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[LEAGUE] Major League Soccer - eFootball PES2020 - PS4 OUT NOW!!! by WWEFAN

wwefan

Registered User
Guess who's back

Fully authentic MLS Option file for eFootball PES2020 on PS4
1024 & 2048 Versions Available.



Download links:

1024 - http://www.mediafire.com/file/vhcnc...LS_OPTION_FILE_-_WWEFAN_1024_VERSION.rar/file
2048 - http://www.mediafire.com/file/ysbcj...LS_OPTION_FILE_-_WWEFAN_2048_VERSION.rar/file

enjoy the best fluid MLS experience by yours truly.

Follow me on twitter - WWEFAN_PES

for updates & future MLS related stuff.
 

wwefan

Registered User
Hello, are the same kits available on Pesuniverse?

I am not part of pesuniverse.

The kitmaker is credited in the download file READ ME notes.

The players & squads etc. Are all created by me, and have their official stats converted for PES2020 from FIFA20 & FMdataba.
This adds realism of the players to the game for the best MLS experience.

hope this helps you choose. try both see which one you like.
 

diablo2016

Registered User
I am not part of pesuniverse.

The kitmaker is credited in the download file READ ME notes.

The players & squads etc. Are all created by me, and have their official stats converted for PES2020 from FIFA20 & FMdataba.
This adds realism of the players to the game for the best MLS experience.

hope this helps you choose. try both see which one you like.

Thank you very much for your availability ;)
 

Jeff010

Registered User
I reallyyyy want to use this but its in the other south american action right? If i download this what can i use as PAS league?
 

wwefan

Registered User
Hey, Jeff

This overwrites other Latin American teams & the European classics team. This is compatible with every option file, and will not interfere with any league you add. Unless they have used players from any of the Latin American/European classics teams to create their leagues. Other than that, you'd be good to go. I only use PESWorld OF's always have. They usually have Liga MX out, which is good, for league mode, you can then switch these teams between the league and still play them in the competitions.
 

Jeff010

Registered User
Hey, Jeff

This overwrites other Latin American teams & the European classics team. This is compatible with every option file, and will not interfere with any league you add. Unless they have used players from any of the Latin American/European classics teams to create their leagues. Other than that, you'd be good to go. I only use PESWorld OF's always have. They usually have Liga MX out, which is good, for league mode, you can then switch these teams between the league and still play them in the competitions.

Thanks wwefan! Gonna download it tonight! First time for some nxt wargames
 

kanyopuma

Registered User
Thanks for your work, i'm going to try it. Why did you use on the European Classic team ? There is not enough fake teams on other latino teams ?
 

vinnie07

Registered User
hey! Looks like top work buddy well done :)

I noticed in the info file in the download you say you've used the players from each fake team and added any ingame players. But I notice you don't have create player slots used and you used the evo Web editor. Have you added new player slots where you needed to make the squad bigger? Or have you only used slots in the game by default?

If you need a squad of 29 players and you use the 23 fake players but only 5 in game players exist, what did you use fir the extra player, a new slot via the editor or just another fake player from another team?

Hope that makes sense!
 

PES Buck

Administrator
Staff member
hey! Looks like top work buddy well done :)

I noticed in the info file in the download you say you've used the players from each fake team and added any ingame players. But I notice you don't have create player slots used and you used the evo Web editor. Have you added new player slots where you needed to make the squad bigger? Or have you only used slots in the game by default?

If you need a squad of 29 players and you use the 23 fake players but only 5 in game players exist, what did you use fir the extra player, a new slot via the editor or just another fake player from another team?

Hope that makes sense!
If the EvoWeb editor your referring to is SMcCutcheon's Ted Editor, then there is a Live Update Flag that will make Created Players become real players and appear they were added to game via a Live Update (you assign those players an unused Player ID number). One of the DataPacks broke that script but he recently fixed it in an update.

I have added over 1,000 players to the game to my Classic File via this route.
 

wwefan

Registered User
hey! Looks like top work buddy well done :)

I noticed in the info file in the download you say you've used the players from each fake team and added any in-game players. But I notice you don't have to create player slots used and you used the Evo Web editor. Have you added new player slots where you needed to make the squad bigger? Or have you only used slots in the game by default?

If you need a squad of 29 players and you use the 23 fake players but only 5 in-game players exist, what did you use for the extra player, a new slot via the editor or just another fake player from another team?

Hope that makes sense!

Hi, all the players used were in the other Latin America fake teams.
The in-game licensed player was registered to their respective team. To make the extra players up. I just worked through the entire league, moving players to teams from other fake Latin teams around to make up squads. If I needed extra players, I used a fake national if he had a duplicate. There are only about 20 fake national duplicates players outside the league and teams used. I have an excel file of players used for reference. I have this file working with PESWorld's OF, It is compatible with all other OF's. Unless otherwise stated by another user.
 

vinnie07

Registered User
If the EvoWeb editor your referring to is SMcCutcheon's Ted Editor, then there is a Live Update Flag that will make Created Players become real players and appear they were added to game via a Live Update (you assign those players an unused Player ID number). One of the DataPacks broke that script but he recently fixed it in an update.

I have added over 1,000 players to the game to my Classic File via this route.

Yeah, that's exactly what I was thinking about. I need to learn how to do all of that but I'm seriously thinking about lots if new players that way.

Hi, all the players used were in the other Latin America fake teams.
The in-game licensed player was registered to their respective team. To make the extra players up. I just worked through the entire league, moving players to teams from other fake Latin teams around to make up squads. If I needed extra players, I used a fake national if he had a duplicate. There are only about 20 fake national duplicates players outside the league and teams used. I have an excel file of players used for reference. I have this file working with PESWorld's OF, It is compatible with all other OF's. Unless otherwise stated by another user.
Thanks bud. I want to add some of your MLS teams over some libertadores teams, and was just weighing up my options to either base copy yours as create players and
import those or to just import directly on top.

But I don't want to lose players overall. I'll try and use SMcCutcheon's editor to add your MLS players in brand new player slots.
 

Dialectus

Registered User
If the EvoWeb editor your referring to is SMcCutcheon's Ted Editor, then there is a Live Update Flag that will make Created Players become real players and appear they were added to game via a Live Update (you assign those players an unused Player ID number). One of the DataPacks broke that script but he recently fixed it in an update.

I have added over 1,000 players to the game to my Classic File via this route.

this editor still works?

cuz if i change the id from any team of this patch , it changes to STANRAER , and the same happens for players ID , when i save all the players change to #NAME? , it´s really annoying me.
 

PES Buck

Administrator
Staff member
this editor still works?

cuz if i change the id from any team of this patch , it changes to STANRAER , and the same happens for players ID , when i save all the players change to #NAME? , it´s really annoying me.

Yes, still working. What version you using? I am on 0.91.......Just moved about 15 teams earlier by changing team ID and using P2 sheet to copy and paste player ID's in one swoop as I am dropping a classic league and replacing with something different.
 

Dialectus

Registered User
Yes, still working. What version you using? I am on 0.91.......Just moved about 15 teams earlier by changing team ID and using P2 sheet to copy and paste player ID's in one swoop as I am dropping a classic league and replacing with something different.

i´m using 0.90
 
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