I have a question concerning face scans.
Once I have created and imported a face I want to use, once it is saved and applied to a player, the resolution of the final outcome is a dramatic decrease in quality (blurry, not lifelike) compared to how it looks when being applied (Sharp and realistic) in preview mode.
Can anyone work out why this is happening! Cheers!
Once I have created and imported a face I want to use, once it is saved and applied to a player, the resolution of the final outcome is a dramatic decrease in quality (blurry, not lifelike) compared to how it looks when being applied (Sharp and realistic) in preview mode.
Can anyone work out why this is happening! Cheers!