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9 boots in we7i PS2

xing88

Registered User
Hi guys,

Firstly, apologies if this is posted in the wrong section.

I have Yogui's 9 boot pack and WEditor.

I can see all 9 boots in Weditor. Eg, Boot8 diadora and boot9 Lotto.

If I assign boot 8 to Keane and boot 9 to Shevchenko, when I run the newly patched game, the boots are nowhere to be seen. I can see boots 1-7 fine both in Weditor and also in the edit mode in the game itself.

Has anyone come across this before? Any advice would be greatly appreciated.
 

eddyedwards

Registered User
I've had the same problem mate. Any help or advice would be cool. Wondered whether maybe you have to import the data.afs, slpm and over.afs as I only imported the slpm and over.afs and it didn't work.
 

xing88

Registered User
If you are doing it the same way as me, i.e, you can see 8 & 9 in Weditor but not in the game, here's what you need to do. Assign the boots in Weditor, import data_x.asf, over.asf and that slpm file back into the bin file using CDmage.

You then need to go into the editing of the individual player on the game and select the bottom option in his appearence settings which sts it back to default.

Or, just make the changes, burn the CD and boot withouht an option file. Let me know how you get on. Am now going to try and import some faces!! Don't like me chances though!!!
 

GFK

Registered User
You cant see slot 8 and 9 ingame. You can only view them with WEditor and assign them with WEditor or with an Option file editor.
 
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