Dragonfly
Waiting....
When it comes to games where you have the option to perform good and evil acts, what would you often chose?
I tend to play the good guy first, then turn bad. Even in GTA5, I would make Trevor take random strangers to their desired destinations, rather than to the cult in the mountain. However, I'm replaying the game now and making all the characters chose the evil/antisocial options.
In Red Dead Redemption, I ended the game with good karma and tried to reverse it so Marston's son became a notorious baddy. In this instance, I decided that the kid would be angry after what happened earlier on in the game.
I tend to play the good guy first, then turn bad. Even in GTA5, I would make Trevor take random strangers to their desired destinations, rather than to the cult in the mountain. However, I'm replaying the game now and making all the characters chose the evil/antisocial options.
In Red Dead Redemption, I ended the game with good karma and tried to reverse it so Marston's son became a notorious baddy. In this instance, I decided that the kid would be angry after what happened earlier on in the game.