For the best lawn care in cedar park, please visit our sponsor at lawn service cedar park They are a local lawn care and landscaping company that provide services in such as lawn care, lawn mowing, weeding, and landscape maintenance in Cedar Park, Austin, Round Rock, and Leander area. They are located at:

Lawn Care Service of Cedar Park 100 E Whitestone Blvd Ste 148, #166 Cedar Park, TX 78613 (512) 595-0884

Gameplay changes in the update?

valencia5

Registered User
Anyone notice anything?

Before the update I was having way too easy on a time on Superstar/manual....

Winning by 2 or 3 every time, went 44W 2D 0L first season in Championship, with a FA Cup win, with the default Fulham roster...

Then was like 15W-1D with one loss to Crystal Palace because I didn't play, I did coach mode because I thought the game would be too boring....when my team lost I had 17 shots with 13 on target, and they had 1 header from a corner as their only shot all game, and won. I was actually happy with the loss, I thought it would make the table more realistic and fun.

Also went 6W-0D-0L in the Europa Group Stage...

The thing I was complaining about was I'm not that amazing at the game to be able to win so good on Superstar...

Since the patch, the games have been extremely tough....which I enjoy but in the most horrible way...

It seems the CPU is non stop slide tackling, almost every other touch...from all angles, and even behind barely getting any fouls, let alone bookings... 4 players injured in the last two matches....3 yellow cards total for the CPU....it's literally like a Machine Gun, non stop slide tackle, spikes up, fouls, injuring guys...

Also my team at 88 spirit is so much less responsive running for the ball, and getting beat easier at least 10x more.....this is cool, but not in this way, that they would gimp the user...

I'm not getting any more bookings than usual, but the sensitivity for fouls seems to have increased greatly. Barely bump into someone, the numbers for fouls used to be kind of varied but close and reasonable, now...mind you I'm not even pressuring, just trying to not get beat, the foul count was CPU 1, Player 14 in the last match...no offsides...

I'm absolutely cool and happy they are trying to increase the difficulty which is why I was talking about my w/l record, not to float my own boat, but to illustrate the difference.

But with the above things happening it's making the game kind of really suck at this point....just absolutely bombarded with slide tackles, injuries, no fouls for it...is not even a fun football game.

Anyone else notice anything like this? Btw with my record above basically no losses in superstar and very few draws...

In the last few matches I've beaten west brom 1-0, drawn with Norwich 0-0, beaten Stoke 1-0, drawn with sunderland 0-0, and drawn with QPR 2-2.

Before the update it was: Beaten Man Utd 7-0, Beaten Chelsea 4-1, Beaten City 5-0, Beaten Celtic 8-0, and then beat them again 3-1 in the other leg while resting starters.

Same players, more team spirit, same settings/difficulty...

Either I'm drunk and don't know it...or some crazy shit is happening

P.S. also the computer's acceleration seems increased greatly, you can't make a vertical run past any CB towards a through ball right now, also the two star teams with much more crisp and accurate passing, I will almost always lose the race to a loose ball now, and CPU ball winning is through the roof, so much range with their legs as usual, plus incredible success rate, very very difficult to overcome now.

I really do welcome the difficulty and challenge, I was hoping for a fun table, but in this way it's just really not fun and takes the whole realism out.

Ironic I was complaining about it being way too easy a couple days ago, and now it's turned into a fighting game a la Mortal Kombat lol.

P.S. I do love the way that the shape of the defense protects their zones and man marks now, it's much much harder to penetrate, but all the stuff above is a bummer.
 

rammeal

Registered User
I noticed a difference but IMO Top Player and Professional difficulty seem more balanced than Superstar for sure.
 

Kazuki_Ito

Registered User
Anyone notice anything?

Before the update I was having way too easy on a time on Superstar/manual....

Winning by 2 or 3 every time, went 44W 2D 0L first season in Championship, with a FA Cup win, with the default Fulham roster...

