Right I think what I will do is talk about each of those two stats individually and then how we can implement them into Rivaldo.
Firstly technique. When trying to recreate any technically gifted player this is probably one of the most important stats to get right, and it has several effects ingame. To start off, as I am sure you already know it is an indicator of a players first touch. It has two main implications on the first touch; 1) the actual STANDARD of the first touch, whether they can keep the ball close, trap it accurately, turn with the first touch. 2) It also has effects on the NUMBER of touches a player needs to get the ball under control. So you are going to find with a player with a rating of say 63, that not only is his first touch poor, but you will often see him take two or maybe three touches to get the ball fully under control, and only THEN can he move on. In comparison a player with a value of 93 is going to be able to take a stunning first touch where the ball is instantly under control and he can progress with play.
So first touch is the most obvious thing effected by technique. The next thing it has an effect on is tricks and skills, e.g. stepovers, feints. First thing of relevance is that it improves the ACCURACY of tricks. So if a player with a rating of 64 for technique trys to do a stepover, you might find he treads on the ball, leaves it behind, and generally finds it much harder to achieve an accurate trick. (Most obvious thing which you have probably noticed is when a player trys to do the piroette thing and leaves the ball behind. Thats a player with a low technique rating.) Not only does it affect the accuracy of the trick, but it effects the speed with which the trick is performed at. So a player with a technique of 94 is not only going to be able to perform extremely accurate tricks but they will be performed at a much greater speed. The stepovers will be quicker and more confusing, body feints will be almost instant. These are the two implications that technique has on tricks.
There are two more things which technique effects. Firstly lets talk about direct passes. If a player has a low technique rating, say 63, you will find that if he attempts to play a pass first time, with no touch, then the pass will be much less accurate and probably slower as well. In short, the technique rating effects the quality of an attempted first time pass. Players with a higher rating will able to perform first time passes with much greater accuracy and speed than a player with a low accuracy.
The final thing I want to discuss about technique is the effect it has on a players chip shots. Firstly it effects the ability of the player to make the ball dip during a chip shot. If a player has a low technique value he is going to find it much harder to get the ball to fall after getting it up in the air. Players with high technique ratings will need less space to get the ball to dip, and henceforth improve the quality of their chip shots. Lastly it has a general impact on the accuracy of chip shots. So you will find that people with higher technique will able to produce more accurate chip shots. and the quality will generally be better.
I will talk about shot technique later as I want you to be able to digest this properly and make sure you understand it. Plus Im very tired!:laugh: