I will bring out all the faces Cap made.
All the faces will be in the first post.
(No Oedit)
http://www.savefile.com/files.php?fid=6348446
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http://www.savefile.com/files.php?fid=7867350
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Download soon...
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http://www.savefile.com/files.php?fid=3724529
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http://www.savefile.com/files.php?fid=8740033
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http://www.savefile.com/files.php?fid=2373276
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http://www.savefile.com/files.php?fid=3376109
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http://www.savefile.com/files.php?fid=5465670
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Apply them with GameGraphicStudio
1. first open the .bin, you see to faces at the bottom. (Be sure to put the mode on BGR or else the faces will turn blue in the game)
2. Drag the left one of the faces into the middle
3. Now open your 0_tekst.afs
4. Find the face you would like to replace (faces start around 1900 at WE10)
5. You will see 2 faces again
6. Now drag your face from the middle on the left one.
Now do the same with the right one
Thanks to 2fast_2furious for telling me the best way to do this
1.Open GameGraphicStudio
Now if you want to insert stekeleburg that means you have to overwrite another face because his face doesn't excists.
2.Make a choise and remember the number.
3.Now open DKZ studio find the number in the 0_TEXT.afs
(it has to be a .str file)
4.now right click and choose import.
5. A screen will open so that you can pick a file
6.Put the mode on 'All files *.*'
7. now find your stekeleburg .bin and open it.
8 after you applied all the faces you want save as a new 0_TEXT.afs and replace the one in your WE10 folder with the new 0_TEXT.afs
9. Now do the same with the hair
(if you are replacing a face that already excists like adriano, overwrite the default face, the same way
Cap brings out packs,
So come look often If there is something new
ALL FACES ARE MADE BY CAP
THANK HIM, NOT ME
All the faces will be in the first post.
(No Oedit)

http://www.savefile.com/files.php?fid=6348446
----------------------------------------------------------------------------

http://www.savefile.com/files.php?fid=7867350
----------------------------------------------------------------------------

Download soon...
----------------------------------------------------------------------------

http://www.savefile.com/files.php?fid=3724529
----------------------------------------------------------------------------

http://www.savefile.com/files.php?fid=8740033
----------------------------------------------------------------------------

http://www.savefile.com/files.php?fid=2373276
----------------------------------------------------------------------------

http://www.savefile.com/files.php?fid=3376109
----------------------------------------------------------------------------

http://www.savefile.com/files.php?fid=5465670
----------------------------------------------------------------------------
Apply them with GameGraphicStudio
1. first open the .bin, you see to faces at the bottom. (Be sure to put the mode on BGR or else the faces will turn blue in the game)
2. Drag the left one of the faces into the middle
3. Now open your 0_tekst.afs
4. Find the face you would like to replace (faces start around 1900 at WE10)
5. You will see 2 faces again
6. Now drag your face from the middle on the left one.
Now do the same with the right one
Thanks to 2fast_2furious for telling me the best way to do this
1.Open GameGraphicStudio
Now if you want to insert stekeleburg that means you have to overwrite another face because his face doesn't excists.
2.Make a choise and remember the number.
3.Now open DKZ studio find the number in the 0_TEXT.afs
(it has to be a .str file)
4.now right click and choose import.
5. A screen will open so that you can pick a file
6.Put the mode on 'All files *.*'

7. now find your stekeleburg .bin and open it.
8 after you applied all the faces you want save as a new 0_TEXT.afs and replace the one in your WE10 folder with the new 0_TEXT.afs
9. Now do the same with the hair
(if you are replacing a face that already excists like adriano, overwrite the default face, the same way
Cap brings out packs,
So come look often If there is something new
ALL FACES ARE MADE BY CAP
THANK HIM, NOT ME