Then was like 15W-1D with one loss to Crystal Palace because I didn't play, I did coach mode because I thought the game would be too boring....when my team lost I had 17 shots with 13 on target, and they had 1 header from a corner as their only shot all game, and won. I was actually happy with the loss, I thought it would make the table more realistic and fun.

Also went 6W-0D-0L in the Europa Group Stage...

The thing I was complaining about was I'm not that amazing at the game to be able to win so good on Superstar...

Since the patch, the games have been extremely tough....which I enjoy but in the most horrible way...

It seems the CPU is non stop slide tackling, almost every other touch...from all angles, and even behind barely getting any fouls, let alone bookings... 4 players injured in the last two matches....3 yellow cards total for the CPU....it's literally like a Machine Gun, non stop slide tackle, spikes up, fouls, injuring guys...

Also my team at 88 spirit is so much less responsive running for the ball, and getting beat easier at least 10x more.....this is cool, but not in this way, that they would gimp the user...

I'm not getting any more bookings than usual, but the sensitivity for fouls seems to have increased greatly. Barely bump into someone, the numbers for fouls used to be kind of varied but close and reasonable, now...mind you I'm not even pressuring, just trying to not get beat, the foul count was CPU 1, Player 14 in the last match...no offsides...

I'm absolutely cool and happy they are trying to increase the difficulty which is why I was talking about my w/l record, not to float my own boat, but to illustrate the difference.

But with the above things happening it's making the game kind of really suck at this point....just absolutely bombarded with slide tackles, injuries, no fouls for it...is not even a fun football game.

Anyone else notice anything like this? Btw with my record above basically no losses in superstar and very few draws...

In the last few matches I've beaten west brom 1-0, drawn with Norwich 0-0, beaten Stoke 1-0, drawn with sunderland 0-0, and drawn with QPR 2-2.

Before the update it was: Beaten Man Utd 7-0, Beaten Chelsea 4-1, Beaten City 5-0, Beaten Celtic 8-0, and then beat them again 3-1 in the other leg while resting starters.

Same players, more team spirit, same settings/difficulty...

Either I'm drunk and don't know it...or some crazy shit is happening

P.S. also the computer's acceleration seems increased greatly, you can't make a vertical run past any CB towards a through ball right now, also the two star teams with much more crisp and accurate passing, I will almost always lose the race to a loose ball now, and CPU ball winning is through the roof, so much range with their legs as usual, plus incredible success rate, very very difficult to overcome now.

I really do welcome the difficulty and challenge, I was hoping for a fun table, but in this way it's just really not fun and takes the whole realism out.

Ironic I was complaining about it being way too easy a couple days ago, and now it's turned into a fighting game a la Mortal Kombat lol.

P.S. I do love the way that the shape of the defense protects their zones and man marks now, it's much much harder to penetrate, but all the stuff above is a bummer.

I'd love to see these matches in your first ML season on superstar with any squad where you're beating the top teams 3 or 4 nil. Unless you are doing something like some sort of exploit I really don't think it's possible to go a full first season in ML on superstar unbeaten. (or there are people that play this game much more than I can imagine that use full manual and can just ping the ball around like table football or something and put the ball in the back of the net whenever they please)

I've been playing on Superstar now, but still keep winning too easily...not because I'm that spectacular...

All on superstar...because of the mechanics I spoke about early in this thread...

I believe I started on professional...I won 7-0 so went to top player for a few games...it was better, but it was like 3-0 average...then went to superstar decent score variation here.
- these are things you said in other threads. Sounds like you need to get your story straight. :D

I'm not just trying to have a pop at you but if you're genuinely finding ML that easy on superstar difficulty then I think you'll be in a very small minority of PES players. Anecdotally on here most seem to be dropping down a difficulty level or so to get through the early stages of ML.
 

tokwan

Registered User
Applied the patch yesterday and found opposite to what you experienced.

