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[PS4] V82 basis option file

Spion Kop

Registered User
hi guys, can i apply this OF after BOC OF ?
thanks in advance for ypur suggestions :) and for your good works thumbs up !!!
 

vialli82

Registered User
For having all faces done, you need to apply those exports AFTER importing any clubs teams patchs (created teams).

It's a related National Teams patch, so there shouldn't be any issues for any option file.
 

SemiSilesian

Registered User
I don't care either, but there's too much teams to edit and...
Let's focus before on "free slots", and then, we'll see...

So, on PAS league:

1 India (Atletico Kolkata or Northeast Utd)
2 Saudi ( Ittihad / Al Nassr)
1 Thailand (Buriram)
2 UAE ( Al Wasl Dubai and Al Nasr Dubai)
1 Uzbekistan (Nasaf)


i´ve been working at Atletico Kolkata,Al Nassr FC,Buriram United,Al Wasl Dubai and Pachtakor Taschkent.

i could need a little help if someone could make kits for Al Wasl Dubai with Pesmaster´s kitmaker.
i haven´t still found out how this tools works,but i can do faces for this teams.
 

vialli82

Registered User
Thanks for the purpose mate.

There's also a tool for kitmaking on Pesuniverse. But i'm not too good for that neither... That's not really my thing. I'm way better on faces, and stats, and i don't make "discrimination" between a player with low or an high rated player: same for everyone.

If you do only faces/appearences for those teams, i can do stats/tactics/formations/numbers and assigned boots.

One tip if you want to create accurate facebuild: always look at the player's side face too: some facebuilders i've found on youtube didn't care about that, so the player profile looks a bit Super Deformed.

And for pictures research, in certain case, you can check their arabic/persian/indonesian then copy paste on google image for having more pictures of the player.

Currently, i'm doing all brasileirao all facebuilds, boots and gloves (approximatively when i don't find a full picture of the player showing boots/gloves, but it's better than PES generic boots) for to moment.

I didn't have that much access to my PS4 those last weeks, but i've finished all faces and transfers for A. Goianiense, A. Mineiro, Avai.
For some players, i check on PES 2017 if their faces are done (database editor did a good job for that) because i may takes too much works.

Next year, it will be much faster: i already got a big faces database for many players (only needs to change hair or beard to fit to 2018-19 coming season)

This year, it's only to start the engine, and having all tools needed for a better editing.
After i'm done with Brasileirao, i will take a look in the sharing teams exports thread and reassign every teams i've found.
 

thugninja28

Registered User
Those Chile Kits of Angeltorero are totally mistaken.





 

vialli82

Registered User
Sorry for not giving sign of life, but i was in vacation but not at home, but i'm working my a** off to provide the best Brasileirao experience until now... About faces at least.

And also, i'm not that much satisfy with stats and faces in others option file, many players have their stats/faces untouched by default except the Bulicrewpatch's one...
I've thinked about 2 ways to create stats:
-a FM converter with 3 choices of stats sets (Low/Average/High reputation player) but i will be hard for having very accurate sets, when i see FM > PES compatibility in terms of attributes... Especially physical attributes.

-Making a "stats sets creator" with limitations based on question/answers, what we knows about the players. It needs to be discussed.
It's all about to create players stats sets based on what we knows about a player.
Question will be, for example about some base criteria of what we know about a player, and behavior/playing style on the pitch.

If for example he's a central, or side player, does he shoots corners/indirect free kick or not, From long range does he prefers to shoots or making a long pass... etc. etc.
Needs to open a thread about this... I've got many idea to concretise, but alone it will be hard... I will share this with a member called Sanji on evo-web and PSD that have a very good aknowledge about stats, so we could discuss about this project.

It's weird that nobody seems to care my NT exports in their option file (BOC, Nicoultras, whatever), i've done all the faces from fake NT with high accuracy.
It's based on Erzo's file but with all faces corrected even in lower Asian NT. It's free and you can use them if you want without any issues for your own option file guys ;)
Giving credits to me and erzo, that's all you'll have to do
 

philips_99

Registered User
Sorry for not giving sign of life, but i was in vacation but not at home, but i'm working my a** off to provide the best Brasileirao experience until now... About faces at least.

And also, i'm not that much satisfy with stats and faces in others option file, many players have their stats/faces untouched by default except the Bulicrewpatch's one...
I've thinked about 2 ways to create stats:
-a FM converter with 3 choices of stats sets (Low/Average/High reputation player) but i will be hard for having very accurate sets, when i see FM > PES compatibility in terms of attributes... Especially physical attributes.

