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Old 24-06-2009, 17:57   #16
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The screens worry me too, far from what I was expecting...


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Old 24-06-2009, 18:39   #17
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The key to Max Payne is the feel of it - the environments in the first two mirrored his own state of mind. This looks like, as they alluded to, Resident Evil 5 crossed with Die Hard (I'd say Uncharted 2 but I've no idea how it looks).
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Old 24-06-2009, 18:46   #18
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Hate to disagree with you, but the key to the first two (imo) was the film noir style it had to it when it came to the presentation of the plot, the way in which the narrative was played out as well as some awesome VA's.

If it keeps these three things intact, but just change the setting, then it should still feel the same.

Plus bullet time jumping down a hill backwards with two uzi's shooting should be a laugh.
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Old 24-06-2009, 19:02   #19
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Hate to disagree with you
Say what now?

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the key to the first two (imo) was the film noir style it had to it when it came to the presentation of the plot, the way in which the narrative was played out as well as some awesome VA's.
I agree the film noir style did have a big impact and needs to be kept but it wouldn't have worked even with all of that had we been presented with lush outdoors like we're seeing.

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Plus bullet time jumping down a hill backwards with two uzi's shooting should be a laugh.
Oh yes.
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Old 25-06-2009, 01:35   #20
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Not a fan of the new screens. It just doesn't look like Max Payne anymore
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Old 25-06-2009, 09:34   #21
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Great. They've ditched film noir. The essence of Max Payne is gone. It now looks like every other next gen shooter on the market. Great graphics yes, but what's the point? There isn't really a film noir game on next gen so why they've ditched it I do not know.
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Old 25-06-2009, 20:59   #22
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Max will be dragged back to New York at some point in the game, I'm sure.

I have some pretty big concerns thought. One is that it wont be released this year, I expect a delay, the lack of comic panels in cut scenes, If they've removed them I will be very disappointed, and probably most important, the writer of the first two games isn't on board as he's busy with Alan Wake.

Fingers crossed.
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Old 26-06-2009, 15:40   #23
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Max will be dragged back to New York at some point in the game, I'm sure.

I have some pretty big concerns thought. One is that it wont be released this year, I expect a delay, the lack of comic panels in cut scenes, If they've removed them I will be very disappointed, and probably most important, the writer of the first two games isn't on board as he's busy with Alan Wake.

Fingers crossed.
Yeah, I said my first main worry is that it is a different developing studio that is working on the game which normally doesn't go down too good. Here's hoping, though.
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Old 04-12-2009, 23:26   #24
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I expect a delay
Bingo. Now due late 2010 (around Sept-Nov period). It was just a matter of time before one of the big boys at the start next year was delayed.
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Old 30-08-2011, 09:58   #25
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Crikey, 20 months since the last post here and we're still none the wiser on release date.




They've changed it completely and Max looks like Max again.

EDIT: Apparently these are flashbacks and bald Max is still in.

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Old 08-09-2011, 13:39   #26
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Out March 2012

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Old 14-09-2011, 18:49   #27
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Old 14-09-2011, 18:54   #28
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Was just about to post this, i'm glad they kept the same voice actor from the original games but wish max looked more like this:



I'll probably buy this and it'll turn out that the Sao Paulo chapter of the game is probably some drug fueled fantasy that Max is having while OD'ing in his bedroom still thinking about his dead family.
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Old 01-11-2011, 20:35   #29
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Old 17-11-2011, 19:44   #30
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