First ML match after patch, my 83 strong Nottingham Forest won 7-0 against Man Utd; a record biggest win to date on Superstar level. Next, I won 4-0 against Arsenal in FA Cup. Next three games also won though by lesser margin. Haven't had such win streak before the patch. Gonna see today if yesterday was a fluke..
 

tokwan

Registered User
Oh, I believe you CAN win the whole ML season unbeaten; especially if you're an avid WE/PES player or pro gamer. I'm not pro but I played WE since PS1.

In my first season of PES 2017 ML, I had 13 losses while taming the learning curve. After applying Cristiano' s option file, I restarted the ML and went the first season with 5 losses only, with lots of draws. The following season in PL, 6 losses (with strong belief the COM cheated with scripted goals). The season after, I learned how not to succumb to these scripted goals; only 2 losses. Current season, 13W 4D 0L so far.
 

Kazuki_Ito

Registered User
Hmmm... OK maybe it's not impossible but what you've said shows it's very difficult what with the scripted goals even when you have had a bit of practice.

I think what I'm getting at is that if you play the game so much that you find it far too easy on superstar then maybe you just have to accept that you've basically 'beaten the game' and that it would be very hard to make the game more difficult without making it seem even more unnatural and scripted.
 

valencia5

Registered User
I'd love to see these matches in your first ML season on superstar with any squad where you're beating the top teams 3 or 4 nil. Unless you are doing something like some sort of exploit I really don't think it's possible to go a full first season in ML on superstar unbeaten. (or there are people that play this game much more than I can imagine that use full manual and can just ping the ball around like table football or something and put the ball in the back of the net whenever they please)

I've been playing on Superstar now, but still keep winning too easily...not because I'm that spectacular...

All on superstar...because of the mechanics I spoke about early in this thread...

I believe I started on professional...I won 7-0 so went to top player for a few games...it was better, but it was like 3-0 average...then went to superstar decent score variation here.
- these are things you said in other threads. Sounds like you need to get your story straight. :D

I'm not just trying to have a pop at you but if you're genuinely finding ML that easy on superstar difficulty then I think you'll be in a very small minority of PES players. Anecdotally on here most seem to be dropping down a difficulty level or so to get through the early stages of ML.

I think you're being a little presumptuous, based on your own experiences....

There's something called time, and experience also...

I'll explain further see if you can follow...but from the way you're presuming, especially with something like gaming, that a kid who finds basic addition and subtraction too easy, now does multiplication it's harder, he learns, masters it, goes on to algebra...and it's harder, and you know, since people, probably with limited intelligence, like yourself, can't learn, things are always going to stay this way. Algebra is just always going to be as difficult for this person no...won't ever get any easier....

Because there's no such thing as time, and people don't like, ever learn, remember, adjust, problem solve...

Very good logic you have...but hey maybe this is the depth of how your brain works, seems like it. I don't need to get anything straight, but we've just demonstrated, that you probably need more education, if you have any, or someone to care for you since you're mental capacity is below that of an average human.

Not trying to have a pop at you, but just stating facts, plainly.

I started at pro was too easy, so went to top player, obviously it took a few games to get used to, but then yes too easy again...at the time I posted that I had just moved to superstar...and the score variations were better, at first, but after a few games, it was again too easy...

At first it was like 2-1, 1-0, 2-2, 3-1, etc but soon I was destroying the Championship League teams, with an FA Cup win against Chelsea. But I figured it may improve as I moved to the EPL.

By the time I started season 2, I played Man Utd in the community shield and was shocked that I was able to put up 7-0.....obviously there were some closer games, but I also was beating Man City 5-0...in the Europa league 8-0 against Celtic it was 6-0 before the half....

This is a forum for discussion, I love the game, wanting for it to be better, so here talking about issues.

There's no prize here, I'm not playing against others, I'm playing against CPU....there's absolutely nothing to gain from bragging or making shit up....

Unless of course it's someone like you, who due to their limited mental capacity, achieve nothing, other than trying to qualify for the special olympics, failing and getting a participation ribbon. Maybe then doing something like that may make sense.

But for normal people, nothing to gain, no reason. In fact I've tried to point out that I'm decently good at video games, but for PES 17 I don't think I'm anything close to amazing, I would probably feel above average at best....

