What a fantastic week of news and coverage from Gamescon we’ve had. Not only did we get news of key new additions to PES such as 360 control and advanced keeper control, but people got to play a Gamescon cut of code of the game. General feedback from the event seems to be pretty positive, but I’d like to clear up some confusion people have with the version of the demo.
Firstly, the version that will have been prepped for Gamescon will have been taken from a specific point in development, and then cleaned up seperately for the event itself. In the meantime, PES2010 development has continued. So by the time the demo was unveiled, the latest stage of development is in fact further along the road. So the people complaining about the game not being particularly advanced need to understand this.
Secondly, I recall seeing a comment from someone complaining about why FIFA’s playable version was more complete than the PES version. The answer to that one is quite simple – both games have different release schedules, hence are at different stages in development. PES2010 will be released a good 2 to 3 weeks after FIFA10 hits the street.
I’d like to say that I’m sorry if we were not passing on news during the event, as did PESFan and WENB, but I had a very busy week at work (Sods law it would happen during Gamescon week!), and I didn’t see much value in regurgitating news already available that most of you will have seen on those sites already anyway.
Unfortunately due to WordPress limitations I’ve been unable to show screenshots of the new game covers for the PS3 and 360. If anyone is a whizz with picture compression, then please give me a shout, I’d appreciate it very much.
I remember the feedback to my playtest a while back, where many people shared my disappointment with us not having 360 control. Since then, Konami have amazed us with news that they’ve incorporated the functionality into the game. I’d appreciate some feedback to what you think of this news.
I’d also like to let you guys know that PESGaming.com have been invited for another playtest due to take place tomorrow. Unfortunately Dan is unable to join me for the session, but after much persuasion, I was able to convince Francis to join me. It took 0.133 seconds for Francis to agree.
So you should benefit from having two seperate impressions of the game, which is always a good thing. I believe the version we will be playing will be much further ahead than Gamescon code, so we should be able to form stronger opinions on where the game is.
I plan on using the weekend to put my thoughts together for my write up, as I don’t want to rush it. I know how important the playtest review will be to many of you, and so I want to try to give a comprehensive review of it. I will look to publish my review probably either on Sunday night or Monday next week, with a view to hold a Q&A session during next weeks article, so you get the opportunity to clear up any issues you may have with the review.
For now, I’d appreciate your thoughts on the Gamescon videos you’ve seen, and if you have any specific questions on areas in the game you’d like me to have a look at for you, then feel free to tell me now. I’d like you guys to partake in this opportunity we have to look at the game.
Thanks for reading