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PS3 Save data editing

raditzx

Registered User
For anyone who wants to export players from the old games, here are a couple of EDIT.bins in PC format for PES 2012 and 2011. 2012 is my last personal Xbox save (very loosely based on one of Daymos' last year, heavily edited by me to include presets etc. and transfers up until last summer)

2011 is an "EPL option file by DeFade" - I don't know what he's edited but stats seem normal and it includes some players you guys might need like Hitzlsperger etc.

The only thing with 2011 saves is that when you import them to 2013, sometimes the player's position and their skill cards need changing. And obviously you have to edit the players' ages for their latest. You'll need w!LD@'s 2011 and 2012 editors respectively to export the players for 2013.

http://www.mediafire.com/?v7373z72obfcp18

any good presets here? do u have a list so we can try? all i want is rafa marquezs old preset hair style but i think its from pes 2009 :/
 

paul2478

Moderator
That look helpfull but i don't know what you mean with: with MM @"systeminfo"

MM stands for Multi Manager, it is software used on jailbroken PS3's.

I don't know what is causing your problem, but I know it is not the console id as this is not needed when it comes to PES OF's as they are not copy protected. The only time you need it is if say you wanted to take my ML save & use it on your PS3 as you would need to change the console id of the file from mine to yours.

The best thing I can suggest is deleting Bruteforce & downloading it again, & then see if you can do it or if you like PM a link to your editdata & I will see if I can convert it for you.
 

bigmike

Registered User
Paul your are a pes legend...your tutorial was very helpful and now im building my ultimate option file based off your option file...this is the best thing to happen to pes in ages.
 

Schitzophonic

Registered User
any good presets here? do u have a list so we can try? all i want is rafa marquezs old preset hair style but i think its from pes 2009 :/

Umm.. all the presets are listed within the PES 2013 editor. This is more for stats, physiques and non-preset players who people want the default faces for. Marquez's hair is just listed in the 2013 editor, easy to relink. You wouldn't need to export anyone for that, and you can't export anyone with a face in 2011/12 to put into 2013 if their face isn't already in game.
 

shickadim

Registered User
wish there was a way to change liscence teams and league emblems, just found great patch where pc version has made all african arab patch

think u can change the emblem of a liscense team by making emblem slot option file 1 but the problrm is that we only have a number of slots to allocate ahhhhhh hate konami, dont think we have option to change competition/league emblems for those liscensed

i lie if u go to league structure in the editor there is an option to scroll in the leagues and make them either default or edited. dont know if game will crash i havent tried it
 

Schitzophonic

Registered User
Just download a Windows emulator for Mac. Then all you would need is a Windows installer disc. I did it when I had a Mac, I think there are some free ones out there (no idea which though!)
 

hiroshi11

Registered User
thx mates i appreciate ;) found a friend who s gonna borrow me his laptop to do it , i would try your methods but i have not that much time :cool::cool:
 

Shautmd

Registered User
Can you access stadiums locked in game? They used to have anfield as the red cauldron? Also when I downloaded Bruteforce save data I was told Im missing some file to run it! Any ideas
 

M Ace

Registered User
I have found something real intresting with using the editor;

* First of all you can import players to the ML Youth Teams and get real prospects with real attributs there.

* You can also edit Biswerhausen, Creussenburg, Dhroffsmitz & Kochglehmann. 4 teams that appear and you can choose when starting a European ML. The players in those teams can also be edited.

* And finally you can edit the ML Deafault rosters (the team you get if you don't choose a real edited team when starting the ML). ML Default 1 in the editor is for ML Europe, ML Default 2 is for Latinamerica ML & I think that ML Default 3 is only for asian versions of the game and for a asian ML.

Hope you will use this as it gets more real if edit this things!
 

glen the magpie

Registered User
I will actually give money to whoever tells me first why bruteforce won't work on my laptop (windows 7) when it worked on my PC (windows vista) and then follows that up with how the hell I get it to work in my laptop! Incase your wondering I am extremely serious!!!!
 

7oy

Registered User
I will actually give money to whoever tells me first why bruteforce won't work on my laptop (windows 7) when it worked on my PC (windows vista) and then follows that up with how the hell I get it to work in my laptop! Incase your wondering I am extremely serious!!!!

Are you sure you've tried everything, Glen? Did you even try brut forcing your save data? Right click on our file beside the little disk symbol and press 'bruteforce' to generate a secure key. Failing that try patching the sfo removing copy right protection (not likely to work but worth a punt).

So right click on the save and hit "bruteforce", select the EBOOT.elf and then it should work.
 

Nemisiskidd

Registered User
I will actually give money to whoever tells me first why bruteforce won't work on my laptop (windows 7) when it worked on my PC (windows vista) and then follows that up with how the hell I get it to work in my laptop! Incase your wondering I am extremely serious!!!!

have you got the required DLLs and visual c++ stuff installed
 

glen the magpie

Registered User
Are you sure you've tried everything, Glen? Did you even try brut forcing your save data? Right click on our file beside the little disk symbol and press 'bruteforce' to generate a secure key. Failing that try patching the sfo removing copy right protection (not likely to work but worth a punt).

So right click on the save and hit "bruteforce", select the EBOOT.elf and then it should work.

ive tried many times and done all of that trust me. however i couldnt find the EBOOT.elf anywhere.

have you got the required DLLs and visual c++ stuff installed

yeah i got everything installed.
 

glen the magpie

Registered User
just tried the above suggested again just to be sure, still nothing. im well and truly baffled! when i manage to get it to bruteforce again i cant find the EBOOT.elf this may be the problem.

also should the param look like this?

 

7oy

Registered User
Next suggestion is to use the make_keys.elf that is contained within the bruteforcesavedata folder.
 
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