chelseafan14
Registered User
Konami, we need passing meters for every passing button and throw-in so that us players know how far we are making a pass.
When pressing the button for a 'short pass', 'through pass', 'lob through passes', etc. ,a meter needs to be implemented so that we can judge how far we are passing the ball to a specific player.
For example, holding the 'short pass' button a fourth of the meter would mean passing the ball to the nearest player.
Holding the 'short pass' button half the way would mean passing the ball to the second nearest player.
Holding the 'short pass' button all they way would mean making a ground pass all the way across the field.
Also on throw-ins, a meter needs to be implemented so that I know how far I'm throwing the ball, I can't be making anymore estimations on how far the ball will go by pressing the long throw-in button.
When pressing the button for a 'short pass', 'through pass', 'lob through passes', etc. ,a meter needs to be implemented so that we can judge how far we are passing the ball to a specific player.
For example, holding the 'short pass' button a fourth of the meter would mean passing the ball to the nearest player.
Holding the 'short pass' button half the way would mean passing the ball to the second nearest player.
Holding the 'short pass' button all they way would mean making a ground pass all the way across the field.
Also on throw-ins, a meter needs to be implemented so that I know how far I'm throwing the ball, I can't be making anymore estimations on how far the ball will go by pressing the long throw-in button.