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Old 15-06-2015, 20:43   #16
Sweey
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...director Todd Howard just confirmed that mods made for the PC version of the game can be "transferred, played and shared for free" on the Xbox One.
All in glorious....720p most likely. I'll be playing in 1440p meanwhile

http://www.engadget.com/2015/06/15/f...=rss_truncated


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Old 16-06-2015, 17:35   #17
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Cannot wait for this game.

I literally pull the bar of myself while watching the trailers!
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Old 16-06-2015, 18:06   #18
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Lörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung out

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All in glorious....720p most likely. I'll be playing in 1440p meanwhile

http://www.engadget.com/2015/06/15/f...=rss_truncated
lol I guarantee it will be 1080p and 30fps locked on console.
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Old 16-06-2015, 18:18   #19
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lol I guarantee it will be 1080p and 30fps locked on console.
Not once the mods come along. Assuming they even allow texture mods to console.
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Old 16-06-2015, 19:44   #20
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Not once the mods come along. Assuming they even allow texture mods to console.
Bethesda will pick and choose which mods can be used on console and it will be managed through that Bethesda.net service You can bet it will be limited to minor aesthetic stuff not game changing stuff.
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Old 16-06-2015, 19:56   #21
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Bethesda will pick and choose which mods can be used on console and it will be managed through that Bethesda.net service You can bet it will be limited to minor aesthetic stuff not game changing stuff.


Really impressed with what they've shown off so far. The crafting system and the settlement building should be excellent.
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Old 16-06-2015, 20:29   #22
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Bethesda will pick and choose which mods can be used on console and it will be managed through that Bethesda.net service You can bet it will be limited to minor aesthetic stuff not game changing stuff.
I don't see the problem with this, it makes sense considering the console market. Imagine if every mod was allowed and they bricked loads of consoles. Everyone would go crazy!
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Old 16-06-2015, 21:32   #23
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I don't see the problem with this, it makes sense considering the console market. Imagine if every mod was allowed and they bricked loads of consoles. Everyone would go crazy!
Yeah i'm all for it too
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Old 17-06-2015, 13:33   #24
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http://kotaku.com/how-fallout-4-mods...ium=Socialflow


Some good news!
Quote:
“Just like Skyrim, there are mods that can break your game pretty wildly, and so we have some safety things on the console for that, but at the same time, we are going to let people break their game,” game director Todd Howard explained to IGN.

Console mods won’t be subjected to much of an approval process, either. At least, not if Howard and co can help it. The hope is that transferring them from PC will be a snap.

“We don’t want to [be heavy handed about approval],” he said. “We’ll see how we have to go through that. The plan is that it goes through Bethesda.net, but... outside of things that we would normally take down—we take down things on Steam Workshop if it’s got things that are illegal, or things like that—we’ll do the same thing.”
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Old 17-06-2015, 17:18   #25
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I think they'll run into issues by not having a strict approval process for the consoles.
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Old 17-06-2015, 18:23   #26
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Yeah, no strict approval system sounds like they're asking for trouble
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Old 22-06-2015, 17:27   #27
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Not once the mods come along. Assuming they even allow texture mods to console.


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Old 22-06-2015, 18:19   #28
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Also, 1080p 30fps best case scenario. No texutre mods on console because they'd fuck the whole thing up - screw that. We'll get high resolution texture packs, likely from Bethesda to begin with.

They will have downgraded the engine to accommodate of course but if we can work around it then fine.
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Old 22-06-2015, 18:21   #29
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Does Amazon ship games early?
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Old 23-06-2015, 12:48   #30
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Does Amazon ship games early?
Never, in my experience. If you order with Prime, then it's guaranteed to arrive on release day. Otherwise, it could get to you a couple of days late.
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