Which is the reason I was posting, because I felt it shouldn't be this way and that maybe by posting I could get some insight as to what others are experiencing.

P.S. let me know if you can't read any of the big words, I'll send you some links to wikipedia that can help you pronounce syllable by syllable, and give you the definition.

p.p.s. Again, I don't think I am that special of a player, I'd consider myself above average at best. Which is why I though I shouldn't have these results. I wanted a challenge , which is why we play the game right?

I tried to figure out what was causing this?

Are my players too balanced/good?

Are my tactics in a way, that CPU cannot deal with, not talking about skill, but a flaw that due to the mechanics, the CPU cannot overcome?

I started playing as a entire team, and just ping ponging the ball around, but it was too perfect as I knew where everyone should and would be always and just waited for the opening and exploited, on every level. I could also use any defender to sprint down the ball and successfully win the ball back almost 100% of the time.

So I started playing fixed cursor, and thought, maybe calling for the ball is what's too easy since all my vertical runs are gonna be perfectly timed to score, and they were very often. And discoverd I could also hold X down and win the ball excessively frequent.


In closing you attribute your own shortcomings and lack of mental capacity/understanding. On exploits, and people playing the game "so much".

I've played 1.5 seasons, since the game was released. I don't play online.

People post to discuss, and gain insight.

Then there's slow, illiterate, people who lack basic understanding of the world, as you've demonstrated...with things such as time and human learning...

Since the time human life began, and our brains were smaller, the dumbest humans make nonsensical presumptions, about things they don't/can't understand, like yourself.

The smarter ones, inquire, learn, discuss, to try and figure things out.

Cheers to you.
 

DunkLFC

Registered User
... The following season in PL, 6 losses (with strong belief the COM cheated with scripted goals). The season after, I learned how not to succumb to these scripted goals; only 2 losses. Current season, 13W 4D 0L so far.

They're not scripted goals if you can learn how to avoid conceding them. :D

Having just watched the real Crystal Palace throw caution to the wind in when chasing the game against Liverpool, it shows that those moments when a team clicks for a few distinct attacks do happen. Essentially, players stop running for each other if they think they are not likely to get the ball after making a run, but when they really need a goal they go for it again. Not out of belief, but out of desperation and especially when the leading team stops pressing so much because they don't need another goal.

Getting back on topic, I've noticed a change in fortunes as well since the update. I went into it on a 6 game winning streak, charging through the play-off places with an outside chance of automatic promotion. Since the update though, I've had three 0-0 draws as my league side and a 1-0 win as Spain just pipping Argentina. I'm creating just as many chances as before, but so many headers are going wide, including a point blank one from 6 yards out. Admittedly, the point blank one was from mini-me and I'm a winger in the game with poor heading ability, but most of the others were from my strikers who are reasonable and both have the heading skill. Clearly something has changed and I'll have to adjust.
 

valencia5

Registered User
They're not scripted goals if you can learn how to avoid conceding them. :D

Having just watched the real Crystal Palace throw caution to the wind in when chasing the game against Liverpool, it shows that those moments when a team clicks for a few distinct attacks do happen. Essentially, players stop running for each other if they think they are not likely to get the ball after making a run, but when they really need a goal they go for it again. Not out of belief, but out of desperation and especially when the leading team stops pressing so much because they don't need another goal.

Getting back on topic, I've noticed a change in fortunes as well since the update. I went into it on a 6 game winning streak, charging through the play-off places with an outside chance of automatic promotion. Since the update though, I've had three 0-0 draws as my league side and a 1-0 win as Spain just pipping Argentina. I'm creating just as many chances as before, but so many headers are going wide, including a point blank one from 6 yards out. Admittedly, the point blank one was from mini-me and I'm a winger in the game with poor heading ability, but most of the others were from my strikers who are reasonable and both have the heading skill. Clearly something has changed and I'll have to adjust.

I did notice that too Dunk...a lot more misses...which is fine, I see it often in real life...

