Hi everybody, new member to the forum...
I would like to discuss the new Transfer Budget and Salary Budget in Master League to see what experiences other players have had with it.
I excitedly got PES after work a month or so after release, updated all unofficial kits and included my beloved York City in the Championship, and prepared to face Master League mode (with the PES default players for added challenge).
For the first 2 or 3 seasons I found the new budgeting system excellent and a more realistic way to approach the game. Making shrewd decisions, thinking every transfer offer through against money offered, the players salary ect... and the same when buying players. Weighing up the pros and cons of signing players on loan.
It was a very enjoyable experience. In the first season I snatched promotion to the Premier League, followed by a narrow 7th placed finish to gain entry to the Europa League.
So my initial reception to the new budget system was very very positive... however, I have just finished the 2022/2023 season, on superstar, no.1 rated club, won champions league, premier league and the F.A Cup but I find myself with 16 players, a transfer budget of £286,000,000 but a salary budget of -£49,300,000.
Now this has been a problem which has gradually got worse over the past 3 seasons or so... I found myself with a very strong core squad of players and 7 substitutes. But as their stats hit the 90 mark, and my subs stats hit around the 85-89 mark, their contract demands went through the roof also (which is a fair reflection of real life). But yet the money that I would receive at the end of every season would stay consistent (roughly +£6,000,000 to my wage budget). So despite going from Europa League and rank 150 in the world, to world beaters and rank 1 in the world, this has not been reflected. After selling 2 high earning players to balance the books (putting myself down to the minimum 16 players), contracts were extended automatically throwing me back into negative wage funds, and unable to sign any players despite possessing £200,000,000+ in the transfer budget.
One way this could be fixed would be to implement a slider option whereby you can decrease transfer budget to increase salary budget (I believe FIFA has this system in place also). The past 2/3 seasons have been somewhat ruined as I have unable to add or remove any players from my squad because of this and it has grown somewhat frustrating.
This post has turned much longer than anticipated but I must also address the (frankly broken) transfer system itself. The transfer system seams to operate at both ends of the spectrum for unrealistic and plainly unfair transfer system. On the one hand in my second season I was able to Loan M. Rashford for a couple of million and then sign him for around £12.5 million (a transfer which would be ludicrous now). But at the other end I have found that teams will offer you a pittance of money for a player 95% of the time, yet expect so much in return if you bid for one of their players.
The best 2 examples I can think of this is when I signed Donnarumma from AC Milan, this transfer itself took nearly a full season to negotiate to get what I deemed a fair price and contract length. In the end, a young Donnarumma rated 85 cost me £48,000,000 and signed for 2.5 years. Since signing the goalkeeper, I consistently have offers ranging from £20,000,000 - £28,000,000 even as his rating has climbed to 94, and has been tied down to a long contract.
Secondly, I always create an English second striker (SS), and start him at age 16, and rated 75. He is now rated 92, and has a team role of Legend. Again, offers regularly come in and I thought they were a little bit fairer now. They usually are between £40,000,000 to £60,000,000. However, frustrated by my teams predicament and fancying a new challenge, I left to go to Real Madrid where they had a substantial wage and transfer budget. I bid for this player (who incidentally had a £51,000,000 bid shortly before I left), and I had the message saying there had been an update in negotiations, I thought excellent, can't be too bad......... £360,000,000. With a 10% chance of decreasing transfer fee.
I have found this all the time with PES 2017, teams will bid around or even sometimes under Market Value for a player, even if he's been playing brilliantly, scoring, getting high ratings ect. Yet shoe on the other foot they have ridiculous demands. On a side-note, I have found some player development with my players to be somewhat ridiculous... If any body cares enough I could post a screenshot to show my player ratings. Case in point is C. Humphreys, signed as a free agent at 18 in my first season, rated 72 I believe, now 95 rated...
Again, this post has gone on way longer than intended... although I only signed up as I felt compelled to express my feelings. I love PES and Master League, don't get me wrong but just a few frustrations have crept in.
If you've managed to read this far I'd be interested to know your opinions and experiences.
