It’s been a week since the PES 2013 announcement was made, and has given us plenty of time to take it in.
I’d like to run over my thoughts of each of the key concepts we’re being sold this year, with my take on how it may transpire.
Total Freedom of Control: This is centred around ball control, as opposed to player freedom of movement.
What does that mean? Simply put, if the Super Cancel controls are still in the game, then expect scripting to “aid” the man you’re controlling in-game. Therefore total freedom is limited to how you receive the ball, and what you initially do with it.
Dynamic First Touch: This feature as got me salivating at the possibilities should it be implemented in the manner I expect. This could make or break the game in my eyes. For too long football games have simply automated the most crucial aspect of the game. A key part of any player’s ability is first touch. Finally we’ll have a game where you are going to have to concentrate 100% on your game, as every pass must be brought under your spell before you can do anything. It’s going to take some getting used to, but it will suddenly make so much sense and you’ll wonder how you ever played football games without this fundamental concept.
Full Manual Passing and Shooting: I can’t say the current full manual passing system is enjoyable, although I only play on full manual passing with zero assistance. True manual passing would probably frustrate many of the more casual gamers, so there is some hand holding in there. But if they passing system matures this time round, and with shooting also benefitting from similar levels of control, this could be big.
Dribbling: The use of the R2 button to caress the ball, which builds on the Dynamic First Touch system, could revolutinise how you control and dribble in the game. All of a sudden keeping control of the ball will be the focus of your gameplay. Master this concept and you could set yourself apart from the masses. It will be interesting to see if there will be levels of control available ranging from fully manual with varying degrees of assistance available.
Full Manual One-Two: I thought this has already been implemented practically with the ability to control two players at once! I guess we’ll have to wait and see how this plays out in the game.
Response Defending: “Players can use R2 and X to slow down an attack, with a double-tap of the X button prompting a perfectly-time challenge.” This statement doesn’t sit well with me just now. Correct me if I’m wrong, but that to me says “double-tap X to successfully tackle every single time”. Unless a perfectly-timed challenge can yield a failed tackling attempt?? I’m sure the wording wasn’t quite meant like that, but I call them as I see them!
Something else which caught my attention was that this feature was spoken about with the PS3 control buttons. A clear sign that this game is not coming out on the 360. You heard it here first folks! (That was a poor attempt at humour in case someone responds back in a fit of rage at Konami or me!)
Goalkeepers: Finally a power bar for throwing the ball out. Whether this means that they’d had a complete overhaul with realistically responsive keepers, or are exactly the same, but with the power bar being the only addition, only time will tell. We pray it’s not the latter..
Player ID
Player Individuality: Hasn’t this always been a hallmark of previous PES games? Even back on the PS1 with ISS Pro games, it was easy to spot star names by their appearance and their abilities. I guess they’ve been neglected a tad, and so will be more apparent. We’ll have to wait and see just how many players are afforded this star treatment to help distinguish them in the game.
Individuality to Goalkeepers: We should be expecting an overhaul for goalkeepers – it’s official. I hope this translates into unrecognisable gameplay from previous games. Goalkeepers have been pretty much the same for over a decade, so this will be a major boost to the game, if done right. It’s going to be an anxious time waiting to see how this works out.
Balance of Play: I guess this is the AI system maturing from last year. With fan feedback this should mean more focussed team play, with sharper player movement off the ball.
Tactical Precision: Again AI evolving is the message here – we’ll ahve to wait and see.
That just about covers it from my perspective, please leave respectful comments with your thoughts on my thoughts.
Please note I’ll be running a series of polls over the coming months to guage your feelings on key areas. I’d really appreciate your participation as it will feed into how I shape my articles in the coming months too.
Thanks for reading.
