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Team spirit

optimistic

Registered User
Hi gamers

In master league, what does team spirit actually do? I know that if you keep winninng matches, your team spirit stats will increase. If you use newly signed players, team spirit stats will be reduced.

How does team spirit work in ML? will it affect the performance of my team?

Anyone got answers or ideas for my questions, please reply. Thanks.
 

rebelinho

Moderator
Hi gamers

In master league, what does team spirit actually do? I know that if you keep winninng matches, your team spirit stats will increase. If you use newly signed players, team spirit stats will be reduced.

How does team spirit work in ML? will it affect the performance of my team?

Anyone got answers or ideas for my questions, please reply. Thanks.

I guess it is a different way of showing teamwork. Higher mentality would mean better understanding between the players, and possibly faster 1-2s, better movements, etc.

Buying new players can increase mentality. You just need to buy players that adapt to your tactics/style of play. That is fulcral. Example: if you're playing with Bayern a player like Iturbe or Markovic would be useless as they are better suited to counter attacking teams.

Also, players brought up from the youth team will adapt pretty much instantly to your methods.
 

Parkinfed

Registered User
[MENTION=215711]rebelinho[/MENTION] is it similar to what we had in myClub last year? It was like the players were really dumb until you had close to 70 TS and the difference between 70 and 90 TS was visible. Also, there was that links system where the player had a preference for one type of tactic/team instructions, e.g. a player is adept at Counter/Short/Wide/Flexible/Front line pressure/Wide/All-Out-Defense and if you had those parameters as your Game Plan He would contribute 9 points to TS. The players could learn other tactics/team instructions if they played that tactic for long enough.
 

optimistic

Registered User
I guess it is a different way of showing teamwork. Higher mentality would mean better understanding between the players, and possibly faster 1-2s, better movements, etc.

Buying new players can increase mentality. You just need to buy players that adapt to your tactics/style of play. That is fulcral. Example: if you're playing with Bayern a player like Iturbe or Markovic would be useless as they are better suited to counter attacking teams.

Also, players brought up from the youth team will adapt pretty much instantly to your methods.

Thanks for your reply, the information is really helpful.
 

rebelinho

Moderator
[MENTION=215711]rebelinho[/MENTION] is it similar to what we had in myClub last year? It was like the players were really dumb until you had close to 70 TS and the difference between 70 and 90 TS was visible. Also, there was that links system where the player had a preference for one type of tactic/team instructions, e.g. a player is adept at Counter/Short/Wide/Flexible/Front line pressure/Wide/All-Out-Defense and if you had those parameters as your Game Plan He would contribute 9 points to TS. The players could learn other tactics/team instructions if they played that tactic for long enough.

Yes, exactly this.

Also the same player played in different positions (example: Cuenca as a LWF or LMF) will chance the overall mentality. The player is the same, so are the tactics, but he may like one position better than the other.
 

Parkinfed

Registered User
Yes, exactly this.

Also the same player played in different positions (example: Cuenca as a LWF or LMF) will chance the overall mentality. The player is the same, so are the tactics, but he may like one position better than the other.

IIRC It gives 9 TS if player has 3 bars for all the team instructions AND is played in a position in which he has 'A' ranking (this ranking was indicated by the position being highlighted in a more solid color) and it would reduce a couple of points if played in an unknown ('C') position or 1 point if played in 'B' ranking position.

If above is correct then, this is how the TS number is broken down:
  1. Each player adds a point for each link he has with current team instructions. (Max by this route is 7).
  2. Each player adds 0-2 points depending on the position he is being played in. 0 for 'C' Ranking, 1 for 'B' Ranking and 2 points for 'A' Ranking.
Thus, a player having no links and played out of position will not add anything to the team spirit at all.

The only thing complicated about this system was understanding how much points will be added to the TS if the player has 2 bars in the particular Instruction, I'll guess it should add 0.5 for that instruction, but this isn't confirmed. As more matches were played with specific instructions, the player learned them gradually. Although they did learn quicker if they got ratings of 6.5 or above.

Since, you have the game can you check if all of the above is still true. If it is, then we can easily answer the 'how to increase TS?' and 'how does TS work?' questions.
 

optimistic

Registered User
I recently signed 2 Youth team players whose tactical suitability is good for my tactics. One of them reduces 4 points of Team spirits when I placed him in the first lineup. So even youth players still decrease TS.
 
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