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Its all random, whenever the game feels like it. As long as the player is between the ages of 15 - 23/24 and has the 'still developing' status it can happen any time in their career.i am spanish writting in english, i need help or information about the red flashing arrows in the master league offline and the dramatic improvement. How i can make it? Sometimes i have got in random players. How I can do it in certain players?
In my experience its about 6-8 games, it doesn't go by weeks because I've had a player begin to 'flourish' at the end of the season and it carried on all the way through the summer into the start of the following season (obviously their OR didn't increase at this time because no games were played). I used to play a 'flourishing' player in every minute of every game but then they would get injured and only increase another 1 or 2 OR. Now i manage their minutes, always start them, but try to score 2/3 goals with 'player x' as quickly as possible then sub them around 65-70mins.Does anyone know if it's always the same amount of time the flashing red arrow lasts for? ie is it 'x number of games' or 'x number of weeks'? I tend to play a player as much as possible during his flourish, resting him as little as possible.
Just saw this, and in fact I was on it. Not because you mentioned it, I just happened to take notice of how this was going lately.I'm sure Rebelinho is already on it :wink2:
What did you train him on? My GK (Donnarumma) is currently going through a flourish. Are 'Defending' and 'Physical' the best options for GKs?Helton: flourished just as he arrived in the team. Makes no sense. Lasted 5/6 games, improved his overall by 2. Every GK stat increased by 2/3.
I find that the only thing that helps a GK save more shots is the goalkeeping related stats. As we have noticed, these are increased with the Defence training. And if you notice the spider graph for GKs, on the DEF area, shoes the goalkeeping stats and not the Defensive Prowess/Tackling as with outfield players.What did you train him on? My GK (Donnarumma) is currently going through a flourish. Are 'Defending' and 'Physical' the best options for GKs?
lol wut? I had players with 7 assists in one game, 6 goals, 5 assists, you name it, they never give me over 8.5 in rating. Also, regardless of the player, getting an assists warrants a 6.5, scoring a goal warrants a 7.0, even if they played like shit.Regen Ribery has recently flourished for me so I thought I would record each game and see if performance while flourishing had anything to do with the amount of time it lasted for.
9.0 match rating - 3 goals 1 assist
is true.It looks like that performance does affect the length of the flourish then, with consistently high match ratings and MoM performances extending the time of the flashing arrow...
Really!? I haven't got a pic from the Ribery game but this is from a while ago when this guy was flourishing. 9.0 Match rating.lol wut? I had players with 7 assists in one game, 6 goals, 5 assists, you name it, they never give me over 8.5 in rating. Also, regardless of the player, getting an assists warrants a 6.5, scoring a goal warrants a 7.0, even if they played like shit.
Well the only GK that had a flourish in my hands was Helton and it lasted 2 or 3 games.I'm not sure match rating has a major impact. I've had GKs that have had a 8/9 game flourish, and they rarely get high ratings.