Hi everyone it’s me again, today I want to expand on something I mentioned in my last post which is the new tools available for PS3 and Xbox that allow us to edit things that we can’t do in edit mode. These options have always been available to PC users, and they still can do more than console owners, but they do open up a lot more options to us. Again I would say that we shouldn’t need external tools to do these things, but it is great that there are so many dedicated people who provide these tools that make up for things that Konami have missed.
I’m sorry but this post will mostly concentrate on the PS3 side as that is what I use, but I will post links to the forum threads for both PS3 and Xbox as well as download links for the tools needed for both. These tools have only recently become available for PS3, but Xbox users have had access for a while.
Those of you who are not already aware of these tools will wonder what they enable you to do, so I will explain. Using these tools you are able to convert your option file to PC format so you can use one of the many PC editors to edit your game, this means the ability to bring back old preset faces, edit hidden teams, edit licensed kits or just edit your game on your PC when away from your console.
First up you can bring back old preset faces by relinking them with the editor, Konami rarely remove players presets from the game so they are still in the game just hidden. In the PS2 days it was just a matter of selecting “Special” then the number of the players face, but this is not a option on next-gen, but the editor allows you to do this so for example if you have created the Championship you can add the faces to players like Kevin Davies or Sam Ricketts that were removed.
Next up comes the hidden teams, not everyone will have noticed these but there are 4 or 6 (we are not sure yet) teams that appear when playing ML/BAL that appear in the Europa League that are fake teams with fake players. The editor allows us to edit these teams/players to real teams, adding to the realism of the game.
Another great option is the ability to unlink licensed teams kits; this means that when Barcelona or Milan change their kits for next season we can edit them just like a unlicensed team. It is also god for licensed NT’s as Konami haven’t been as good at updating these in recent years as they were previously.
There are other little hidden gems like being able to edit the staff members that appear in ML and import players from Football Manager which are all nice additions.
Xbox users are also able to convert kit and face PNG’s created on PS3 so they can import them into their game as Microsoft still don’t allow them to add PNG’s to their console like PS3 users can.
Here is a video I made of the process of converting a PS3 option file to use with the editor, then converting it back. If anyone knows of a similar video for Xbox let me know in the comments.
Here are some useful links for more info on using the tools
Download Links for Tools
- Bruteforce (PS3) http://www.aldostools.org/ps3tools.html
- PS3 to Xbox Converter http://www.pesgaming.com/showthread.php?t=90183
- Horizon (Xbox) http://digiex.net/downloads/download…2-5-4-0-a.html
- Leflufie (Xbox) http://www.filecrop.com/le-fluffie-xbox-360.html
- USB Xtaf (Xbox) http://digiex.net/downloads/download…-download.html
- PES 2013 Multiconverter http://www.pes-patch.com/2012/10/pes-2013-multiconverter-by-starvin-and-smeagol75.html
- w!LD Editor http://www.fifacz.com/editor.aspx
- Pro Evo Editing Studio http://www.moddingway.com/file/28440.html
Have you been using these and what do you think of them? Let me know in the comments.
Thanks for reading, Paul