DIECI
Registered User
I was thinking, how about introducing an energy bar for next years game that once its used up it takes some time for it to get full again. So basically they could sprint all they want with Messi or Ronaldo but when energy bar goes down they slow down and walk or jog because they are out of breath. It could also affect their shooting and passing accuracy when they use up the energy bar. 2KSports introduced this type of system in NBA2k10 to limit the abuse by people using Kobe or Lebron and for the most part it works well.
This could also be implemented on defensive situations like pressure, you could pressure for a certain amount of time but once you use up your energy you need to lay back and rest a bit to regain your stamina. If you dont and you keep abusing it, the player could simply bend over and put his hands on his hips to regain his strenght and he would basically be useless to you until he recovers. I think this would add a lot of realism to the game and also make it more evenly balanced and more team/pass oriented.
Here is a good explination of how the 2K system works in NBA2k10 (from IGN)
"2K10 now adds a new energy system beneath your players, which indicates how long they can continually sprint to push the fast break or get back for that last second defensive play to deny an opponent an easy shot. This bar goes in one of two stages: once you deplete your yellow bar that indicates your sprinting energy, you start to burn off a player's stamina. Depending on how much you use, you may have to rest that athlete for longer times before they get a chance to return to the court. This balancing act between running all out and saving your turbo works well, and ensures that the game won't degenerate to arcade-like speed exhibitions on the floor".
Thoughts???
This could also be implemented on defensive situations like pressure, you could pressure for a certain amount of time but once you use up your energy you need to lay back and rest a bit to regain your stamina. If you dont and you keep abusing it, the player could simply bend over and put his hands on his hips to regain his strenght and he would basically be useless to you until he recovers. I think this would add a lot of realism to the game and also make it more evenly balanced and more team/pass oriented.
Here is a good explination of how the 2K system works in NBA2k10 (from IGN)
"2K10 now adds a new energy system beneath your players, which indicates how long they can continually sprint to push the fast break or get back for that last second defensive play to deny an opponent an easy shot. This bar goes in one of two stages: once you deplete your yellow bar that indicates your sprinting energy, you start to burn off a player's stamina. Depending on how much you use, you may have to rest that athlete for longer times before they get a chance to return to the court. This balancing act between running all out and saving your turbo works well, and ensures that the game won't degenerate to arcade-like speed exhibitions on the floor".
Thoughts???