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Unreal Tournament III [PC/PS3/360]

Sweey

*RETIRED*
Originally named Unreal Tournament 2007 and first touted as a late 2006 release for PC, the current release date (again for PC only) is September 2007 - with delays scheduled to push it back to 2008 :(. Recent impressions:

VEGAS--Epic Games and Midway dropped a couple of major announcements regarding Unreal Tournament 2007 during Midway's Gamers' Day in Las Vegas. For one, it's no longer called Unreal Tournament 2007. Instead, the much-anticipated first-person shooter is now called Unreal Tournament III. Why the change? As Epic vice president Mark Rein explained, it's the third generation of Unreal Tournament that uses the third generation of the Unreal engine technology. The "III" is also appropriate considering that the game is also now going to be released on three platforms. That's right. Unreal Tournament III is no longer a PlayStation 3 and PC exclusive. The game is now being made for the Xbox 360 as well, which isn't too surprising, considering that Epic has garnered a gigantic following thanks to last year's Xbox 360 megahit Gears of War.

Oh yeah, and Epic brought along the PC version of the game for us to play, and, quite simply, it plays as well as it looks--and it looks absolutely fantastic.

There's going to be much more of a single-player element to Unreal Tournament III than in the previous iterations of the series, which were always primarily multiplayer focused. As Rein and producer Jeff Morris explained, the single-player story won't be anywhere on the level of Gears of War, but it will offer up some backstory to what goes on in the game. The fiction in the original Unreal Tournament set up the series as, basically, the Super Bowl of the future. In order to keep dissatisfied miners happy, the ruling megacorporations set up combat tournaments to serve as entertainment. Fast-forward 50 years or so later, and you'll play as a young man trying to get revenge on the corporations that killed your family. The only problem is, midway through your quest the Necris Black Legion, a sort of undead race invades, and then the fight is really on.

We got to play in a multiplayer match on the level called corruption, which is set in a mountainous valley filled with Asian-themed architectural structures. The mode was capture the flag, and there was vehicle as well as good, old-fashioned on-foot combat. The two sides were the Necris and the Izanagi Corporation, one of the megacorporations in the game, though the Izanagi used Axon Corporation vehicles, which are the basic default for the corporations. These included the manta, which is a hoverbike; the hellbender, a futuristic all-wheel drive transport; and the goliath, a heavy tank. Those were all fairly conventional in design and look like futuristic version of today's vehicles.

The Necris, on the other hand, have some really sinister vehicles at their disposal. The viper is a mix between a hoverbike and a tricycle. Then there's the nemesis, which is like a tank, only the turret can rise up like a praying mantis. But the really awesome Necris unit is the dark-walker, which is a tripod war machine that looks like something straight out of War of the Worlds. It's even armed with a devastating heat-ray-like beam attack. It's downright fun to pilot a dark-walker, but even if you're not lucky enough to be at the controls, you can sit back and gaze as it strides across the landscape laying waste to everything. We even ran beneath one and watched as the tentaclelike legs planted themselves around us. The other side didn't have a comparable vehicle to the dark-walker, though it was later explained to us that Epic is keeping that possibility a secret for now.

The action that resulted was fast and furious as vehicles and infantry clashed in a desperate race to capture the enemy's flag and return it to base. Many of the infantry weapons are derived from previous Unreal Tournament games. There's the blob-firing biorifle, the link gun (which has an alternate fire mode that's useful for repairing friendly vehicles), the shard-firing stinger, the flak cannon, and, of course, the rocket launcher. It's always fun to blast someone, of course, but there were also plenty of kills that were the result of someone in a vehicle running other players over or smashing them against the side of a cliff.

Not enough can be said for the visuals. The game looks spectacular, and it's quite possibly the best Unreal Engine 3 game that we've seen to date. Considering that this list includes last year's Gears of War, that's high praise indeed. The rocky terrain looks rugged and jagged, while the character and vehicle models are just incredible. The action remained incredibly smooth, even in the biggest battle, though we were playing on high-end PCs. Epic plans, of course, to give PC players the option to tweak the visuals as much as they want for the best frame rate. The console versions won't have that problem, from what we saw. Unreal Tournament III looks great, and we can't wait for it to ship. However, in classic Epic style, no release date has been announced, as the game is done "when it's done." Though Epic is hoping to get it out sometime in the second half of the year, if the company feels it needs to delay the game, it won't hesitate to do so.

Screens at GameSpot

:dribble:
 

Haribo

Super Moderator
I have UT 2004, but have only ever been on it twice I think. Worth going on a bit more it seems :\
 

-=[101st]=-

Super 14 Champions 2006
This looks pretty awesome, Definately going to pick it up to play on my new computer when i get it
 

Haribo

Super Moderator
Next to Half-Life and Halo, it's probably the most recognizable name in FPS gaming: Unreal. As most every avid gamer knows, Epic's Unreal Tournament 3 is easily one of the most anticipated games of the new generation, and now, we learn the PS3 and PC versions will release ahead of the Xbox 360 version. Oooh, big news for PS3 owners; getting such a huge timed exclusive.

The rumor began a few days ago, and initially met with much resistance. After all, Epic has produced Gears of War, a 360 exclusive and arguably the best game on the system. Furthermore, their past comments regarding Sony's next-gen system haven't been exactly glowing. But thanks to that recent Geoff Keighley interview on GameTrailers yesterday, this rumor was proven true; Unreal Tournament 3 will be a timed console exclusive.

The reason? Well, Keighley said it's because Sony is allowing user-created mods for the game, and Microsoft thinks it could be used to "undermine" their Xbox Live service. The 360 version will come out at a later date after "they resolve some issues." That implies there's more than one issue, so we'll have to keep an eye on this...and also, how long is this "timed" exclusive? At last check, the game was scheduled for a January 2008 release (Q3 2007 in Europe), so do we have an update on this?

Guess we'll have to wait on the details. But for now, this is pretty good news for PS3 owners. UT 3 will kick much ass, guaranteed.

http://www.psxextreme.com/ps3-news/1374.html

Don't know how long this 'timed exclusive' to PC and PS3 is.
 

Haribo

Super Moderator
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Looks unreal.

:doh:
 

Sweey

*RETIRED*
13/10:

Confirmed details:

PC release in November
PS3 release as soon as they can get it done (no earlier than the PC version)
360 version to follow later

PC version supports 32 players online
PS3 and 360 versions support 16 players online

GameSpot's hands-on impressions

14/10:

PC Demo (requires FREE registration with GameSpot) 758.8MB
 

Sweey

*RETIRED*
Something has clearly gone wrong on this forum because this thread didn't show up in the search and is missing posts I made after buying the game.

Anyway, I've returned to it this evening and after installing the Titan Pack am absolutely loving the new Betrayal game mode. Not only is it instagib, there's a team "pot" and the first person to betray his team (by killing a team-mate) gets the pot added to his own score - there's only one winner in this mode, you get nothing for being on the same team as the winner. The betrayer suffers a 30-second penalty for having "gone rogue" and is then returned to a team to start the whole thing all over again.

Works brilliantly in 32-player mode!
 
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