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Use [] + R1 on gauge when really close to the keeper. This works really well on 1 on 1s when you dont have space to round keeper. You have to do it when the keeper is diving or just about to dive though. Use L1 and then square for long distance chips.
Use cancel, not 'super cancel'. They are effectively the same thing. When the ball is in the air you can cancel by pressing R2, meaning your player can move to the direction placed on d-pad/analogue. Use super cancel when ball is not in air
Nicely put. I'd like to add my favourite use of putting the defender onto a different course (not straight towards the ball, but ahead of where the attacker may potentially go next) in order to intercept.
Super Cancel asks the question on why is it neccesary? My answer to this would be that...
Yeah, the game has a steep learning curve. Super Cancel is quite hard to pull off at first because your used to holding other directions because you know where the player will automatically go. But it becomes really useful and I use at alot. I haven't mastered it. Just the more you use it the...
I believe that no matter how much PES you do you can always get better, even in defence. I'd like to ask you whether you do the following:
1. Do you use super cancel to get into positions that you wouldn't usually get into when your defender is lead towards the ball?
2. Do you use square...
1. 5vs.5
2. Coca-Cola Championship
3. Computer's free-kick ability improvement
4. Proper league mode involving buying players and getting into Europe
5. Make lay-off free-kick shots harder
6. Make offside goals more of a surprise by getting rid of the whistle
7. More replay contral, like...