Amateur
Registered User
Dear Konami,
Why did you eliminated the L2 STRATEGIES which could be used without the necessity of pausing the game?
I was looking forwards to PES11, but this decision has disappointed me very much; I strongly disagree with the direction in which PES11 is taking things.
Football is first and foremost, a tactical game, when you have a video game which is played from a wide view perspective.... you need to have an on-the-fly strategies system.
The L2 STRATEGIES that PES10 used were outdated and needed to be replaced, but the fact that you replaced the L2 STRATEGIES with an impractical system which requires you to pause the game....
Has convinced me, that perhaps, I over-estimated your ability; I do not like the new PES11 because it has no depth were it matters the most, I feel Konami has replaced the substantial for the superficial, and I'm just one disappointed fan, I'm sorry to say.
Perhaps I have outgrown football gaming, I was expecting more substance were it matters, considering the potential of current gen consoles like the PS3; but clearly, PES is heading in a "fun" and superficial direction.
You have lost a long time fan with PES11, I cannot play a Football Simulation without on-the-fly strategies, it feels too automatic and scripted without on-the-fly strategies; and at the end of the day, why play a video game which will insult your intelligence as opposed to entertain your intellect?
PES 2011,
A game that was marketed as "engineered for freedom" and yet, it has so much freedom, that it does not allows me to dictate formation changes without the necessity of pausing the game: it insults my intelligence.
If I could do it in PES10? Why is it that I cannot do it in PES11? Surely, it contradicts the whole idea of "freedom".
With PES10, I could dictate my own script without the necessity of pausing the game; with PES11, I am forced to follow a COM dictated script.
It's funny, because by taking the L2 STRATEGIES concept which PES10 used, and breaking it and replacing it with something more simple, more accessible, and more versatile: that would have been brilliant.
But instead, Konami replaced the L2 STRATEGIES with a new tactical system which requires the user to pause the game; it is an impractical and outdated system, because it forces the user into pausing the game, thus making it a predictable strategy which will interfere with the action and flow of the game.
You improve one area of the game WITHOUT actually replacing the concept by which everything revolves, and consequently, the core issues will automatically transfer themselves from one area to another; unfortunately, the area that took the blow this time.... was the very feature that kept me interested in PES games.
If this is "engineered for freedom" -- then I do not want the "freedom" that you are selling to me: the inability of dictating formation tweaks without pausing the game... is not freedom.
Despite its many limitations, with PES10, the L2 STRATEGIES gave me the alternative, the choice, of playing Football; on the other hand, with PES11, despite the progress in terms of passing, I cannot play Football when I play PES11: it is restricted by a superficial and automatic concept.
PES 2011: "engineered for freedom"
An obvious wide view perspective ping pong game, where the very essence of football is neglected, and replaced with cheap tricks and thrills.
Clearly, PES11 is not for me.
Why did you eliminated the L2 STRATEGIES which could be used without the necessity of pausing the game?
I was looking forwards to PES11, but this decision has disappointed me very much; I strongly disagree with the direction in which PES11 is taking things.
Football is first and foremost, a tactical game, when you have a video game which is played from a wide view perspective.... you need to have an on-the-fly strategies system.
The L2 STRATEGIES that PES10 used were outdated and needed to be replaced, but the fact that you replaced the L2 STRATEGIES with an impractical system which requires you to pause the game....
Has convinced me, that perhaps, I over-estimated your ability; I do not like the new PES11 because it has no depth were it matters the most, I feel Konami has replaced the substantial for the superficial, and I'm just one disappointed fan, I'm sorry to say.
Perhaps I have outgrown football gaming, I was expecting more substance were it matters, considering the potential of current gen consoles like the PS3; but clearly, PES is heading in a "fun" and superficial direction.
You have lost a long time fan with PES11, I cannot play a Football Simulation without on-the-fly strategies, it feels too automatic and scripted without on-the-fly strategies; and at the end of the day, why play a video game which will insult your intelligence as opposed to entertain your intellect?
PES 2011,
A game that was marketed as "engineered for freedom" and yet, it has so much freedom, that it does not allows me to dictate formation changes without the necessity of pausing the game: it insults my intelligence.
If I could do it in PES10? Why is it that I cannot do it in PES11? Surely, it contradicts the whole idea of "freedom".
With PES10, I could dictate my own script without the necessity of pausing the game; with PES11, I am forced to follow a COM dictated script.
It's funny, because by taking the L2 STRATEGIES concept which PES10 used, and breaking it and replacing it with something more simple, more accessible, and more versatile: that would have been brilliant.
But instead, Konami replaced the L2 STRATEGIES with a new tactical system which requires the user to pause the game; it is an impractical and outdated system, because it forces the user into pausing the game, thus making it a predictable strategy which will interfere with the action and flow of the game.
You improve one area of the game WITHOUT actually replacing the concept by which everything revolves, and consequently, the core issues will automatically transfer themselves from one area to another; unfortunately, the area that took the blow this time.... was the very feature that kept me interested in PES games.
If this is "engineered for freedom" -- then I do not want the "freedom" that you are selling to me: the inability of dictating formation tweaks without pausing the game... is not freedom.
Despite its many limitations, with PES10, the L2 STRATEGIES gave me the alternative, the choice, of playing Football; on the other hand, with PES11, despite the progress in terms of passing, I cannot play Football when I play PES11: it is restricted by a superficial and automatic concept.
PES 2011: "engineered for freedom"
An obvious wide view perspective ping pong game, where the very essence of football is neglected, and replaced with cheap tricks and thrills.
Clearly, PES11 is not for me.