Have you noticed opponents taking LOOOOONG ass shots on goal?
The CF Polter from QPR, hit a shot EXACTLY like this in a game, against me, which I have never seen before....

https://www.youtube.com/watch?v=N8-Aj4tkElA

My GK saved it, but it was still a screamer, with pace.....like just outside their last 3rd of the pitch...

I can deal with the changes most of all, but the machine gun slide tackling thing is bothering me...

Now I've had 6 players hurt in 5 games....few yellow cards and no send offs, all from super dangerous sliding tackles....even from behind...
 

DunkLFC

Registered User
No long range screamers yet (apart from one from about 22 yards, which Buffon tipped wide), but I have two midfielders set quite far back. One as a DM and the other as a CM. I found out early on that I needed this more in PES 2017 than I did in PES 2016, in order to stop the opposition having too much time and 'fun' on the edge of my box.

I'm also not getting hacked down more than usual. Liverpool don't have any rival teams in the Championship. Are you bumping into those guys and some bad luck?

I'm really needing Huntelaar to go on a stat growth spurt.
 

valencia5

Registered User
No long range screamers yet (apart from one from about 22 yards, which Buffon tipped wide), but I have two midfielders set quite far back. One as a DM and the other as a CM. I found out early on that I needed this more in PES 2017 than I did in PES 2016, in order to stop the opposition having too much time and 'fun' on the edge of my box.

I'm also not getting hacked down more than usual. Liverpool don't have any rival teams in the Championship. Are you bumping into those guys and some bad luck?

I'm really needing Huntelaar to go on a stat growth spurt.

I just have never seen the CPU in any PES game, or FIFA game for that matter, rip one from that far away...with tremendous pace...especially for a Championship side....at first I thought it might be some early cross, but the trajectory and pace, looked exactly like the video I posted....Ronaldo's Puskas goal...

No idea, in the 1.5 seasons I've played I've gotten some guys hurt here and there, but since the patch...literally guys slide tackling before the ball even comes to first touch from an incoming pass....I'll beat a guy clean off the dribble, someone will peel and slide, literally every other touch...and anytime I dribble for more than 5 yards when the defender catches up, will slide tackle...

I'm thinking they changed something and it's related to the guys with high speed/dribble/ball control....because they're leaving the midfielders alone...but playing rugby and Brazilian Jiu Jitsu/Judo with my wingers and forwards...

Definitely was not like this before....do you know if they published a list as to what the actual changes were?
 

valencia5

Registered User
Seems they decreased teammate reaction time for sure, seeing many players just "watch" the ball or even sometimes run away from a loose ball to their mark instead...

Seems they have increased CPU passing accuracy all together.

Seems CPU dribbling/ball control is increased.

Seems they have increased the pace off of headers, universally....both me and the CPU have been blasting headers with some serious pace.

CPU Defense shape seems tighter, not more compact, but more disciplined.

What I've noticed today.

Actually looking further, I think either ball speed or shot speed in general is up by quite a bit. See for yourselves.

More long range shots from the CPU for sure, and excessive slide tackling from the CPU as I've been saying.
 

DunkLFC

Registered User
The question is though, are these changes all in our minds or are they real?

Konami say that they have not tweaked the gameplay.

:confsed:
 

valencia5

Registered User
The question is though, are these changes all in our minds or are they real?

Konami say that they have not tweaked the gameplay.

:confsed:

There's a lot of things they said bro lol. But we can only trust our senses.

I'm not positive, but it's what I've experienced....the headers I have seriously noticed a dramatic increase in speed.

And the damn slide tackles I keep talking about...

The defensive shape of the CPU is much more cohesive, in my opinion, like game is seriously much more fun now....I'm actually working for my wins, like a real game. :)

Didn't you say you noticed some much more competitive games too?

I thought I heard somewhere Konami stated they made minor tweaks to all modes...but did not give a specific list.

