PESGaming Associates: Downloads Centre | Soccer Gaming
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Old 29-10-2018, 10:31   #1
  • Join Date: Jun 2004
  • Posts: 5

iax is an unknown

Sliders would make this game perfect

I run several experiments with difficulty levels and assistance levels.

On pass assistance set to 1 and difficulty level set to Professional, I always win games by the 2 or 3 goals Ė often more. My last game I won 6-1.
On pass assistance set to 0 and difficulty level set to Professional, I lose games by 2 or 3 goals, often not being able to score a single goal (this is on 20 minutes games btw).

If I keep the pass assistance at 1 and bump up the difficulty level to Top Player or even higher, the scores become more even. But (and it is a big BUT), the gameplay experience suffers, because 1) The CPU is basically unstoppable and 2) my way of playing becomes very repetitive Ė ball to the striker, first time pass to the winger, a couple of one-two passes, leading to a one-on-one with the keeper and goal. I donít have to even think.

In my mind, in order to recreate the best level of realism, the game MUST be played with passing assistance set to 0. On Professional difficulty with 0 assistance, the game recreates the flaws of real football very realistically. I like that sometimes I make bad passes because thatís a part of the game and it also forces me to think more, to make better choices how and when to pass. But to play like that it has to be a fair contest and as such the AIís passing ability needs to be toned down too. In essence, the game needs sliders to reduce the AIís pin-point passing ability.

If I play with assisted controls, itís basically a brain dead experience as all I need to do is a tap the pass button and voila Ė itís a perfect pin-point pass (even on assistance set at 0), which just ainít fun.

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