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Old 20-03-2010, 17:47   #46
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Originally Posted by BarnDoor View Post
Well it seems to be based heavily on The Wild Bunch, especially the Mexico shit, and I reckon the finale of the game will be similar to the conclusion of the film. Given the tone of the game, I'd also recommend:

The Outlaw Josey Wales
Unforgiven
Tombstone
The Spaghetti Western Trilogy
Jeremiah Johnson (for your mountain man fix)

Other Westerns (perhaps based in an earlier period or different zone, and with a different mood) I'd recommend include the staple ones - The Searchers, The Magnificent Seven, The Proposition, Shane, True Grit, Open Range, etc.
Firstly, what the fuck is the Spaghetti Western Trilogy? It's the Dollars Trilogy you daft cunt. Also, these films should be watched well in advance of the fucking Unforgiven which is no where near as good.


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Old 20-03-2010, 17:58   #47
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The Unforgiven is better than them, as is Tombstone, Josey Wales, The Searchers and a number of other westerns. They're good, but overrated IMO. I only recommended them because they seem to have been of influence on the game. I've never been a huge spaghetti western fan.

And if you plan on buying them on Blu-ray you better get used to this unofficial name:

http://www.amazon.co.uk/Spaghetti-We...9104256&sr=8-1
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Old 20-03-2010, 18:24   #48
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I've seen a bunch of videos and articles on this game, and I've never seen any thing mentioned about Native Americans being in the game. I hope there would be Apaches (or whatever Native Am. tribe is in that region) who attack ranches or you could trade or do mission with. Maybe a Geronimo based character who flees into Mexico but attacks in America.
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Old 20-03-2010, 18:41   #49
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You probably won't see Indians in the game. By 1908, the wars involving them had pretty much finished - i.e., many tribes had been brought to heel. I sense part of Rockstar's reasoning in choosing such a relatively late date was to avoid this issue.
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Old 20-03-2010, 18:53   #50
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I'm a little disappointed by the newspapers bit, i thought it would be a way to get side missions but it looks like its just generic stuff about the game world there to read. Other than that, the hunting, horse rustling and other stuff looks great.
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Old 20-03-2010, 20:14   #51
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Quote:
Originally Posted by BarnDoor View Post
The Unforgiven is better than them, as is Tombstone, Josey Wales, The Searchers and a number of other westerns. They're good, but overrated IMO. I only recommended them because they seem to have been of influence on the game. I've never been a huge spaghetti western fan.

And if you plan on buying them on Blu-ray you better get used to this unofficial name:

http://www.amazon.co.uk/Spaghetti-We...9104256&sr=8-1
To think I once considered you opinion on film almost passable! The Unforgiven isn't a patch on any of the three let alone TGTBATU. It was a ridiculous award from the academy and the film was good at best. There's more tension in the first five minutes of TGTBATU than in the entirety of The Unforgiven, in which Hackman and Freeman are quite poor and Eastwood is far from his best. Huge influence on the game? Huge influence on every film Eastwood has ever directed!

I can see why you might put The Searchers up there but The Unforgiven is criminal.
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Old 20-03-2010, 20:20   #52
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Unforgiven is good but I'm with Original? here in that it isn't a patch on TGTBATU....which may also happen to be the name of a child in Africa.
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Old 20-03-2010, 20:45   #53
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Original you worship Kubrick. I haven't seen the full body of his work, and most of what I have seen is good, but I do think that Clockwork Orange is shit. You also like Serpico. We've established before me and you have different filmic tastes.

And how you can say Hackman is shit in Unforgiven is a joke frankly.
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Old 20-03-2010, 23:11   #54
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Cheers, Barno. I'll have a look what's cheap on amazon.
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Old 20-03-2010, 23:28   #55
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Try this, Dan. I've had it on my short-list for ages, but haven't gotten round to purchasing it. I read that the blu-ray transfer isn't all that on The Good, The Bad And The Ugly. Not sure on the rest, though.

I'm looking forward to the game. You can choose your persona, so I've already decided to make my character a cunt of the highest order, raping women and pillaging towns/farms. Should be a good craic.
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Old 20-03-2010, 23:41   #56
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Can't go wrong at that price like.

Apparently XBOXworld posted this article about the multiplayer, but it was taken down shortly after. No idea why, but it all sounds believable and pretty ace.

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We're cowboys at heart, not game journalists. We'd rather jump on the back of a horse, round up some bandits and then gallop back into town for a game of poker, then spend a warm night with a hooker, a tin bath by the fire and a bottle of bourbon. As it is, we get to write all day, then go to bed with a comic book and a mug of cocoa. It's not exactly a match for the cowboy lifestyle we were meant for.

As such, we've been itching to get some hands-on time with Rockstar's Western opus for months now, as it's about as close to living the Wild West dream as we're ever likely to get. So when the invite came through telling us that the first round of Red Dead Redemption multiplayer sessions were to take place at Rockstar's London offices, we naturally leapt at the chance.

In an international affair, we were pitted against games journos from all over Europe and were thrust straight into Red Dead's free-roam hub; the instruction not to shoot one another until we're given permission instantly goes out of the window. Like GTA, between multiplayer matches you're given the entire single-player map to explore, so pushing up on the d-pad to whistle for a horse is a good idea if you want to quickly get around the towns and homesteads dotted around Redemption's vast world. That being said, most of the time you're likely to find players just killing each other for shits and giggles. Kill an innocent non-playable pedestrian though, and you can expect to be hunted and executed by the law.



