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Tactics thread 2013

klashman

Registered User
Glossary:

La Liga:
Athletic Bilbao
Atlético Madrid
Barcelona
Real Betis
Levante
Malaga
Real Madrid
Real Sociedad
Sevilla
Real Vallecano
Real Valladolid
Valencia

Premiership:
Arsenal
Aston Villa
Chelsea
Everton
Liverpool
Man City
Man United
Newcastle
Norwich
Reading
QPR
Stoke
Southampton
Sunderland
Spurs
Swansea
West Bromwich
West Ham United
Wigan

Ligue 1:
Bordeaux
Evian
LOSC Lille
Lorient
Lyon
Marseille
Montpeiller
Nice
Paris SG
Remis
Rennais
Saint Etienne
Toulouse

Serie A:
Done by Mike
Atalanta
Bologna
Cagliari
Catania
Chievo
Fiorentina
Genoa
Inter
Lazio
Napoli
Palermo
Parma
Roma
Sampdoria
Siena
Torino
Udinese

Done by me:
AC Milan
Juventus

Bundersliga:
Bayer 04 Leverkusen
Bayern Munich
Borussia Dortmund
Hamburg SV
Mainz 05
FC Schalke 04
TSG 1899 Hoffenheim
VFL Stuttgart
Werder Bremen
VFL Wolfsbrug

Others:
By mike
Ajax
PSV
FC Twente

By me:
Benfica
FC Porto
Shaktahr Donesk
Spartak Moscow
Zenit

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Sliders Explanation:

Player support:

Player support dictates how teammates move around the ball carrier.

0-6 These values instruct players provide options sideways and many backwards 'safe options' for the ball carrier. For example with Barcelona this is set to 0, so it allows Barcelona to play many safe, backwards, sideways passes, So overall it means, 'slow orientated build up'. For the CPU, this also depends on the player’s individual stats and their ATT and DEF levels.

7-13 Players will provide balanced support, unless the player isn't in clear space, teammates won't always run ahead of the ball carrier. This is suitable for teams which have no defined, strict style and allows your team to build up with the ball in a variety of ways.

14-20 These are for fast attacking play, this instructs the players to provide options ahead of the ball carrier. This is useful for counter attacking and for playing long balls!


Support Range

Support range shows how close the players stay to around the ball carrier

0-6 These parameters will make players keep close together. This is useful for passing teams who like to dominate possession, ‘short passing game, tiki taka’. This is useful if you have a team full with short players since the team will have more options to pass to and very useful for possession teams to kill the momentum of their opponent by keeping the ball for a while.

7-13 Players keep a reasonable distance away from each over, this like with player support helps provide a nice balance for the team to play in a variety of ways.

14-20 Means players spread away from the ball carrier. This is useful for teams that play on the counter attack, so players will look to provide space up the pitch and provide with to play long balls and to help spread the play. This is also very useful for play route one attacking style hoofball like you see in England with Stoke, or a team managed by Sam Allardyce.


Position Switch

Position switch dictate how much freedom players have to temporarily play in different designated positions or switch places with players in similar positions.

0-6 Means player rarely if ever switch positions and stay tactically disciplined.

7-13 Means players will now and again switch with players in a similar position. This good in regards to if a player is caught up the pitch, another can fill in temporarily for him.

14-20 This is similar to that above but If a player finds himself out of position he will then take up the nearest position designated for a while, the drop back to his designated position.

So for example if a center back charges forward, if he ends up in midfield he will stay there for a bit, then move back, same with striker coming back to defend. It's built to give you the option to give your players the choice to swap positions for bit to confuse the opposition. This is effective for teams who have many versatile players.


Attacking Style:

Attacking style is important for setting up your teammates run direction when you have the ball. It’s important to define the attacking style so you ‘the user’ can attack in the style you want with your players following your orders. It’s important for playing in a style which suits the individuals in the team.

0-6 Means players will congregate out in wide positions to support the ball carrier so the team builds attacks down the wing.

7-13 When set to balanced players will maintain their shape.

14-20 Players will congregate more in the middle, and wide men for example will come inside to offer support through the middle. Please remember even if you set this to 20, there will always been teammates who will offer some form of support down the wing.


Pressing

Pressing is how intense your team presses the opposition team’s ball carrier. For you ‘the user’ this is important to set it up correctly, so you defend in the style which you have set you team. You can find yourself in trouble if you try to pressure aggressively and you team is setup with loose marking for example and vice versa.

0-6 Loose marking makes players stand off the ball carrier and the player will focus much more and working with his teammates as a unit to prevent spaces. This is very effective for getting players behind the ball, making it hard for h opposition team to find space, although this could invite too much pressure from the opposition and they can pin you in your own half.

7-13 Players won't actively close down the opposition, they will tend to hold their shape unless the opposing ball carrier enter is the players ‘zone’.

14-20 When set to tight, players will actively close down the opposition, 14-20 dictates how intense they move out of their formations shape to meet the ball carrier. This is good for playing against weak opponents with low technique to pressure them into mistakes but beware when using this since it will leave gaps in your defence and your team might lose its defensive structure.


Defensive Line:

Self explanatory really.

0-6 Deep, good for getting players behind the ball and compressing space in the box, however this could invite too much pressure from the opposing team.

7-13 Normal, the team keeps a suitable defensive line

14-20 High, Players look to push up the pitch and keep a high line. This is good to help teams push forward in attack but can leave your team very open to counter attacks.


Compactiviness:

This dictates how closely compacted your team is when closing in around the ball carrier. This is also important for when your team wins the ball back from the opposition.

