iosonocanadese
Registered User
1) Ah, so you're one of THOSE. You're the kind I hate playing against online. On FIFA, I bet you hold down the A and sprint buttons constantly while your opponent has the ball, and when you have it, you either constantly play through balls or just make huge, unstoppable 100-yard runs down the touchline with Cristiano Ronaldo, am I right? Least fun and least realistic way possible to play, but also the most effective by far.
There is always a way to cheat. No AI can be perfect. Running down the wing and cutting back worked in pre-Teamvision PES as well, as was noted earlier in the thread. I remember reading that this year's PES will implement some sort of player fatigue (can't recall the details) making it more difficult to use game-spoiling tactics like sprinting the length of the pitch. Hopefully it works.
2) Dude, FIFA is all scripting. That's the basis of the PES>FIFA argument. When people talk about FIFA not having the same variation in play as ISS/PES, this is what they're talking about. Playing FIFA you quickly develop patters for doing things because that's the way the AI works, and that's why it gets so boring so quickly. I agree when you say there's more scripting since PES '08 than in previous versions of the game, but your argument is a bit strange. Of course player movement is controlled by the computer. As of yet, man has not devised a game controller that provides a way for someone to control more than one player at a time. In FIFA the players stand around, in PES they move. If that's scripting, then it's the kind I like. As for the computer fouling, I agree that that's not kosher. Goalkeepers dropping balls is realistic. Hard shots are difficult to catch, and often you'll see even the best goalkeepers fumble a shot and then dive on it. Defenders running away from attackers? Are you sure you're not talking about FIFA? In FIFA CPU teammates are oblivious to each other. If you get past your man, nobody will come to help that defender out. In '09 they improved it a bit, now you can run un-opposed and once you get into the 18 yard box someone will leave their marker and come after you. I've yet to see an attacker randomly give up on a ball and have yet to see a defender randomly give a striker a clean route to goal. That's just my personal experience, though. I think PES '09 had some crippling issues, but AI wasn't one of them.
There is always a way to cheat. No AI can be perfect. Running down the wing and cutting back worked in pre-Teamvision PES as well, as was noted earlier in the thread. I remember reading that this year's PES will implement some sort of player fatigue (can't recall the details) making it more difficult to use game-spoiling tactics like sprinting the length of the pitch. Hopefully it works.
2) Dude, FIFA is all scripting. That's the basis of the PES>FIFA argument. When people talk about FIFA not having the same variation in play as ISS/PES, this is what they're talking about. Playing FIFA you quickly develop patters for doing things because that's the way the AI works, and that's why it gets so boring so quickly. I agree when you say there's more scripting since PES '08 than in previous versions of the game, but your argument is a bit strange. Of course player movement is controlled by the computer. As of yet, man has not devised a game controller that provides a way for someone to control more than one player at a time. In FIFA the players stand around, in PES they move. If that's scripting, then it's the kind I like. As for the computer fouling, I agree that that's not kosher. Goalkeepers dropping balls is realistic. Hard shots are difficult to catch, and often you'll see even the best goalkeepers fumble a shot and then dive on it. Defenders running away from attackers? Are you sure you're not talking about FIFA? In FIFA CPU teammates are oblivious to each other. If you get past your man, nobody will come to help that defender out. In '09 they improved it a bit, now you can run un-opposed and once you get into the 18 yard box someone will leave their marker and come after you. I've yet to see an attacker randomly give up on a ball and have yet to see a defender randomly give a striker a clean route to goal. That's just my personal experience, though. I think PES '09 had some crippling issues, but AI wasn't one of them.