The opportunity to simply waste time messing around amongst the miles of desert and scrub is infinite, with random emergent events and the detailed animal ecology tossing up all manner of interesting distractions. But it's the host of game modes that provide the real meat of Red Dead's multiplayer and we got to check out four of them during our intensive hands-on play session.

Before we plunged into the competitive stuff, we start with a posse leader who sets a waypoint for the entire gang of sixteen players to follow. So saddling up and riding to a marked gang hideout where a group of bandits are holed up, we canter down the trail, taking care not to kick our horse to death. Upon arrival, a gunfight immediately breaks out, triggering even more undesirables to spill into the area from the surrounding ridge, which in turn leads to an ambush and an even busier, more frenetic gun battle.

It's great fun that eventually leads on to other criminal strongholds, such as an abandoned mansion where our foolhardy decision to sling several sticks of dynamite through the front door ends with us being sworn at by a French journo who gets caught in an errant explosion. Oops! As each mission ends, a statistics screen pops up giving you the lowdown on how well (or how poorly) you did, and as it happens, our dynamite-fuelled rampage pushes us to the top of the scoreboard. Ha! Take that France!



Back to the lobby area once more where activity descends into a sixteen-way fist fight, before it's time to sample 'Gang Shootout' - a straightforward Team Deathmatch that pits two warring factions head-to-head against one another. Lawmen, Miners, Rebeldes, Dutch's Gang and The American Army are some of the groups that feature, and each match begins with a standoff until there's only one man left standing. It's literally pistols at dawn, where the fastest gun wins and when we play the every-man-for-themselves Shootout later on, the action opens with all 16-players stood in a circle for a Mexican standoff that would make Quentin Tarantino cream in his pants.

Moving onto 'Gold Rush' - a game type that has you collecting and gathering bags of gold dotted around the map before depositing them into nearby chests to score a point - we start to get a feel for the game mechanics, pressing right bumper to gracefully slide into cover, dashing to green markers on the map to collect Deadeye pick-ups and hoarding as many weapons as we can from handy sparkling crates.

In single-player, Deadeye slows time, enabling you to paint red crosses on nearby enemies, and it works in much the same way in multiplayer, boosting accuracy without the aid of slow-motion. Weapons meanwhile, stay in your inventory (accessed via the left bumper and a twiddle of the right analogue stick) right until the end of the round, giving you a rather extensive cache of artillery to choose from, including numerous six-shooters, rifles, shotguns and projectiles like dynamite or throwing knives.



Finishing off with a bout of capture-the-flag, here called 'Hold Your Own' and featuring red and blue loot bags rather than flags, we get to blast a few riders off their horses with a huge cannon and even find time to line up a few headshots with a sniper rifle and then rush into the opposing team's base on horseback to grab the red flag and score a valuable point.

Actions like these grant XP, which persistently builds up throughout multiplayer, levelling your character up and enabling you to purchase new clothing and items to customise your badass bandito, sheriff or cowgirl. You're also able to acquire XP while free-roaming by executing special actions like killing a grizzly bear with a knife or shooting the hat off a wanted villain, for instance

Red Dead Redemption's single-player is shaping up to be unquestionably superb, but it's also heartening to see that a great deal of care and attention has gone into the multiplayer too. Rockstar has apparently learnt some valuable lessons from GTA IV's multiplayer, making the experience more focused, compartmentalised and therefore better suited to the 16-players that the game supports.

There's a clear, concerted effort that has been made in ensuring the multiplayer aspect of Red Dead Redemption is both meaningful and worth revisiting, and although there are still a few kinks to be ironed out, it's reason enough to make Redemption one of this year's most wanted games.

Red Dead Redemption is out May 18th and May 21st in North America and Europe respectively.
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Old 21-03-2010, 15:20   #57
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Shit I actually forgot this game had multiplayer, and let alone one as awesome-sounding as that. I think it's goodbye Fifa Clubs when this is released.

We'll have to form some sort of PESGaming Fag-tag Posse. Dan can be the prag-style character.

Also, I really hope the Pinkertons are in the game.
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"Now I absolutely despise the murderer Herzog. I tell him to his face that I want to see him perish like the llama he executed. He should be thrown to the crocodiles alive! An anaconda should throttle him slowly! The sting of a deadly spider should paralyze him! His brain should burst from the bite of the most poisonous of all snakes! Panthers shouldn't slit his throat open with their claws, that would be too good for him! No. Big red ants should piss in his eyes, eat his balls, penetrate his asshole, and eat his guts! He should get the plague! Syphilis! Malaria! Yellow fever! Leprosy! In vain. The more I wish the most horrible of deaths on him and treat him like the scum of the earth that he is, the less I can get rid of him!" - Kinski on Herzog
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Old 27-03-2010, 19:55   #58
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http://kotaku.com/5503477/red-dead-r...horse-murderer

Good preview, and makes my anticipation for the game only increase, especially the bit about the man being attacked by wolves =]
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Old 30-03-2010, 20:50   #59
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I was just thinking, is there going to be a rodeo in this game?
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Old 03-04-2010, 21:00   #60
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New trailer on the RDR site, i'll stick my neck out and say this will be the best free roam game so far. Eclipsing any GTA.
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