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Old 28-06-2004, 22:02   #16
Ogopa Djz
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Yeah i found da Multiplayer trailer. Multiplayer trailer
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Old 06-07-2004, 22:56   #17
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The enviroment in the trailer looks quite destructible, jus imagine being able to fry you opponents on the afterburners.
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Old 07-07-2004, 12:01   #18
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Just a little preview from an article i found

A look ahead to the next James Bond based game "GoldenEye: Rogue Agent"...



GoldenEye Rogue Agent - Preview
17th May 2004

Building on the success of "Everything or Nothing"s Multiplayer mode on the PlayStation 2, "GoldenEye Rogue Agent" will feature as one of EA’s first games to be supported by Microsoft X-Box Live, allowing online multiplayer support for at least eight players and access to voice communication, tournaments and more.

Last year's E3 saw the official launch of EA’s return to the Bond universe in the form of “Everything or Nothing”.

With strong sales and a overall positive vibe, EA have taken a brave step in the Bond universe a put a twist on the latest game `GoldenEye 2` aka "GoldenEye : Rogue Agent", which will be available on PlayStation 2, Xbox, and GameCube.

A first player single level demo of Fort Knox, Operation Grandslam was available ending with a battle against Odd Job, as well a multiplayer level featured in the climax of Moonraker the space shuttle launch facility, to attendees of E3 allowing a glimpse of what is to come with this Fall's release.

With the twist of playing a villain, the game enables players to use enemies as human shields and die in creative ways.

In the multiplayer level this was demonstrated through the use of a cargo train, which ran through a group of guards.

The influence of the 1997 game "GoldenEye 64" can be seen in the core of the game, through the use of independent dual weapon control. The team have created unique ways in which to dispatch foes in the simplest manner, such as stepping on the hand of someone who is hanging on to a ledge.

The single player levels are graded on player callous, which in turn enables you to increase your evil abilities.

The artificial intelligence, engine E.V.I.L (Emotion, Visceral, Intelligence, Learn), has been in development for over a year. The engine is designed to understand and interpret player styles allowing the AI to create more of a challenge.

The game allows the player to make intelligent use and fully interact with the gaming environment. Materials within the game provide varying levels of cover and distortion, solid objects that can be destroyed by weapons fire, frosted glass and heat blurs created by walls of fire.

The LA based team are aiming to incorporate four-way gameplay on to all three platforms, and online play on PS2 and X-Box.
Bond Talent
Sir Ken Adam – Set Design
Kym Barrett – Costumes
Paul Oakenfold - Music
Rene Morrel - Visual FX

Characters
Pussy Galore
Oddjob
Xenia Onatopp
Jaws
Dr. No
006
Scaramanga

Locations
Switzerland
Hong Kong
Dr. No's Island Lair
Fort Knox



With a Fall 2004 release date set, based on the preview missions available at E3, the game play still needs to be refined in both the single and multiplayer modes.
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Old 30-11-2004, 20:41   #19
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50! is most likely an Admin or a Mod. Or a blight on the PESGaming community.50! is most likely an Admin or a Mod. Or a blight on the PESGaming community.50! is most likely an Admin or a Mod. Or a blight on the PESGaming community.50! is most likely an Admin or a Mod. Or a blight on the PESGaming community.50! is most likely an Admin or a Mod. Or a blight on the PESGaming community.50! is most likely an Admin or a Mod. Or a blight on the PESGaming community.50! is most likely an Admin or a Mod. Or a blight on the PESGaming community.50! is most likely an Admin or a Mod. Or a blight on the PESGaming community.50! is most likely an Admin or a Mod. Or a blight on the PESGaming community.50! is most likely an Admin or a Mod. Or a blight on the PESGaming community.50! is most likely an Admin or a Mod. Or a blight on the PESGaming community.

I played this over at my mate's house and all I can say is that it look's very impressive. It has done well to live up to expectations as the Original was so good. I can't wait to get my own copy
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Old 30-11-2004, 20:46   #20
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it scored 8 out of 10 in xbox gamer,it would be good to do a goldeneye for xbox and ps2 with better graphics.
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Old 30-11-2004, 21:52   #21
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This game will definetly not out do the original Goldeneye, because the original Goldeneye was totally a one off like the movie and by having a sequel will just ruin its name, And by it on a rival console is ridiculous because most of its audience will still be with nintendo not sony. I would be really suprised to see this game get a highscore as usually a game like this would normally be a flop.
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Old 02-12-2004, 18:00   #22
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6.3 from Gamespot meaning nothing that good, never mind special.
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Old 02-12-2004, 18:03   #23
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Quote:
Originally Posted by DARK JAK
This game will definetly not out do the original Goldeneye, because the original Goldeneye was totally a one off like the movie and by having a sequel will just ruin its name, And by it on a rival console is ridiculous because most of its audience will still be with nintendo not sony. I would be really suprised to see this game get a highscore as usually a game like this would normally be a flop.
It's been slated by just about everyone. It has 'abused' the Goldeneye name apparently . It has nothing to do with Goldeneye anyway..oh, except they have cleverly made the evil character you play as have a golden eye, genius! I won't be getting this, that's for sure. The only Bond game i have got in recent years that has been anything near good was James Bond: Everything or Nothing on the xbox, which was quite good, but again, nothing too great to write home about.
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Old 02-12-2004, 19:09   #24
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Originally Posted by bbjaylive
6.3 from Gamespot meaning nothing that good, never mind special.
Just what i predicted
AVERAGE
This is just a money making scheme trying to rip off all the fans of the original masterpiece Goldeneye.
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