-Making a "stats sets creator" with limitations based on question/answers, what we knows about the players. It needs to be discussed.
It's all about to create players stats sets based on what we knows about a player.
Question will be, for example about some base criteria of what we know about a player, and behavior/playing style on the pitch.

If for example he's a central, or side player, does he shoots corners/indirect free kick or not, From long range does he prefers to shoots or making a long pass... etc. etc.
Needs to open a thread about this... I've got many idea to concretise, but alone it will be hard... I will share this with a member called Sanji on evo-web and PSD that have a very good aknowledge about stats, so we could discuss about this project.

It's weird that nobody seems to care my NT exports in their option file (BOC, Nicoultras, whatever), i've done all the faces from fake NT with high accuracy.
It's based on Erzo's file but with all faces corrected even in lower Asian NT. It's free and you can use them if you want without any issues for your own option file guys ;)
Giving credits to me and erzo, that's all you'll have to do

Well, I care about your NT. I'll use them in my game ;)
 

vialli82

Registered User
Thanks phillips_99 :)

I've finished yesterday Brasileirao IG teams all faces and transfers, more than 330 faces done! I don't base copy face because i don't like having two same face in the game (in exception for twins)

Some are from me PES 2017 (i'm gonna said 35-40%, some modded) but the majority are mine, but one or two from AnthonyC like Robinho or Fred.

Now i'm exporting teams of Brasileirao serie B which will plays on Brasileirao serie A this year, taken at first from Emerson Pereira option file.
But those teams.

But i will export them on the corresponding country:

-AMERICA MINEIRO
-CEARA
-PARANA

But i need help for that... Looks at the fake teams from Brasil in "Others America":

Quertemoyo BRAZIL (SPANISH !) =>

Cateravai BRAZIL =>

Targueral BRAZIL =>

Giberchampu BRAZIL (SPANISH !) =>

Zarquagena BRAZIL (SPANISH !) =>

Harmanuci BRAZIL (SPANISH !) =>

There's 2 teams in Brasil/Portuguese, and 4 in Brasil/Spanish language...
I need a little help: i don't know which language between spanish or portuguese can be related to Ceara, America MG, or Parana... It's to fit with the banners.

Thanks in advance.
 

nicoultras

Registered User
Sorry for not giving sign of life, but i was in vacation but not at home, but i'm working my a** off to provide the best Brasileirao experience until now... About faces at least.

And also, i'm not that much satisfy with stats and faces in others option file, many players have their stats/faces untouched by default except the Bulicrewpatch's one...
I've thinked about 2 ways to create stats:
-a FM converter with 3 choices of stats sets (Low/Average/High reputation player) but i will be hard for having very accurate sets, when i see FM > PES compatibility in terms of attributes... Especially physical attributes.

-Making a "stats sets creator" with limitations based on question/answers, what we knows about the players. It needs to be discussed.
It's all about to create players stats sets based on what we knows about a player.
Question will be, for example about some base criteria of what we know about a player, and behavior/playing style on the pitch.

If for example he's a central, or side player, does he shoots corners/indirect free kick or not, From long range does he prefers to shoots or making a long pass... etc. etc.
Needs to open a thread about this... I've got many idea to concretise, but alone it will be hard... I will share this with a member called Sanji on evo-web and PSD that have a very good aknowledge about stats, so we could discuss about this project.

It's weird that nobody seems to care my NT exports in their option file (BOC, Nicoultras, whatever), i've done all the faces from fake NT with high accuracy.
It's based on Erzo's file but with all faces corrected even in lower Asian NT. It's free and you can use them if you want without any issues for your own option file guys ;)
Giving credits to me and erzo, that's all you'll have to do

Thanks Vialli82 for your hard work
I would like to use your work but I have no the same managers pictures than you
And if I take your work, I should reinstall all my managers pictures :no:
 

vialli82

Registered User
For National teams there's no problem i think, but yes for Brasileirao, it may cause issues.
But you could try on another account my exports, what i've done with NT and Brasileirao i don't think anybody have done it before, excepted on the PC patches era.

You could also made base copy of fake NT players on Euro/World classics and copy them :)
But they are so many, i didn't count how many hours i've spend to edit and find pictures for all players...

By now on i'm planning to make league related to country banners... No Bundesliga, J-league or Liga MX:
But mixed league from UEFA, COMMEBOL and ASIAN/OCEANIA league.

So we've got 2 options for editing :
-Visually and structurally (is that even a word) realistic, but without full important league
-Realistic in terms of leagues, but issues with visual and perhaps even ML transfers window

I'm gonna try the first option, and i may, if i've got time, do the second one... But with Liga Aquila instead of Liga MX.