Dougiedonut
(dougiedonut@pesgaming.com)



The passing in 2012 with all assists off is absolute cat. I think there’s more freedom of passing with 2 bars rather than a player making a complete hash of it on zero assists. It’s too unreliable and badly executed. I prefer to use a couple of assists and have the ball go where it’s suppose to go. I honestly don’t think it’s a gauge on a gamers ability as some people care to think
i agree with u 100% gola i pld tons of games unasisted but in the end i ad 2 admit tht its better on 2 bars my main problem with unasisted passin is the power bar just seams 2 random no consistensy on how much power u need 4 certin passes dnt get me wrong if if ur playin offline wth ur m8s and u bth use unasisted it can make the games mor fun but in MLO wch is wat i mainly ply and ur playin against the full assisted super team run bandits u just ct afford 4 the computer 2 decide tht the power bar dsnt matter anymore i really hope thy do away wth the pass assist **** in pes 13 and jst put every1 on the same level
1 more thing konami in pes 13 FFS SORT THE COMPUTER AI OUT I ATLEAST WANT 2 FEEL LIKE IM INVOLVED IN A GM OF FOOTBALL AND NT A EPISODE OF EASTENDERS AND DAVID DUNN CANNOT SCORE FRM EVEY FREEKICK NO MATTER HOW FAR OUT there rant over
EVO TILL I DIE
…. And same goes for shooting… How is it possible they could f..k something up that worked perfectly fine 5-6 years; on an older gen console at that. If it ain’t broken don’t fix it!!
5-6 years ago
I love PES and have done for year but 2012 has let me down Keepers need to be revamped as keepers in real life aren’t that bad. Glitches like opponent crossing ball into box and keepers don’t move and when opponent headers the ball 9 times out of 10 it’s straight at the keeper and they don’t save it. As well as Ronaldo doing the motion captions for the game get a real class keeper to do the captions for the keepers.
Also stop the bull**** referring where every touch is a foul let the game have a lot more fluidity, also player reactions when the opponent is running pass them and turns the defenders just slows down and takes ages to turn. I love pro and always will just this year has really irritated me
Pingback: allsoccer-football.com » Blog Archive » PES Matters 1st May 2012
Let it rot. The series is dead. I’d rather wait for new developers to try.
Heard the same crap over and over. This game will be no less of a fail than the others.
It is truly Saveable. Just sort out the basics. Might be boyist though; I’m on a 8 game winning streak… Loving it right now. Same team, tactics, mentality… Just beat a barca boy wit a 720 rating wit man U 5-2. Was 2-0 down. Fair deuce he didn’t quit.. Very surprised. The higher u go the more pricks you meet!!!
@ Gola
I think we can agree that, since the “manual passing” on zero assistance is as inconsistent as it is, that it does not deserves to be described as “manual passing”? I just think it’s unfair to criticize the concept of “manual passing” when the key complaint is the lack of consistency and reliability, which clearly means that the passing system is largely automatic, and not remotely close to manual.
Furthermore, passing WAS broken 5 to 6 years ago, and it needed to be fixed, though Konami certainly hasn’t done a good job on it.
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@ Moatstar
Fully agree, everyone should play around ONE STANDARD, playing with assisted or unassisted is a good idea for off-line play, but online play I feel needs to work around a more rigid structure: assisted play against assisted, and unassisted play against unassisted.
If the barca boys are still there i wont be buying this shiiiit
How a full manual passing system can be any good to PES? If you have full control of direction and power of passes, what would the stats do? I still dont understand…sorry for the crappy english.
They are afraid of implementing full manual passing because they are afraid of losing the pick up and play guys who are not as passionate.
Shooting is awful.
I think that the concept of PES should change, why don’t they focus on Defence rather than attack, I.e: Ronaldo on the cover, why not let a star defender lead the way. Start improving the game from the keepers, defence, midfield and then striking?
But all players will pass with the same ability right? This is not individuality.
Plus, I’m playing PES 6 Shollyn patch 2012 gameplay 2 option file, it’s automatic full stat based pass and it’s not that easy to play.
I just got the feeling that PES will never be as good as it was in the past. Everybody wants this bloody manual pass system. Once you master the game it will became too easy to pass the ball whenever you like.
Shollym, you are the man.
PES 4 LIFE!