Thanks!!
I would like to discuss the new Transfer Budget and Salary Budget in Master League to see what experiences other players have had with it.
I excitedly got PES after work a month or so after release, updated all unofficial kits and included my beloved York City in the Championship, and prepared to face Master League mode (with the PES default players for added challenge).
For the first 2 or 3 seasons I found the new budgeting system excellent and a more realistic way to approach the game. Making shrewd decisions, thinking every transfer offer through against money offered, the players salary ect... and the same when buying players. Weighing up the pros and cons of signing players on loan.
It was a very enjoyable experience. In the first season I snatched promotion to the Premier League, followed by a narrow 7th placed finish to gain entry to the Europa League.
So my initial reception to the new budget system was very very positive... however, I have just finished the 2022/2023 season, on superstar, no.1 rated club, won champions league, premier league and the F.A Cup but I find myself with 16 players, a transfer budget of £286,000,000 but a salary budget of -£49,300,000.
Now this has been a problem which has gradually got worse over the past 3 seasons or so... I found myself with a very strong core squad of players and 7 substitutes. But as their stats hit the 90 mark, and my subs stats hit around the 85-89 mark, their contract demands went through the roof also (which is a fair reflection of real life). But yet the money that I would receive at the end of every season would stay consistent (roughly +£6,000,000 to my wage budget). So despite going from Europa League and rank 150 in the world, to world beaters and rank 1 in the world, this has not been reflected. After selling 2 high earning players to balance the books (putting myself down to the minimum 16 players), contracts were extended automatically throwing me back into negative wage funds, and unable to sign any players despite possessing £200,000,000+ in the transfer budget.
One way this could be fixed would be to implement a slider option whereby you can decrease transfer budget to increase salary budget (I believe FIFA has this system in place also). The past 2/3 seasons have been somewhat ruined as I have unable to add or remove any players from my squad because of this and it has grown somewhat frustrating.
This post has turned much longer than anticipated but I must also address the (frankly broken) transfer system itself. The transfer system seams to operate at both ends of the spectrum for unrealistic and plainly unfair transfer system. On the one hand in my second season I was able to Loan M. Rashford for a couple of million and then sign him for around £12.5 million (a transfer which would be ludicrous now). But at the other end I have found that teams will offer you a pittance of money for a player 95% of the time, yet expect so much in return if you bid for one of their players.
The best 2 examples I can think of this is when I signed Donnarumma from AC Milan, this transfer itself took nearly a full season to negotiate to get what I deemed a fair price and contract length. In the end, a young Donnarumma rated 85 cost me £48,000,000 and signed for 2.5 years. Since signing the goalkeeper, I consistently have offers ranging from £20,000,000 - £28,000,000 even as his rating has climbed to 94, and has been tied down to a long contract.
Secondly, I always create an English second striker (SS), and start him at age 16, and rated 75. He is now rated 92, and has a team role of Legend. Again, offers regularly come in and I thought they were a little bit fairer now. They usually are between £40,000,000 to £60,000,000. However, frustrated by my teams predicament and fancying a new challenge, I left to go to Real Madrid where they had a substantial wage and transfer budget. I bid for this player (who incidentally had a £51,000,000 bid shortly before I left), and I had the message saying there had been an update in negotiations, I thought excellent, can't be too bad......... £360,000,000. With a 10% chance of decreasing transfer fee.
I have found this all the time with PES 2017, teams will bid around or even sometimes under Market Value for a player, even if he's been playing brilliantly, scoring, getting high ratings ect. Yet shoe on the other foot they have ridiculous demands. On a side-note, I have found some player development with my players to be somewhat ridiculous... If any body cares enough I could post a screenshot to show my player ratings. Case in point is C. Humphreys, signed as a free agent at 18 in my first season, rated 72 I believe, now 95 rated...
Again, this post has gone on way longer than intended... although I only signed up as I felt compelled to express my feelings. I love PES and Master League, don't get me wrong but just a few frustrations have crept in.
If you've managed to read this far I'd be interested to know your opinions and experiences.
Thanks!!