Ok. I think ive spent enough time to have a good overall feel for the game.
I think this year's main glaring problem is the advanced shooting; it is far too twitchy. The window for moving the targeting reticle is far too small..and this really throws off my timing of the thumb stick direction.
E.g. When aiming for then bottom corners, 4/10 times I will mistime pulling the time stick back and end up having the controlled player turn away from goal at a bad time.
The upside of this smaller window for targeting is that advanced shooting is now more responsive. Some people complained that 2016's advanced shooting had delayed response.
I don't mind the small window to target. But the reticle aiming has to be more smooth and less twitchy.
I think this year's main glaring problem is the advanced shooting; it is far too twitchy. The window for moving the targeting reticle is far too small..and this really throws off my timing of the thumb stick direction.
E.g. When aiming for then bottom corners, 4/10 times I will mistime pulling the time stick back and end up having the controlled player turn away from goal at a bad time.
The upside of this smaller window for targeting is that advanced shooting is now more responsive. Some people complained that 2016's advanced shooting had delayed response.
I don't mind the small window to target. But the reticle aiming has to be more smooth and less twitchy.