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Old 19-11-2015, 18:16   #61
Lörd TH
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Lörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung outLörd TH is likely to have heard by now that PESInsight was where the cool kids hung out

Finished the main quest today, ending was somewhat anticlimactic...
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Old 20-11-2015, 14:18   #62
Ali
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Yesterday I realised how important a dialogue option mod/patch (I know there is already one out for PC). I had a conversation yesterday, one of the options just looked like I would simply disagree with the woman I was speaking to..... but then my character called her a "stuck up, bitch" . Although technically correct, that wasn't my intention!
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Old 26-11-2015, 13:46   #63
Ali
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Ali is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post count

I wish there was some way to "organise" the in game map better. For example, you may explore some buildings, and the map doesn't mark them as [CLEARED], it'd be good if you could manually mark/unmark them. Likewise if a building area has a door/safe that you can't unlock, it would be nice to mark it (in a different colour for example) so that you know to go back later.
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Old 01-12-2015, 21:32   #64
Sweey
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Sweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post count

How are the console mods?

Currently using the following on PC:

Craftable Ammo
Darker Nights
Enhanced Blood Textures
Enhanced Wasteland Preset
Full Dialogue Interface
Homemaker - Expanded Settlements
Improved Map with Visible Roads
Longer Power Lines
Lowered Weapons
Quieter Settlements
Realistic Lights
Remove Interior Fog
Settlement Supplies Expanded

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Old 01-12-2015, 21:48   #65
rebelinho
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rebelinho has by now received a condescending reply from Football777. Right Son?rebelinho has by now received a condescending reply from Football777. Right Son?rebelinho has by now received a condescending reply from Football777. Right Son?rebelinho has by now received a condescending reply from Football777. Right Son?rebelinho has by now received a condescending reply from Football777. Right Son?rebelinho has by now received a condescending reply from Football777. Right Son?rebelinho has by now received a condescending reply from Football777. Right Son?rebelinho has by now received a condescending reply from Football777. Right Son?rebelinho has by now received a condescending reply from Football777. Right Son?rebelinho has by now received a condescending reply from Football777. Right Son?rebelinho has by now received a condescending reply from Football777. Right Son?

Quote:
Originally Posted by Sweey View Post
How are the console mods?

Currently using the following on PC:

Craftable Ammo
Darker Nights
Enhanced Blood Textures
Enhanced Wasteland Preset
Full Dialogue Interface
Homemaker - Expanded Settlements
Improved Map with Visible Roads
Longer Power Lines
Lowered Weapons
Quieter Settlements
Realistic Lights
Remove Interior Fog
Settlement Supplies Expanded

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Old 01-12-2015, 23:24   #66
Sweey
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Sweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post count

Now I've also added:

FO4 Rain
Louder Rainy Sound - Even Louder Rainy Sound
Louder Rainy Sound - Louder Thunder

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Old 02-12-2015, 10:00   #67
Ali
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Ali is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post count

Quote:
Originally Posted by Sweey View Post
Improved Map with Visible Roads

How is the map improved?
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Old 02-12-2015, 10:45   #68
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@Ali

http://www.nexusmods.com/fallout4/mods/1215/?
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Old 23-12-2015, 21:20   #69
fick
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fick is most likely an Admin or a Mod. Or a blight on the PESGaming community.fick is most likely an Admin or a Mod. Or a blight on the PESGaming community.fick is most likely an Admin or a Mod. Or a blight on the PESGaming community.fick is most likely an Admin or a Mod. Or a blight on the PESGaming community.fick is most likely an Admin or a Mod. Or a blight on the PESGaming community.fick is most likely an Admin or a Mod. Or a blight on the PESGaming community.fick is most likely an Admin or a Mod. Or a blight on the PESGaming community.fick is most likely an Admin or a Mod. Or a blight on the PESGaming community.fick is most likely an Admin or a Mod. Or a blight on the PESGaming community.fick is most likely an Admin or a Mod. Or a blight on the PESGaming community.fick is most likely an Admin or a Mod. Or a blight on the PESGaming community.

Quote:
Originally Posted by Ali View Post
I wish there was some way to "organise" the in game map better. For example, you may explore some buildings, and the map doesn't mark them as [CLEARED], it'd be good if you could manually mark/unmark them. Likewise if a building area has a door/safe that you can't unlock, it would be nice to mark it (in a different colour for example) so that you know to go back later.
Amen to this. Finished a lot of stuff but know there must be some bits I haven't fully explored due to not being able to do master locks earlier in the game. Suppose it promotes more searching/exploration.

Currently level 66, 128 quests complete, 291 locations discovered, 171 days passed in game and many thousands of people and animals now perished in my wake. Looking forward to some dlc , hopefully based on some of the mod-packs as they previously did with Skyrim...

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Old 14-02-2016, 13:42   #70
Sweey
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Sweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post countSweey is aiming for Dragonfly's post count

I assume none of you are still playing this - I've not played for a couple of months but that's because I'm not particularly far into it and am waiting on more mods. My current list is:

Armorsmith Extended
Better Settlers
Brighter Settlement Lights
Craftable Ammo
Darker Nights
Enhanced Blood Textures
Fallout 4 Configuration Tool
Fr4nsson's Light Tweaks
Full Dialogue Interface
Homemaker
Improved Map with Visible Roads
Longer Power Lines
Lowered Weapons
Quieter Settlements
Remove Interior Fog
Robot Home Defence
Settlement Suppliers Expanded
Shaikujin's Better Alerts
Spring Cleaning
True Storms: Wasteland Edition

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Old 22-02-2016, 11:20   #71
Ali
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Ali is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post countAli is aiming for Dragonfly's post count

Finally finished the main story yesterday. I went with the...

Spoiler: 


All that remains now is to go back to an earlier save and complete the other storyline quests, and reach 100% happiness in a settlement.... which is a pain in the arse. I still have a few locations which are unexplored, and I'll probably purchase the season pass before it goes up in price.
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