Like I said above the headers thing is the most blatantly obvious to me, as I was wondering why they were "floating" when I hit them with power before, now they're rockets on both ends.
 

valencia5

Registered User
At the very bottom, they give such a vague description:

Fixes
Sometimes, a forced crash of the game while editing the [Select Image] of the Home Ground Settings, for each team in the EDIT mode and then immediately cancel, just after entering the match menu window.

The edited Home Ground Settings would not be displayed, if you play in the away side of Master League or Become a Legend.

Transfer Negotiations would not be able to offer to some players, if you meet the specific conditions in Master League.

While APPLY LIVE UPDATE is being applied and meet the specific conditions of Mark Settings in the Game Plan of Master League, if you switch players in the Player Details Window, the game would be stopped.

The game would be stopped, showing an error message of [CE-34878-0], if you take a specific procedure in the Squad Management window of myClub mode.

Sometimes the shoot gauge keeps showing in the replay window of TEAM PLAY LOBBY matches.

Importing multiple team data at once, the game sometimes crashes.

Improvements
The position of the cursor display has been changed, when the [Blimp] or [Fan View] is selected in the [Camera Type] during the match.
Even as players have been edited, player images in the Game Plan are kept as original.

Adjustments
Minor adjustments have been made to a variety of modes to improve the general gaming experience.
 

Kazuki_Ito

Registered User
Could you try and be a bit more condescending please? :D

What I saw was that you were saying ML was too easy and you wanted it to be improved. From reading your posts it seemed like you started on a difficulty lower than Superstar i.e. not the hardest difficulty. You then said that you'd made a 4.5 star team out of the Fulham team before the first transfer window closed and that you were winning games far too easily by big scorelines and that you'd won the FA Cup and it was unrealistic.

My point was, and still is, that it seems odd to criticize the game for being too easy when you weren't playing it on the highest difficulty. By starting the season on professional I'm pretty sure that you'd get a much more generous transfer and salary budget than if you had started on superstar and then this must have contributed towards you being able to overhaul your team to 4.5 star so quickly.

I come on here to try and learn more about the game and share experiences. The reason I picked up on what you said was that in my experience, on superstar difficulty (which, at first, you said this had happened on), you did something that I thought would be barely possible. Also, I found that the grind through some tough early seasons on superstar made the game feel much more rewarding when you end up with a competitive side and can start to properly compete.

Personally I can't say I have seen any difference in the gameplay in Master League since the update. Sometimes I find that the way that the game plays feels different depending on the competition and the stage of the the season you're at.
 
Last edited:

DunkLFC

Registered User
...
Didn't you say you noticed some much more competitive games too?

I thought I heard somewhere Konami stated they made minor tweaks to all modes...but did not give a specific list.
...

Yeah, it was the OfficialPES Twitter feed that stated that they had not altered gameplay. Very odd, as I had suddenly found finishing much harder than usual, despite my forwards not being out of form. Specifically, some very wayward headers leading to the following run of ML results on my first session (my score first) :-
0-0
0-0
0-0
1-0 (Spain vs Argentina)

My next session (last night) was another international followed by the play-offs :-
0-0 (Spain vs Columbia)
2-0 (Brighton vs Liverpool)
0-1 (Liverpool vs Brighton)
3-0 (Liverpool vs Cardiff)

Strikers are definitely my weakest part of the pitch. As you can see, the defence is sorted. The one goal against was the second leg of the playoff semi-final. :)

That said, the games feel similar in difficulty. It was just sticking the ball in the net that I felt might have become harder to achieve.

The club have given me an extra £2.5M wage budget and a whopping £1M more for the transfer budget, now I've been promoted.

That gives me a total transfer budget of £29M and a wage budget of £2.6M. So after I've extended lots of player contracts, I'll probably be able to buy one decent player.

