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Data Pack 3.0

vinnie07

Registered User
Will be interesting to see the new boots and balls to be added. Realshame about Ibrox and Parkhead! Quite annoyed by that. But at lesst everything doesnt need exporting before this update.

I do quite fancy a ML with Feyenoord now though :D
 

ronystan

Registered User
A new Update File (Data Pack 3.00 & Patch 1.03.00) was released on 06/12/2018.
See below for further details.

■Updates and Additions
・Updated Legend images
・Updated face models
・Updated strips
・New boots added
・New balls added
・New stadiums added

■ Gameplay Adjustments
・Fixed an issue that caused the player cursor to switch automatically in inappropriate situations.
・Adjusted the way in which goalkeepers position when the goal is attacked from the wing.
・Adjusted goalkeeper behaviour, preventing them from dashing forward too quickly in situations where an attacker is bearing down on the goal.
・Fixed an issue that caused unrealistic ball behaviour when performing kick feints off of a first touch.
・Adjusted the frequency with which the COM switches its cursor between players during VS COM matches.

■Fixes
・Fixed an issue causing player locks applied on the [New Signings via Agent] screen to be removed in situations where connection issues prevent you from proceeding to the next screen properly.
・Fixed a Master League issue that prevented use of Training, Skill Training and Youth Team Training, and also caused the Actual Progress displayed on the Development Sheet for some players to drop sharply after a certain age.
・Fixed an issue that affected certain Master League matches after the update on 25/10/2018, causing them to be held during the day despite being night matches.
・Fixed an issue that caused Master League’s AFC Champions League to be displayed as “Failed” in [Manager’s Office] > [Missions], even if you had not played the league to its completion yet.
・Fixed an issue that prevented users from closing the chat window during matches in certain Online modes.
・Fixed an issue causing the base colour of edited strips to remain unchanged even after downloading data packs that should alter the base colour.
・Fixed an issue causing original player ratings to be displayed in the Team Select Screen for PES LEAGUE CO-OP competitions; even when the Uniform Overall Ratings setting had been applied.




▼Anfield updated.


▼One national team added.


▼Uniforms have been updated
Corinthians’ 3rd uniform has been updated with PES2019 logo while Vasco Da Gama has been updated to its 120 years anniversary version. More than 40 clubs have had their uniforms either added or updated to the game including Uruguay, Peru and Thailand teams!

▼New boots and ball added
The latest adidas, Mizuno, New Balance, UMBRO and PUMA boot models, along with the official balls of both the Russian Premier Liga (Russia) and Superliga Quilmes Clásica (Argentina), have been added to the game.






▼Player face updates

Over 50 player faces updated from around the world.
▼New player portraits photos added
Several new player portraits can be seen when setting formations and checking player stats during matches with the new update.
▼New trophy added
Chinese Football Association Super League's trophy has been added.
 

SemiSilesian

Registered User
I´ve downloaded data pack 3,but it seems that players from Thailand NT still have generic faces.
maybe i´ve made a mistake,cause i haven´t marked "update national teams"
 

sobakus

Registered User
This is brilliant! Lots of new stuff and finally the Argentinian ball! Palestra Italia is significant, I think this is a first in the genre when a classic stadium was added? Very cool.

[MENTION=216847]Buckshot[/MENTION] that's very useful, thanks for posting. Thanks for your instructions regarding the PC conversion, as well. Seems complicated but I will give it a go.
 

wahidovic

Registered User
Konami really know how to make their customers roll their eyes!
Why even put the teams in the game? I won't be using them in any cup or exhibition scenarios.
But, they would be good fun to start out with in the Master League.

Weird, just weird!

Also, I can't quite work out why the Asian Champions League isn't in the same format as the Euro Champs League. Really not sure why there are duplicated teams now. Tutuapp 9apps Showbox
I remember a similar thing happening in PES 2013 with the Club Libertadores. In fact, Konami added TWO Club Libertadores comps in PES 2013. "2011" & "2012"

Such a mess!

i agreed thank you
 

The Dude

His Dudeness
Konami really know how to make their customers roll their eyes!
Why even put the teams in the game? I won't be using them in any cup or exhibition scenarios.
But, they would be good fun to start out with in the Master League.

