zwergenking said:
I have a question
I have bootpack for Pes4!Can use it for We8LiveWare and is it compatibly to your patch???
please answer fast
sven
you can put bootpacks into the gangsta ole mix version o we8le:-
Inserting Bootpack:
Hi all, I have figured out finally how to insert a bootpack. What you will need is Sykesy's bootpack guide. Anyway, go through the bootpack guide and create the spike_ee_tex and spike_gs_tex files. If you have trouble obtaining these files, just try to download a bootpack for WE8 or PES4. This is because you won't be able to extract the bootpack from the current version (well it's a pretty big mess).
What you will need after is a copy of WE Graphic Studio. Instead of extracting the AFS from the ISO (I can't even do that with Apache), just open the ISO within WE Graphic Studio. After that, click on 0_text.afs. It will ask if you want to create imaginary subfolders or something like that. Click yes.
Now, you'll see divisions of folders from 0-100, etc. The files containing the boots are located in the folder that start at 3600. Basically, open up the 3600 folder and scroll down a few files until you see the bootpack. Instead of inserting BMPs one by one, just right click the file of the bootpack and import over (and import the spike_ee_tex over the file containing the palette). Then, scroll down a few more files to find the second boot file and import over as well.
If for whatever reason you have troubles with importing (like the window doesn't come up to select the file on your hard drive), try "importing whole folder/files..." option first. It'll bring up the window. Close that window and then try the singular "import file over this one". The window should pop up. It didn't for me at first.
Hope this helps.
this was first posted by art_2k over evo-web.co.uk i think. NOT by me. It works though, ive put loads of bootpacks in using this method and they are all fine