PDA

View Full Version : Editing Boot Packs


tspivey11
04-05-2006, 04:11
I have been trying some time now (hours) trying to make my own boot pack and get in the game by searching the forums and using tutorials. I have not been successful yet and need some help from some people who know a little bit about making boots. It seems like something little seems to go wrong everytime and I have been able to reach any of the final steps. I have aol instant messenger and my email is spivey11@aol.com. I am trying to make this boot pack that I am attaching to this post as it has all the cleats I want in it. If someone could make it for me, that would be awesome. Or if you guys can offer me any help, such as insight ( such as the best site to get pictures of the boots you want), that is awesome as well. So please help if you can in any way shape or form. Thanks all. Later

http://img99.imageshack.us/img99/3272/boots4cs.png (http://imageshack.us)

tspivey11
05-05-2006, 18:53
Guys, c'mon. Part of the reason of a forum is to help eachother and I need some help here. What could take you 5-10 minutes to type could help me greatly. I will take any help at all. Thanks again. Please help, even if its just a little bit.

Gun_Runner
05-05-2006, 20:59
I think the bootpack looks fine? :s whats wrong with it?

tspivey11
06-05-2006, 04:52
Those are just pictures of the boots I am trying to put in the game in my boot pack. I agree the pictures look great, I simply put the pictures on the post to show you all which boots I am trying to add. I haven't created a boot pack yet and that is the problem, because I don't know how to. I have looked through the forums and tried the tutorials, but I still can not do it because stuff goes wrong. So I was wondering if someone who is good at making boots could help me. Thanks

biker_jim_uk
06-05-2006, 11:29
why not actually mention which part 'goes wrong' instead of making it appear you haven't really tried

Gun_Runner
06-05-2006, 13:21
Im not very clued up on this but i think you need something called Game Graphica Studio (not sure though)

EDIT: My 3,000th post :D:D:D:D

tspivey11
06-05-2006, 19:50
Okay, so here are the specifics as requested. First of all, I would like to know a good site that has all the new cleats. Like the new vapors, the new legends, and the new puma shoes because the site that I found did not have these most recent cleats. So this is the site that has the main tutorial I used.....http://evo-web.co.uk/forums/showpost.php?p=574742&postcount=299. I can do the stuff at the beginning, my first problem runs into after I have copied and pasted my boots onto the 12 slots in Adobe Photoshop, it says to go to Image-Mode-Color Table. Well when I try this, color table is not an option for me to select, it is there, but I can not press it as it is faded out and not bold like the options you can choose. There are some other problems but this is the first one. So I will post and see if anyone helps with this first. Thanks for your time and I hope you understand what I said and that I did not confuse you. Fell free to tell me of some tutorials that you all might have used, if you used one. Thanks again.

clackerbag
06-05-2006, 20:33
to make the color table available you have to click, image, mode, then click indexed color. after that it will let you click color table.

tspivey11
06-05-2006, 20:37
Okay, ...awesome thanks for the help I'm gonna try it out now

tspivey11
06-05-2006, 21:12
Can someone give me the link for a good site to get pictures of boots that are new. Like the newest nike cleats and puma cleats?? And the adidas Tunit as well. Thanks

blackillusion
07-05-2006, 10:48
wemaniacs.com in the graphics section i have created a thread with loads of boot images

tspivey11
07-05-2006, 22:09
Awesome....thanks Blackillusion

tspivey11
07-05-2006, 23:32
Thank you so much Blackillusion you have all the boots ever so great....thanks again

tspivey11
08-05-2006, 04:49
Okay, here is the problem I have run into now. Again, I am using this tutorial (http://evo-web.co.uk/forums/showpost.php?p=574742&postcount=299). In the 2nd paragraph it instructs me to apply the pallete I created from my 12 non-editbale boots to each individual boot. It says to open each individual boot in photoshop. So I open each original picture that I downloaded of the boot(all from Blackillusions post at Webmaniacs.com) and apply the pallete by going to image----mode---indexed color. I believe I am doing this step correctly, but I am not sure if I am supposed to open up each individual picture like that. So, then it is time to install the boots into the game so I export unknown_4429 and open it with WEpicturedecoder. I try to import my PNG files over the boots shown (starting with slot 6) and it says that the dimensions of the image do not match. So I cannot import my PNG file and cant install my boots. I tried to be as specific as I could be here, but I hope I am not too specific and end up confusing you guys. Please let me know if I do. Thanks for the help and time guys. By the way, here are the boots I am working with here. http://img265.imageshack.us/img265/8458/boots8ak.png (http://imageshack.us)

biker_jim_uk
08-05-2006, 22:50
just download the boot pack on evo-web that has all the boots set to 1 palette!
have you checked the dimensions of the boots in the game already, have you cut yours to the same size, have you loaded the saved pallete on to each boot? My guess is No to all of those?
And why would you not ask in the tutorial thread where the writer could give you the answers?

tspivey11
09-05-2006, 04:44
Thanks. I'll try that stuff. And I tried asking the guy who made the tutorial, thats what I tried first. I wouldn't have asked you all if I hadn't done that. Thanks though.

tspivey11
09-05-2006, 21:23
Okay. I have got al the way through now. I have a problem at the end though. When I go to import the new unnamed_4429.bin I made using WE Picture Decoder over the existing one in 0_text in the DAT folder, I get this error : "File still too big......try inserting textures one by one in BMP format?" So I click Yes. Then another error comes up saying: "Access violation at address 0044E90F in module 'Game Graphic Studio.exe' Read of address 0D7D69DC." Does anyone have any clue why it is saying that? I import the unnamed_4560.str over the existing one just fine, so it is only when I try to import unnamed_4429.bin. Please help. Thanks guys

blackillusion
09-05-2006, 21:39
attach your 4429.bin and ill have a look. You may have to resize your afs. but i have never had to before so i dont see why you would have to.

biker_jim_uk
10-05-2006, 00:03
why are you creating a new bin? Just import the bmps of the boots you want or use dkz studio

tspivey11
10-05-2006, 17:40
Thanks for all the help guys. I got it to work. Don't know what was wrong, but I just reinstalled the game and start fresh, and it worked. Thanks for all the help though.