Weird, just weird!

Also, I can't quite work out why the Asian Champions League isn't in the same format as the Euro Champs League. Really not sure why there are duplicated teams now.
I remember a similar thing happening in PES 2013 with the Club Libertadores. In fact, Konami added TWO Club Libertadores comps in PES 2013. "2011" & "2012"

Such a mess!

Teams are not duplicated in my game. I don't know what you did. In ML i dont have duplicate players that are in the game for the Chinese league and asian champions league.
 

Antonyc1977

Registered User
Teams are not duplicated in my game. I don't know what you did. In ML i dont have duplicate players that are in the game for the Chinese league and asian champions league.

You serious? It's definitely in the game (for me and others as I have seen posts on this site by other people). 2x Shanghai SIPG, 2x Tianjin Quanjin teams (the one in the Asian Champs League and now the Chinese SL).
 

slamsoze

Registered User
You serious? It's definitely in the game (for me and others as I have seen posts on this site by other people). 2x Shanghai SIPG, 2x Tianjin Quanjin teams (the one in the Asian Champs League and now the Chinese SL).

[MENTION=104522]The Dude[/MENTION] is right. The CHinese teams are duplicate only in edit mode and exhibition mode. If you leave them as they are by default, their AFC counterparts DO NOT APPEAR in ML. It is like it was in PES 2015/2016 with Libertadores teams. When the ML starts the game drains from CSL database the information for Chinese teams and ignores completely the AFC duplicates since they are completelly untouched.Probably if you moved manually a chinese club from AFC to PAS or ex-PEA (other Asian), there is a possibility a duplicate team will appear.
For example if you have a player moved in AFC SIPG he will not appear in ML as the SIPG roster is drained from CSL SIPG.
Maybe you had an option file pre DLC which had the chinese clubs in PAS League?Or PEA leage? SO you have 2xSIPG in ML and 3xSIPG in edit mode/exhibition
 

Antonyc1977

Registered User
[MENTION=104522]The Dude[/MENTION] is right. The CHinese teams are duplicate only in edit mode and exhibition mode. If you leave them as they are by default, their AFC counterparts DO NOT APPEAR in ML. It is like it was in PES 2015/2016 with Libertadores teams. When the ML starts the game drains from CSL database the information for Chinese teams and ignores completely the AFC duplicates since they are completelly untouched.Probably if you moved manually a chinese club from AFC to PAS or ex-PEA (other Asian), there is a possibility a duplicate team will appear.
For example if you have a player moved in AFC SIPG he will not appear in ML as the SIPG roster is drained from CSL SIPG.
Maybe you had an option file pre DLC which had the chinese clubs in PAS League?Or PEA leage? SO you have 2xSIPG in ML and 3xSIPG in edit mode/exhibition

I get ya. I still think it's weird that Konami didn't just remove the CSL teams from the Asian Champs League though. And have it the same as the European one. May be next year it'll be a little more less confusing. (not really confusing, but ya know. "Unnecessary" is the word I'm looking for.)
 

slamsoze

Registered User
I get ya. I still think it's weird that Konami didn't just remove the CSL teams from the Asian Champs League though. And have it the same as the European one. May be next year it'll be a little more less confusing. (not really confusing, but ya know. "Unnecessary" is the word I'm looking for.)

This unfortunately will not change cause they are too lazy , and feel relaxed cause the type of the license works like this. It is the same as Libertadores was back in 2015/2016 with doubles and triples in teams. I assume that when they buy the AFC Champions League ,they must use the rosters of the teams as they were in the starting of the competition. And since AFC starts mid-season (for us in EU) February and the game comes in August they are somehow stucked with last years roster. Thats why they do not live update rosters in Asian Clubs in AFC until the February-March DLC,and why you cannot have an up to date Chinese club from now, but two separate, one from May 2018 and one from October 2018 when they update the rosters only once, and the AFC has this weird format as a whole "separate" body.

The best would be to agree for the AFC package, but include all teams in a separate Other Asian Clubs section and if you want to play a simple competition or cup or ML the game will drain from database directly the teams needed.Like the UEFA competitions worked as you described before.

Technically we do not disagree, we all want the same thing. :)
 
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