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#136 | ||||||||||
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A new system where the user determines the script which will determine the off the ball movement of just ONE midfielder. The script would be composed by various sequences, and the sequences would be triggered by simply pressing and fully releasing the L2 button; the L2 button would also determine the speed or duration of each sequence of the script, or in other words, the speed at which the target moves through space. By pressing the L2 button for the first time when you have possession of the ball, the selected midfield target will move from Point A to Point B: Point A to Point B would be the first sequence of the script, whereas the second sequence of the script would start at Point B and would culminate at Point C. The new system for off the ball movement could be named "Create a Script" or something else that sounds catchy. So the user goes to the team system, creates a script, and therefore creates the sequences of the script; Point A could literally be any space on the pitch, Point B could be any space on the pitch, Point C could be any space on the pitch, etc, etc. The right analog stick + the L1 button *when* not in possession of the ball: would determine the script that is currently in use. The right analog stick would offer space for a maximum of six scripts, the user would only be capable of changing the script just three times per half, and changing the script would only be possible when not in possession of the ball; therefore adding strength to the managerial or tactical aspect of the game. The user would determine the exact position where each sequence of the script begins and where each sequence of the script ends; the user would also determine the speed or duration of each sequence of the script, or in other words, the speed at which the target moves through space. This level of freedom would be possible by simply pressing and fully releasing the L2 button when in possession of the ball. Though of course. The defensive system would need to revolve around the same mechanic. And the dribbling system and man-marking system would also need to function around the same mechanic. And the overall result would fix the classic flaws of PES, which are AI Cheating and Cheap Exploits. There is absolutely no necessity to implement complicated controls in order to do simple and insubstantial things; instead, what PES and FIFA need is a simple control scheme in order to do simple but substantial things. A more comprehensive system in order to create more time and space on the pitch; currently, the game plays itself, the computer dictates the speed of the game, the computer dictates the script of the game, and the user simply passes the ball without really playing football. It would be easily possible for the user to determine the speed of the game and the script of the game, with a very simple and intuitive control scheme. The fact that PES10 offered something slightly similar, is more than enough evidence, of how good a footy sim could be if it was designed to function around user-made scripts that the user would manually dictate sequence by sequence, as opposed to com-made and com-dictated scripts.
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__________________ Why do people prefer to describe anarchy as "chaos" instead of as government without taxation? — Amateur ---------------------------------- |
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#137 | |||||||
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Does anyone know when any further info or videos about pes 2012 will come out - im dying to know, i just found an interview with jon murphy but it's nothing new - just talking about gameplay and not showing it
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#138 | ||||||||||
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Kick off and Player Manager look horrible compared to other games back in 1990, but they are still great games. So I suggest you start programming and worry about looks later. If you manage to pull off half of what you have explained in various threads around the forum it would be a kick ass game, regardless of graphics. I mean it, no mocking intended.
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#139 | ||||||||
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Sensible Soccer 2012? please...
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#140 | |||||||
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You are on fire ... last time I saw someone post this much it was on FVPA ...
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#141 | ||||||||
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What's FVPA Sminky? Sounds like a backyward amateur wrestling "club".
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To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. "I don't call him Alex, or Sir, or Mr... I call him Boss." - Jose Mourinho on Sir Alex Ferguson |
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#142 | |||||||
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Its Ryan Dunn's favourite site ... apparently ...
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#143 | ||||||||
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I think you mean was...
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To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. "I don't call him Alex, or Sir, or Mr... I call him Boss." - Jose Mourinho on Sir Alex Ferguson |
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#144 | |||||||
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![]() I mean, its the favourite site of Drink Driving Cadavers |
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#145 | |||||||||
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I heard that site is run by Nazi's, and is pretty elitist. Not sure why though....
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#146 | ||||||||
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sad the state of footy games since 08, i posted here years ago that sony london was reportedly working on "this is football". guess that never materialized..
for those wishing for a 2k game, dont think every sports game they make is amazing: at a time when american football game was not locked to ea, 2k was raping the madden franchise, so ea locked the nfl license to themselves. 2k answered back by locking the baseball (mlb) license to themselves, when at a time ea was building on a great baseball series. nowadays, 2k's baseball games suck balls. so be wary. my point i guess is? competition has to come in from as many people possible, no competition in nfl has made ea's madden a stale piece of shit, just as 2k's baseball game. which brings us to the football games; its just ea and konami and they cant get shit right, if you know about business, that when a market has a need that isnt being fulfilled by the products in it, virtually anybody can get in thru that hole in the market and exploit it, then overtaking the top spot. HEY GAME MAKERS, THE FOOTBALL GAME GENRE HAS BEEN IN A CRISIS FOR YEARS, THE WORLD OVER BUYS IT, THE MONEY IS THERE, LOOK AT EA WITH FIFA & THEIR CASH FLOW... GET IN THERE AND MAKE SOMETHING DAMN IT!!! |
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#147 | |||||||
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jkhjfgh
it is a shame that there arent any people employeed in ea or konami that actually have this extreme will to make the best football game there ever was, theyre just happy if they make just enough improvement to make the fanbase think they actually care for them
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#148 | |||||||
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this thread made me lol hard - at the same time it made me cry with grief... I like your style thread creator...
what has happened to the magnificent pro evolution soccer... I think the market's open for a fresh new football simulation game - only problem they'd have would be licensing - but who cares about having your team called Arsenal instead of North London Red |
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