0-6 The team forms up as a unit very tightly in the center of the pitch. This is effective for stopping attacks down the center.

7-13 The teams forms up defensively in a balanced manner against the opposition.

14-20 The team spreads out wide. This is effective for preventing attacks from the wings.


Parameters Advice:

Finally you should now that: 0-6 and 14-20 dictate how extreme you want your team style to be for each parameter.
For example for player support; 14 is say relatively far from the ball carrier and 20 is very far. Parameters 7-13 dictate you want a balance but with a slight favor towards a parameter. So 7 or 8 would mean your players your players would move slightly out wide, and say 11 12 would make them move slightly towards the middle.

Thank you for reading the guide.
 

klashman

Registered User
This game is very, very good from what i can see.

I will start with Barca as usual:


Player Support 0
Support Range 0
Position Switch 10
Attacking Style 20
Pressing 20
Defensive line 20
Compact 0

(pretty much the exact same as last year but making sure the second strikers are put very, very close together)

I played one game using Valencia against them. Got destroyed 3-0 on top player, 0 speed, they had 58% possession. I'm not playing them again. It was hard enough against them on the default setting lol.

I'll look at my team Arsenal next. I haven't seen to many teams this year, sorry been putting my energy into trying to make sure i can get a career started in my field of work. It's impossible here to find jobs for us young people leaving uni.
 

jr86

Registered User
All the lineups get changed in ML mode so i am assuming these are only good for exhibition mode...unless i am missing something?
 

marc110

Registered User
waiting for a Arsenal Klash. i am really wonder how you set up them

i need help ive not won a single game online LOL , im using arsenal most of the time and getting beat by Barcelona or madird normally


here is the thing if i play all out defence i can draw 0-0 but as soon as i play more attacking football i lose:innocent:
 

klashman

Registered User
Some Arsenal formations



Player Support 6
Support Range 0
Position Switch 11
Attacking Style 20
Pressing 16
Defensive line 8
Compact 10



Player Support 14
Support Range 3
Position Switch 10
Attacking Style 16
Pressing 14
Defensive line 7
Compact 6



Long ball
Player Support 17
Support Range 13
Position Switch 8
Attacking Style 10
Pressing 7
Defensive line 3
Compact 12
 

mdbussen

Registered User
This is probably a dumb question but I cannot figure it out and it is something I am currently struggling with in my ML - is there a way to create custom tactics in PES 2013 where you can set the sliders to whatever value(s) you want? I can only see the 5-6 preset ones that are in the game (i.e. "Quick Counter", "Possession Game", etc.) and they only allow you to set up your sliders within a certain pre-defined range.

Also, is there anything you can do to encourage your players to make more forward runs, with a left back for example? Konami seem to have done away with the WB (wingback) position and I can't see a setting in the Game Plan to force this on players...

EDIT:
Nevermind, I figured this out for myself by watching a very helpful PES tactics video (http://youtu.be/qWaM-0__xKs) - albeit for PES2012. It looks like not much has changed. It looks like you need to use the "Standard" setting in order to arbitrarily set slider values.

I am still curious about the second part of my question though if anybody has any answers.
 

Sabatasso

Banned
I am still curious about the second part of my question though if anybody has any answers.

Arrow system has been removed from the game, you now need to find a back who has "Offensive Sideback" card, or "Darting Run" card or in general have a lot of "Attack" skill. Any sideback with ~75 or more Attack will join the attack if you're playing offensively. You can also move him further forward on the tactics screen to force him forward on a regular basis. You can in fact move him all the way to the center line, if you want to. Beware of being caught out of position, though. Very offensive backs usually requires at least one DMC to make up for it defensively.
 

CallumS

Registered User
Is there any way to set completely custom tactics with the sliders for my online master league team? I want my team to play like Barcelona/Arsenal but i can't get the sliders down to where i want them. Eg- Support Range wont go down to 0. Is there any option in the edit mode? ANy help is appreciated!
 

Sabatasso

Banned
^^ Use the "Standard" setting, it has no restrictions on the sliders.
----

Great work Klashman, I will follow this thread with great anticipation. I especially look forward to your take on the Spurs tactic :)
 

kitfisto

Registered User
thanks for this klash. it´s really helpful.
BTW: does anyone know which would be the worst tactic, because i want ro create a
team as worse as possible and one as perfect as possible to see what a match between both would look like.
 

BobBobson

Registered User
This game is very, very good from what i can see.

I will start with Barca as usual:


Player Support 0
Support Range 0
Position Switch 10
Attacking Style 20
Pressing 20
Defensive line 20
Compact 0

(pretty much the exact same as last year but making sure the second strikers are put very, very close together)

I played one game using Valencia against them. Got destroyed 3-0 on top player, 0 speed, they had 58% possession. I'm not playing them again. It was hard enough against them on the default setting lol.

I'll look at my team Arsenal next. I haven't seen to many teams this year, sorry been putting my energy into trying to make sure i can get a career started in my field of work. It's impossible here to find jobs for us young people leaving uni.

You seem very keen on having a wide space between the two CB's Klashman. In a game that is notorious for through balls this doesn't seem like a good tactic to me.

Is there some reason why you do this?
 

Soccerdude

Registered User
I usually used to play with 'possession' style which worked the best for me but a lot of players online used to spam me with through passes so i figured out id select standard style and use the parameters the same as possession style all but just one and that is defensive line i put the defensive line to 10 instead of 14.

also I noticed that quick counter has all the parameters the same as possession but just the first one ...player support on counter attack is 16 whereas on possession is 10 or 12 i think...it doesn't make much sense to me....(when comparing it to real life situations)
 
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