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Gameplay changes after Datapack 2.0 update.

Spectrum

Registered User
With each new version of PES, Konami never get the gameplay fully right, and have to release patches when faults are found. Now that the Datapack 2.0 is out, which is, among other things, meant to correct faults in the gameplay, has anyone observed improvements to these obvious flaws ? The pack was meant "to add greater variation" to attacks".

The two that were most noticeable were the long passing out to the wings, and the low crossing into the box, which both occurred excessively. These are what put me off from buying the game ( I still play PES 2017 ), and until they are definitely rectified, I still won't be. :no:
 

KimJong86

Registered User
After 100 games I can say that double circle cross is still effective and L1 triangle is still unsolved puzzle for defense. And dont know did you noticed number of goals scored in injury time, it is ridiculous how defending team is weak in injury time and almost each shoot from normal chance is goal. You literally just need to bring ball in 16m square and press shoot no matter foot or header. Nonsense.


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Spectrum

Registered User
After 100 games I can say that double circle cross is still effective and L1 triangle is still unsolved puzzle for defense. And dont know did you noticed number of goals scored in injury time, it is ridiculous how defending team is weak in injury time and almost each shoot from normal chance is goal. You literally just need to bring ball in 16m square and press shoot no matter foot or header. Nonsense.


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Thanks for the reply. What about the two main bugs - long passes out to the flanks, and too many low crosses in to the box ?

Have you noticed greater variety in attacks by the A.I. ? The datapack 2.0 was supposed to improve that, too.
 

KimJong86

Registered User
Thanks for the reply. What about the two main bugs - long passes out to the flanks, and too many low crosses in to the box ?



Have you noticed greater variety in attacks by the A.I. ? The datapack 2.0 was supposed to improve that, too.



Im quite often playing Divisions so I can tell that human player really still use that as an exploit cause too many of that. But also occasionaly playing Offline Leagues and I must say that now I can feel differencies between 2 star clubs and better clubs. Im playing Scottish League with Rangers on Superstar level and after 18 games Im still without single loss, there is no more tiki-taka teams on superstar.


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ronystan

Registered User
Thanks for the reply. What about the two main bugs - long passes out to the flanks, and too many low crosses in to the box ?

Have you noticed greater variety in attacks by the A.I. ? The datapack 2.0 was supposed to improve that, too.

They're greatly reduced now. The AI have more variety of attack.
 

sameri yoda

Registered User
played last night and I just cant enjoy it cause of all the teams seemingly been pass masters even on regular difficulty where I still get utterly destroyed about 3-0 or more by half time because my defence seems to be unresponsive(especially at corners where no matter how much you press square to clear it he doesn't go up for the header)
 
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