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Max Payne 3 [PC/360/PS3]

Kevthedrummer

Alive in the superunknown
Great. They've ditched film noir. The essence of Max Payne is gone. It now looks like every other next gen shooter on the market. Great graphics yes, but what's the point? There isn't really a film noir game on next gen so why they've ditched it I do not know.
 

Dan

Woo Woo Woo
Max will be dragged back to New York at some point in the game, I'm sure.

I have some pretty big concerns thought. One is that it wont be released this year, I expect a delay, the lack of comic panels in cut scenes, If they've removed them I will be very disappointed, and probably most important, the writer of the first two games isn't on board as he's busy with Alan Wake.

Fingers crossed.
 

Eric Clyde

Registered User
Max will be dragged back to New York at some point in the game, I'm sure.

I have some pretty big concerns thought. One is that it wont be released this year, I expect a delay, the lack of comic panels in cut scenes, If they've removed them I will be very disappointed, and probably most important, the writer of the first two games isn't on board as he's busy with Alan Wake.

Fingers crossed.

Yeah, I said my first main worry is that it is a different developing studio that is working on the game which normally doesn't go down too good. Here's hoping, though.
 

Haribo

Super Moderator
Crikey, 20 months since the last post here and we're still none the wiser on release date.




They've changed it completely and Max looks like Max again.

EDIT: Apparently these are flashbacks and bald Max is still in.
 
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Was just about to post this, i'm glad they kept the same voice actor from the original games but wish max looked more like this:



I'll probably buy this and it'll turn out that the Sao Paulo chapter of the game is probably some drug fueled fantasy that Max is having while OD'ing in his bedroom still thinking about his dead family.
 
Dick.
In.
Hand.





The New York parts are going to be amazing.

This part looks amazing too



It took me ages to find this thread btw, I think until release this should be in the general "Other Games" thread.
 

Sweey

*RETIRED*
Operating System
Windows 7 32/64 Service Pack 1 | Windows Vista 32/64 Service Pack 2 | Windows XP 32/64 Service Pack 3

Processor
Intel Dual Core 2.4 GHZ - i7 3930K 6 Core x 3.06 GHZ | AMD Dual Core 2.6 GHZ - FX8150 8 Core x 3.6 GHZ

RAM
2GB - 16GB

Video Card
NVIDIA 8600 GT 512 MB – NVIDIA GeForce GTX 680 2GB | Radeon HD 3400 512MB - Radeon HD 7970 3GB

Sound Card
100% Direct X 9.0 compatible | Direct X 9.0 compatible supporting Dolby Digital Live

HDD Space
35 GB

35GB?!?! Fuck off.
 
Seeing as it's out next week and at least me an Barn will be buying it on Friday, I thought i'd take the time to post this information regarding multiplayer, in regards to "crews" you can name, add a custom logo and set default crew attire as well (eg here is the neogaf Max Payne 3 crew outfit - I have seen images of crews clad in police riot gear etc)

Max Payne has always been a Single Player game, but with the third game, Rockstar Games has added a Multiplayer Mode in conjunction with the Single Player. There are several modes and new innovations to be included in Max Payne 3's Multiplayer.

Bullet-Time

Yes, Bullet-Time is in Multiplayer. It is a Burst that can be equipped and used after building up adrenaline through kills. Bullet-Time works by Line-of-Sight. So, if you activate Bullet-Time, anyone that you can see, or that can see you are slowed down as well. You get an aiming speed advantage over everyone else to make up for this. If you are in Bullet-Time, simply escape from the Line-of-Sight and you'll revert back to normal speed.

Bursts

Bursts are Max Payne 3's equivalent to perks. Your character can be customized by various perks. An example list of Bursts appear below:

Paranoia Burst: A Level 1 Paranoia Burst makes your opponents teammates appear as enemies. Level 2 does this and turns on friendly fire so your opponents start killing each other.
Weapon Double Dealer Burst: A Level 1 WDD Burst deactivates the enemy team's special weapon attachments. Level 3 causes all enemies who are holding grenades to drop them, live, at their feet.
Grounded Burst: A Level 1 Grounded Burst removes a the player from the enemy team's minimap. Level 2 removes your entire team from the enemy minimap. At Level 3, this burst actually puts false information on the enemy's minimap.
Slippery Character Burst: At Level 1, this burst drops a smoke bomb and gives you unlimited stamina to escape. Level 2 does the same thing, with unlimited stamina until death and a flashbang to blind pursuing enemies. Level 3 gives this burst to everyone on your team.
The Trigger Happy burst gives you better guns. The Big Dog burst gives you more health. In-game items bought with in-game currency can nullify some of the burst effects.

There are various Bursts that are also pre-order goodies, look around in online retailers to see what you might get. Bursts are also earned by leveling up (obviously). Each Burst will have three levels, and each level requires more adrenaline than the previous one to activate.

Vendettas

If you are killed twice in a row by the same person, you can initiate a vendetta. This will reveal your enemy's location on the map. If you kill them, you get bonus XP. But if they survive and kill you, they get the bonus XP.

Modes

There are a few different modes in Max Payne 3. While it will have standard modes such as Death Match, Team Death Match, there are two new modes worth noting:

Gang Wars

Gang Wars is Rockstar's attempt at integrating narrative into Multiplayer and is the centerpiece mode for Max Payne 3's Multiplayer. Events that happen in the Single Player story are used as starting points for the narrative in Gang Wars. The storyline dynamically shifts based on the actions and victories of each match. Each Gang War will have five chapters, and each Chapter features one of ten different game types. Each Gang War is also narrated by McCaffrey.

Payne Killer

This mode is a Multiplayer update of New York Minute, essentially. Whichever players get the first two kills become Max and his buddy Passos. They get tougher weapons and more painkillers. Everyone else... well you have to go and kill them. If you kill either Max or Passos, you become them, and now everyone has to kill you. Sounds fun.

Crews

Crews is a new concept for Rockstar's Multiplayer games. You can join public crews formed by Rockstar or create your own private crews (up to 200 people in a crew and it can be customized by members). Playing in a crew will net you extra XP which help you when it comes to unlocking new weapons and bursts. You can also feud with rival crews (though this honestly seems like a terrible idea. We'll have crazy people like those whacked out people who drag their Facebook rivalries into real life. You just watch, some Bloods or Crips will lose a match in the game and their Crew will be like “Let's fucking kick some real ass!”).

Crews also will follow from game-to-game. So crews formed in Max Payne 3 will go with you when you jump to Grand Theft Auto V's multiplayer.
 
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