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Dragon Age: Origins [PC/PS3/360]

Sweey

*RETIRED*
Yeah same here - a whole host of quality weapons and armour but couldn't be bothered going back to take all the stuff off in an earlier save.

I read about the power of an Arcane Warrior that has learnt everything (so can use full plate) and then uses Shimmering Shield but has so much mana regeneration that Shimmering Shield fails to deplete the mana pool.

I loved my rogue, did a stupid amount of damage in little time.
 

Winger

Registered User
I picked this up for the PS3. It was £14.99, including free redeemable codes for the "Blood Dragon Armor" and "The Stone Prisoner" downloadable content. I was considering waiting to see if a Game of the Year edition ever saw the light of day, similar to Fallout 3: Game of the Year Edition (not that it's anything other than a bug riddled hex) but, I figured I'd take the plunge and snap up a copy of the regular release before the reedemable codes expire (on April 30, 2010).

I created an Elven Rogue with the City Elf origins. I wasn't sure whether I was going to play as an Archer or go down the route of Dual Weilding. I've ended up becoming more the latter. I spent one point in Archery; Pinning Shot, which actually comes in handy, tactically. I can pop off a few arrows or bolts and pin a few meanies where they stand. I've been contemplating going with Dexterity or Cunning as my main attribute. Apparently, on the consoles there is an error with Dexterity in that it does not contribute to attack damage (it should; at least for daggers) so I'm leaing towards Cunning (in tandem with the Lethality skill).

I hear a lot of complaints about frame rate but, I can't say I've had any major problems. Yet.

It took a few hours to get to grips with playing such a game on a console and with a controller. The lack of camera zoom or any different overhead angles (to view the entire party and all enemies) was quite foreign, too. But I've gotton used to switching between characters while the game is paused, to survey the situation from each of the available view points. Opening the radial wheel pauses the game and enables targeting of specific enemies.

There are combat tactics where one can assign how characters behave in combat and what skills they call upon, and in what situation they are to do so. But I use such sparringly. For the likes of (everyone in the party) Target Self; Health > 50%; Quick Heal, and (Alistar or Mabari Hound) Target Morrigan; Being Attacked (Melee); Take Action, or (Mabari Hound) Target Nearest Enemy Mage; Attack; (Skill) Charge, etc. It's too chaotic to completely forsake the pause and ponder style, which I honestly enjoy. And although the combat commands are well done, it can leave you in a spot of bother if every character has spent their entire quota of effective skills on the nearest visible whomever, leaving you to plug away while they (the skills) recharge. Thus I think it's of more reward (and more fun) to use the combat commands for the simple things, such as keeping health up, and protecting your mage, etc, while taking charge of everything else where and when you see fit, rather than at every situation the commands closely describe.

I'm absolutely loving the story, as well as the combat (now that I've learned how to harness the console gameplay mechanics) and look forward to a few quieter days of work, not to mention a day off so I can relax and play away.
 

Usul

Registered User
I admit it, i did end up becoming fond of their damn world. Masonic as it may be. Suns and eyes? C'mon...

About the views. There must be some way in which you can zoom out, because in the PC version you zoom in and out by scrolling. There is an overhead view, old school style.

I just don't bother with the tactics myself. I set warriors on Defend mode, Archers on Archer and Mages usually on Healer. I can't have the fools attack by themselves because most of their spells affect large areas. My first character was an Elven rogue, which is probably the easiest one to play with. You can unlock everything yourself, detect traps and use silver tongue to persuade your way through the entire game. Anyhow, i remember there is a skill or skills that allow rogues to use cunning instead of dexterity and/or strength, whichever is higher, to inflict damage.

I've started a new one as a mage. I want to see if there are any different plot twists. Naturally, not much will change, but everyone reacts differently to you, plus i think i'm gonna
shag the gay elven assassin.
:lol:

I've already made him an Arcane Warrior, as the specializations are already unlocked. :happy:

On my way to Sulcher's Pass now, which is one of those add-ons you can download. It's a must, as there are some nice artifacts in there, including a gorgeous Warden-Commander Armor set. Once i have that, i don't think i'll bother to play the whole thing again. I'll just export him and see how powerful he can become in the expansion, which i finished and thought was fantastic. I can't believe people are criticizing it. Loads of new gear, new skills and specializations, not to mention plenty of new foes to crush. Though it was a little easy, i did love being a Warden-Commander. :smug:

The only retarded thing about it, is that the Mabari should be with me. Makes no fucking sense.
 

Usul

Registered User
He's not in Awakening, no.

How dare they not reunite the Commander of the Grey with his faithful Mabari!
 

Sweey

*RETIRED*
The lack of the Mabari made absolutely no sense at all. If you went off travelling you'd take the Mabari with you. Plus, I had one of his collars and some warpaint in my inventory - surely the items shouldn't be carried over from the main game if you can't do anything with them but sell them?
 

Winger

Registered User
Bastards! How dare they exclude the Mabari! He is probably my favorite of the companions. Loyal until the end. And an absolute powerhouse. I have just swapped him out to give Shale a spin, though. Alistair operates as the tank so I don't wanna take him out until I see what Shale can do. And Morrigan as the mage is going no where. My Mabari is coming back in, though, quickly, once I see if it's Shale or Alistair to tank.

Morrigan is a great character. And her interactions with the Mabari are some of my favorite moments. And I think I've started the ball rolling with a possible romance.

Sten. Anyone a fan of the big man? I saved him as he seemed very intriguing (and as I felt like intimidating some Chantry wench) but I've yet to progress that any further. Is he better suited to playing as a tank or a wrecking ball?

I'm wondering about including a healer in my party, ie; Wynne (if I come across her). But I don't know who I'd swap out! Anyone played through without a real healer on-hand?
 

Usul

Registered User
Bastards! How dare they exclude the Mabari! He is probably my favorite of the companions. Loyal until the end. And an absolute powerhouse. I have just swapped him out to give Shale a spin, though. Alistair operates as the tank so I don't wanna take him out until I see what Shale can do. And Morrigan as the mage is going no where. My Mabari is coming back in, though, quickly, once I see if it's Shale or Alistair to tank.

Morrigan is a great character. And her interactions with the Mabari are some of my favorite moments. And I think I've started the ball rolling with a possible romance.

Sten. Anyone a fan of the big man? I saved him as he seemed very intriguing (and as I felt like intimidating some Chantry wench) but I've yet to progress that any further. Is he better suited to playing as a tank or a wrecking ball?

I'm wondering about including a healer in my party, ie; Wynne (if I come across her). But I don't know who I'd swap out! Anyone played through without a real healer on-hand?
Morrigan is only useful in camp... :laugh:

Sten was my bodyguard when i was playing as a rogue. He becomes devastating, plus he's cool.

I never got to find Shale in my first campaign, so i always used Alistair.

Once i got Wynne she never left the party due to the healing. Before that we would always carry injuries, although you could just have someone become a herbalist and make loads of potions.
100%.
 

Sweey

*RETIRED*
Think I mentioned this before but I had Alastair as a tank, me as a damage-dealing rogue, Morrigan as I was investigating the romance angle and Wynne who I came across late and ultimately replaced my Mabari. The Mabari was clearly the best of the rest, destroying darkspawn in the final mission where you take charge of those not in your main party for a short spell.
 
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