aliheidari
Registered User
sorry (my bad), first link was wrong ! it hadn't PSD file (updated now) ... download it again.
because most of blenders aren't so careful in collar area, I decided to make a benchmark to adjust kit collars. I made it in 2018 but still it works well on 2020.
I made a PSD file which include two layers called (collar in game) and (collar in game copy)
(collar in game) is the area which collars actually appear in game
(collar in game copy) is the same area, but I cut it in the middle, so if you made this layer appear, you can compare your adjusted kit with these collar layers.
I divided the collar section into 11 sections by 11 different colors, and took screenshot from this 11 colors in game in all of the collar types in game, to see how collar area will appear in game in different collar types.
this download link include the PSD file and those screenshots:
http://www.mediafire.com/file/17qtfnihv96jbdp/pes_kit_setting.zip/file
because most of blenders aren't so careful in collar area, I decided to make a benchmark to adjust kit collars. I made it in 2018 but still it works well on 2020.
I made a PSD file which include two layers called (collar in game) and (collar in game copy)
(collar in game) is the area which collars actually appear in game
(collar in game copy) is the same area, but I cut it in the middle, so if you made this layer appear, you can compare your adjusted kit with these collar layers.
I divided the collar section into 11 sections by 11 different colors, and took screenshot from this 11 colors in game in all of the collar types in game, to see how collar area will appear in game in different collar types.
this download link include the PSD file and those screenshots:
http://www.mediafire.com/file/17qtfnihv96jbdp/pes_kit_setting.zip/file