dobisskill said:
i got as far as extracting the bin files from the O_SOUND.AFS using dkz studio but couldnt extract any files from the bin file. :no:
Required tools DkZ Studio v0.92b which includes a Zlib Editor.
(optional standalone Zlib Editor comes packed with WE10 DB Editor)
Open WE10's
0_TEXT.AFS file with DkZ Studio, extract
the following bin files to a folder in your hard drive...
unknow_00035.bin
unknow_00036.bin
unknow_00037.bin
unknow_00038.bin
Once above is done click DkZ Studio's '
Tool' tab, in it's drop
down menu select & click '
Zlib Editor (Compressed Files Editor)'.
(or press & hold the 'Ctrl' key followed by the 'Z' key = Ctrl+Z)
Zlib Editor v2.5 will open, in it's window click 'File' tab,
in drop down menu select & click 'Open', browser window appears;
use it to locate and open your extracted bin files...
1a. Open; 'unknow_00035.bin'
Zlib will show you the contents of the opened file,
in this case 'unknow_00035.bin' contains 7 other .bin files;
unknow_000.bin
unknow_001.bin
unknow_002.bin
unknow_003.bin
unknow_004.bin
unknow_005.bin
unknow_006.bin
1b. Click Zlib's 'Edit' tab, in drop down menu select & click 'Export All Files',
a browser window opens, use to save the files to a folder in your hd.
1c. Go to the folder you just extracted the 7 files to, we need to
do a couple of things with these files before we can carry on...
1d.
Delete 'unknow_005.bin' and '
unknow_006.bin '.
Not required.
1e. Rename the remaining files as follows;
unknow_000.bin >
unknow_00035.bin_000
unknow_001.bin>
unknow_00035.bin_001
unknow_002.bin >
unknow_00035.bin_002
unknow_003.bin >
unknow_00035.bin_003
unknow_004.bin >
unknow_00035.bin_004
-----------------------------------------------------------------
2a. Back to Zlib Editor;
2b. Open; 'unknow_00036.bin'
Zlib will show you the contents of the opened file,
in this case 'unknow_00036.bin' contains 3 other .bin files;
unknow_000.bin
unknow_001.bin
unknow_002.bin
2c. Click Zlib's 'Edit' tab, in drop down menu select & click 'Export All Files',
a browser window opens, use to save the files to a folder in your hd.
(If you followed steps
1a to
1e correctly you may extract these 3 files
to the folder where you extracted & renamed the other bin files)
2d. Go to the folder you just extracted the 3 files to,
rename each of the files as follows;
unknow_000.bin >
unknow_00036.bin_000
unknow_001.bin >
unknow_00036.bin_001
unknow_002.bin >
unknow_00036.bin_002
-----------------------------------------------------------------
3a. Back to Zlib Editor;
3b. Open; 'unknow_00037.bin'
Zlib will show you the contents of the opened file,
in this case 'unknow_00036.bin' contains 9 other .bin files;
unknow_000.bin
unknow_001.bin
unknow_002.bin
unknow_003.bin
unknow_004.bin
unknow_005.bin
unknow_006.bin
unknow_007.bin
unknow_008.bin
3c. You only need one of the bin files this time so...
on Zlib's main window right-click 'unknow_001.bin',
in drop down menu select & click 'Extract File', a browser
window opens, use to save the file to a folder in your hd.
(If you followed steps
1a to
2d correctly you may extract this file
to the folder where you extracted & renamed the other bin files)
3d. Go to the folder you just extracted the file to,
rename the file as follows;
unknow_001.bin >
unknow_00037.bin_001
----------------------------------------------------------
Close Zlib Editor & DkZ Studio.
----------------------------------------------------------
4a. Copy 'unknow_00038.bin' and Paste to the folder with all the
recently renamed files. (This file does not require any modification.)
4b. Copy your WE10's 'SLPM 66374' file and paste to the folder with all
the recently renamed files. (This file does not require any modification.)
You now have all the files required to run WE10 DB Editor
and all nice and neat in the same folder....
Note: 'OffsetNomi.dat' file comes with WE10 DB Editor.
Do not use the save .ini option (WE10 DB Editor - Files window, bottom left)