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Call of Duty: Black Ops

Are You Getting Black Ops?


  • Total voters
    28

Dale C.

Registered User
So I go on to play for the first time in months, and I find out that Mercenary Teamdeath match has been replaced with some Mercenary Moshpit bullshit.

Oh, ok.
 

PR3CiSiON

Registered User
I seem to be getting a good amount of deaths by someone jumping around a corner or directly at me. I checked on youtube and it says when you jump it makes you invisible to bullets! What the fuck is happning? Lol, it's getting to the stage where people can't play a good old shoot-em-up without exploiting the game. Ultimate nobends.
 

Hunter

BELIEVE
I seem to be getting a good amount of deaths by someone jumping around a corner or directly at me. I checked on youtube and it says when you jump it makes you invisible to bullets! What the fuck is happning? Lol, it's getting to the stage where people can't play a good old shoot-em-up without exploiting the game. Ultimate nobends.

Bull.

I've dolphin dived and been killed while doing so plenty of times. You just need to be more cautious/up your reflexes.

I don't like how damage decreases simply because you fit a silencer on your weapon though.
 

Ziss

The Three Amigos
It depresses the shot, so it does make sense (unless when to upper torso or head; I can't believe a silenced weapon can need 5 or so bullets to the head to kill someone).
 

Hunter

BELIEVE
It depresses the shot, so it does make sense (unless when to upper torso or head; I can't believe a silenced weapon can need 5 or so bullets to the head to kill someone).

It should only decrease damage over really long distances, not say...Nuketown. It seems for every 10 yards an extra bullet is needed. I don't mind using a silencer with my Commando at times to creep, but when I can kill people with half the bullets using an unsurpressed AUG then my mind is often made up.
 

PR3CiSiON

Registered User
Bull.

I've dolphin dived and been killed while doing so plenty of times. You just need to be more cautious/up your reflexes.

I don't like how damage decreases simply because you fit a silencer on your weapon though.

I don't mean dolphin diving, I mean just natural jumping, trust me mate, it's all over YouTube.
 

Ziss

The Three Amigos
Fucking hate the game.

Roll on MW2 (that said I'd be just as happy with MW2 if it was never released).
 

Ziss

The Three Amigos
Black Ops sold as many copies as it did, on the back of MW2's awesome reputation yet still got pissed on, sales wise.

The only hackers you get go as far as their usernames; there were early hacks but these were quickly corrected. The majority of glitches were exploited through hacking the codes; far more advanced than simply jumping in the air.

Unbalanced gameplay, nah, not really. Some unbalanced weapons and perks, yes. If IW hadn't fallen apart then they would have ironed out these problems; what excuse does Treyarch have?

Out of curiousity, those who play Black Ops, do you still own your copy of MW2?
 

Hunter

BELIEVE
Black Ops sold as many copies as it did, on the back of MW2's awesome reputation yet still got pissed on, sales wise.

The only hackers you get go as far as their usernames; there were early hacks but these were quickly corrected. The majority of glitches were exploited through hacking the codes; far more advanced than simply jumping in the air.

Unbalanced gameplay, nah, not really. Some unbalanced weapons and perks, yes. If IW hadn't fallen apart then they would have ironed out these problems; what excuse does Treyarch have?

Out of curiousity, those who play Black Ops, do you still own your copy of MW2?

I'm not sure what you're getting at. MW2 only sold as well as it did based off of how good MW1 was. Black Ops has also destroyed MW2's sales. Not that sales matter at all when looking at quality.

As for patching any hacks, get the fuck out. Infinity Ward barely touched MW2 after it was released besides releasing a map pack, they just left the game to rot with all of the hackers and glitchers and it became a farce, very quickly. Everyone knows that. I've personally never came across this simple 'jumping in the air glitch' (I'll check it in a minute) but you can't argue that MW2 was more sophisticated in the sense it demanded more intelligent hacking, within days people were climbing out of maps, what the hell?

As for MW2's unbalanced gameplay, even you yourself admit the perks and weapons were unbalanced - which is ultimately the gameplay. So yes, the gameplay was unbalanced because of the silly influence of the weapons, perks and killstreaks.

I sold MW2 a long time ago to be honest, admittedly I tend to sell off Xbox 360 games on Ebay before their value decreases too much.
 

Ziss

The Three Amigos
According to Wiki MW2 sold more than Blops across all consoles?