Next season is going to be tough!
 

valencia5

Registered User
Yeah, it was the OfficialPES Twitter feed that stated that they had not altered gameplay. Very odd, as I had suddenly found finishing much harder than usual, despite my forwards not being out of form. Specifically, some very wayward headers leading to the following run of ML results on my first session (my score first) :-
0-0
0-0
0-0
1-0 (Spain vs Argentina)

My next session (last night) was another international followed by the play-offs :-
0-0 (Spain vs Columbia)
2-0 (Brighton vs Liverpool)
0-1 (Liverpool vs Brighton)
3-0 (Liverpool vs Cardiff)

Strikers are definitely my weakest part of the pitch. As you can see, the defence is sorted. The one goal against was the second leg of the playoff semi-final. :)

That said, the games feel similar in difficulty. It was just sticking the ball in the net that I felt might have become harder to achieve.

The club have given me an extra £2.5M wage budget and a whopping £1M more for the transfer budget, now I've been promoted.

That gives me a total transfer budget of £29M and a wage budget of £2.6M. So after I've extended lots of player contracts, I'll probably be able to buy one decent player.

Next season is going to be tough!

I played last night with the CPU being far more competitive, I started winning 4-0 and 3-0 again.....and I was like shit here we go again, I've mastered it again and I'm screwed....

But then the next few games were 1-0, 1-1, and 1-0(goal in stoppage time), all wins and a draw for me, but still challenging throughout...

I can't help but think ball/header/shot speed has increased in one or all facets.

The reason I'm convinced of this is because if you look at some of my old posts, which I think you've replied to a few, I used to always bitch about headers being way too slow, and free kicks on the ground just absolutely lacking in pace so much even at full power.

Literally every single header in a game before the update, I was like wow, that part of the game sucks, all the headers both player and cpu are like underhand softball pitches/lobs....

But since the update, I've peformed, and been on the receiving end of some rockets with crazy force/pace behind them, as reflective of real life.

As well as smashing in low driven free kicks, with so much pace the goalkeeper can't react to it.

I literally hated these things before the patch 100% of the time, everytime one of these events, happened, but I feel they've been fixed. Or something crazy has happened....it feels as though I've increased the speed of the game in the options menu, someone resembling a 2.5, half a step between default and 3 bars, even though I see it's still at the same level, and haven't touched it.
 

DunkLFC

Registered User
...
You then said that you'd made a 4.5 star team out of the Fulham team before the first transfer window closed
...

I'm pretty sure that you'd get a much more generous transfer and salary budget than if you had started on superstar and then this must have contributed towards you being able to overhaul your team to 4.5 star so quickly.

It would be interesting to know what size transfer budget and more importantly, what size wage budget this was achieved with.

Starting with the default PES players, I had a wage budget of £300k to play with.

Also, I found that the grind through some tough early seasons on superstar made the game feel much more rewarding when you end up with a competitive side and can start to properly compete.

Ditto. It felt like an achievement not being relegated and I've never had that situation in PES ever before. :laugh:

Personally I can't say I have seen any difference in the gameplay in Master League since the update. Sometimes I find that the way that the game plays feels different depending on the competition and the stage of the the season you're at.

I'm beginning to suspect that I just had a rough spell of bad luck in front of goal with those first few matches after the update. Especially since I began scoring a bit more in the second spell.
 

DunkLFC

Registered User
...
I can't help but think ball/header/shot speed has increased in one or all facets.

The reason I'm convinced of this is because if you look at some of my old posts, which I think you've replied to a few, I used to always bitch about headers being way too slow, and free kicks on the ground just absolutely lacking in pace so much even at full power.
...

Literally every single header in a game before the update, I was like wow, that part of the game sucks, all the headers both player and cpu are like underhand softball pitches/lobs....

But that's how I was finding it after the update. My headers were noticeably poorer during my first session after the update. But then they were back to how they had been in my second session. I think that the game does vary things up for your team and there are spells where you can't get things to work and other times when you can. Probably the whole team momentum thing that they've tried to have an affect in gameplay for 6 or 7 years now.

But that doesn't mean that there haven't been some tweaks to gameplay with this update.

In none of the 8 matches since the update though have I noticed an increase in the number of sliding tackles though. Have you altered your attacking style to use more speedy players or more dribbling runs? ie Making it so that the AI is more likely to choose to hack you down?
 
Top