It may be not really that realistic, but having Herta Berlin with Greek banners is that much either...
That's sad we can't change this on PS4.

So the structure will follow exactly all the teams to edit, so banners and everything will fit.
 

vialli82

Registered User
Work in progress, i do "Others teams Europe/America" but also Bayern to replace, for those one who wants to start an ML without checking the option "Using fake league".... In waiting for the full version with all teams ;)

-Standard Liège (French banners for Belgium) will replace CO BLUE WHITE
-Red Bull Salzburg > PABROWIESTEN (Austria banners)
-Cork City > KIRKBURG CITY (Ireland banners)
-Rosenborg > MAARSFORT (Norway banners)
-Legia Warszawa > FC MEUCHAWIZ (Poland banners)
-Celtic > QUARPELATER CITY

For "Other America" i will do it too.
Teams will be based on just before the Winter transfers windows.

Also Bayern will replace PES UNITED (Germany banners).

Another thing important: There will be a right teams order to follow exactly: banners isn't affected when you change a team position, but "hidden" country yes, which is related to the position in the structure.
But for that, you can change it with SmcCutcheon tool, i will do it.

Because starting a "reduced" ML without Bayern is not an option for me at least.

Stay tuned, that works seems a lot, but it's more a work to replace and structure teams more than creating.
I will check the better created version for each teams.
 

alba74

Registered User
Hi Vialli,
is long time I follow your posts so interesting and deep about the game. I'm waiting hotly a more complete OF about "no fake leagues" as far as I understand.
I'd know a couple of things. First, is obviously when you think to deliver, and then if there is a tool to capitalize only the first letter of players, because it would be more readible and I think appreciated by the most.
As I come from PC world and landed on ps4 by Xmas, it would be a good thing to apply to.
Thanks for your great work.:wub:
 

vialli82

Registered User
I seriously don't know mate, i think to release a "light" version for ML (with choosing "not using fake league") then later a full complete version with winter transfers done.
I can't do that because i don't i've time or tool for it and sorry but i'm not that much interested on doing that... But there's a "team editor" by lagun-2 on evo-web if you want, perhaps you can change that (first letter Uppercase etc.)

One issue i've got now, is that there's many created south american teams, but appart from kits and logos, nothing have really been touched, only changing hair or face color but no faces or stats (sometimes 3 or 4 attributes changed).
Others are well made, but overrated in comparison with the database, for example an average ecuadorian club with stats higher than many european teams.

My work is not only to replace but check and test all exports i found and takes the best, reduce a bit some players, remaking some players undone.

But for a bit more accuracy i will try to create an acceptable FM converter/guide, a bit different than others, i've got some idea but i didn't have done it yet due to my work on facebuild, and now with "replacing" teams.

Even if i've got another project in mind about player's stats representation than making an FM converter... Because i really want to create something which really fits at first with PES attributes and influence on the pitch, and secondly with the ratings. I plan to do this since 3 years, but i think i will need some advice and discussion about that, sharing ideas with the community. But one thing at a time.

This PES 2018 season unfortunately i won't have that much time as last year... But now the hardest thing is done (all fake faces corrected)
 

alba74

Registered User
Great mate, take the right time to do best things without fake leagues, which will be already a wonder thing. Thanks again.:D
 

alba74

Registered User
Mate, following what you've said about overrated teams , as I have no experience in stats rating, do you change also licensed teams and those we normally find in english leagues, italians, portugueses or spanishes?
 
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vialli82

Registered User
No, about some created teams or players.

Sometimes the exported team is very well made in terms of appeareances, but players overall doesn't really fits with Konami database "standards" in terms of overall, So you've got for example teams which should be lower or similar to some another already licenced teams.

At least in terms of overall.

I've found a very well made Jupiler Pro League (Belgium) for example, but most of lower or average created teams are sometimes better, sometimes equal to the top 3 teams already in game Anderlecht/Brugge/Gent.

Same with the MLS exports players, Giovinco is overrated and Pirlo is too high for his current level.
A good and realistic balance between created and licenced teams, that's what i want... What we need.

But it's a bit hard to do that because option file makers misses two important things:
-A proper rating system (Konami have one, i've talked with a data editor but he can't share to me "limitations" for stats by position, etc.)
-A reliable source of informations.

But i really respect many option file makers for their works and i'm not the best for example i can't even create a single kit. It takes time and that's a really hard process...

We need to entraid and some experienced editor, in every derpartement (faces, stats, kits, formations and tactics, etc.)
There's good creator for kits, but not for stats, and that's what i want to provide on 2018, but like everyone i need help and some ideas to do that, even if i've got plenty of them.
 
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