Yes MW2 was off the back of MW1 (it certainly wasn't off the back of WaW), but with MW2 being so huge you'd expect Treyarch to smash it, and at least be very on top of glitches (and spawns, I'll upload a video at the end of this post which is just beyond a joke).

I was climbing out of maps on MW1; that never got fixed yet no-one complained.

They introduced Barebones, which takes out killstreaks and perks; can't get much more balanced than that. Blops idea of balancing was making all weapons as lethal as a spud-gun, forgetting that the larger weapons (LMGs, Rocket Launchers etc) would seriously affect your mobility; making it far from balanced. If you're a good enough player on MW2, you'll make your less powered class work (which I like to think that I do).

They fixed glitches up to the point that the top two honchos left; IW had a huge falling out with Activision (where I believe bonuses and royalties weren't paid).

Almost every perk in MW2 has a counter perk; it's about teammates not being selfish and going for high kills and ignoring the score. I've started playing Domination again and if a Harrier/Pavelow/Chopper/AC-130 goes up I kill myself and respawn with a Stinger class and take the air-support down. I could just as easily go Cold Blooded and be greedy, so you never have the opposition finish with 40 kills and a 100 point win; if anything it's our team as we work together.

Here's that vid; for the game to be out 4 or so months and something like this to happen, is just embarrasing:

http://www.youtube.com/watch?v=z8P1eS4VX_c

Whilst there was probably boosting involved (I mean who stays in a game where they die literally every two seconds) but the fact that the game is built allowing this to happen, is a joke.
 

Hunter

BELIEVE
I wouldn't trust Wiki for everything to be honest. Black Ops has just become (as of yesterday I believe) the biggest selling video game of all time. As I say though, it means nothing really - GTAIV is an example.

Of course people complained about people climbing out of the map on MW1. :lol:

You shouldn't have to be an awesome player on MW2 just to make your slightly less powered class 'work'. There was plenty of people using set ups such as Danger Close, RPGs etc and it was just annoying to be honest. Of course I had fun playing MW2 initially, but as soon as everyone discovered how to manipulate the flaws within the game then it became tiresome very quickly, especially since IW abandoned the game following the fall out.

You can say every perk has a counter perk, but how does that help a great deal? We don't know what everyone else's perks are prior to the game, and considering some setups (perks and classes) are incredibly overpowered when combined together in MW2, it almost nullifies the "counter" perks.

As for that vid, it's faker than Nicki Minaj's badonkadonk to be honest. No one stays in a game when they're being killed hundreds of times. It's obviously boosting, and to a ridiculous degree.
 

Ziss

The Three Amigos
As for that vid, it's faker than Nicki Minaj's badonkadonk to be honest. No one stays in a game when they're being killed hundreds of times. It's obviously boosting, and to a ridiculous degree.
It's not fake, though, is it?

Yes they are boosting, but they can't choose where to respawn...
 

BarnDoor

Witchfinder General
http://uk.xbox360.gamespy.com/xbox-360/call-of-duty-treyarch-project/1164185p1.html

Insane, but why have Sarah Michelle Geller in it? Having Rooker is entirely unexpected but hilarious. Surprised Bruce Campbell isn't in it. I love Robert England and Rooker and Trejo but it really should have been these realistically:

Ken Foree (Dawn of the Dead)
Bruce Campbell (Evil Dead)
Woody Harrelson (Zombieland)
Simon Pegg (Shaun of the Dead)

Now I'm not Zombieland nor Shaun of the Dead's biggest fan, but it makes sense since many know the films and Shaun would after all have a cricket bat. A good mix of contemporary and classic undead films.

Personally I'd remove Harrelson and Pegg and have two from Lionel from Braindead (with lawnmower), Captain Rhodes from Day of the Dead, or Herbert West from Re-Animator instead, but I'm thinking of mass appeal and awareness here.
 

Foxhound

Registered User
At the Reznov-Mason mission, the one where you're supposed to kill the Doctor before the Americans get there, I encountered a glitch.

When you're playing as the American point-of-view, you're given a weapon equipped with thermal. After I reached an area where you no longer need a gas mask, there was a gun fight. Suddenly, a pop-up message appeared. It says "'c_rus_spetznaz_body1_g_larmoff' has more than 160 bones (see console for details)"

Stupid Theyrach, or whatever they call it for failing to patch. It forces me to quit and I'm back at the beginning, where you have to melee a Russian soldier.
 

Keyser Soze

Registered User
Why is it so hard to find a game of Nazi zombies with players who aren't completely fucking retarded? Does anyone still play (PS3) and fancy a game?
 
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