lukasedam7
New Member
Hi guys. I created a face in Blender that I'm really satisfied with, but in the process of modelling it, I messed up the neck part of the models. I tried to fix it, but didn't make it any better, unfortunately. So the problem is that when the character turn his head left or right in-game, there are holes and/or protrusions in the side and back neck area. I REALLY would appreciate if someone would be willing to fix this for me, because I'm very happy with the face I've modelled/textured and am just struggling with this final issue. I can post screenshots and upload the .cpk if someone wants to help. Thanks 