I am not saying that tactics are the sole problem. I am saying that we look at everything that could be contributing to the problem.
As for different games having different outcomes tactics play out differently with different players. Its like opera, performances of the actors matter a lot.
I get what you're saying and would agree if the pattern was completely randomized, sadly I don't think it is.
What is consistent is that when the difficulty moves up the playing options and user-orientated outcomes (I.e. your controls, their outcomes and the behaviour of your players) can change dramatically for (usually large) periods of time during the game
For example, when this happens, you can be sure that when you enter the opponents half with the ball your passing options/support suddenly dry up and you are forced backwards, out to the wing or into a corner and eventually you will lose the ball, furthermore you will be forced to make the same choices again and again (as L1+R-stick will momentarily not work or the player who is supposed to make a run doesn't bother).
To add to this the shooting will change so where I was hitting shots from everywhere with depth and power in the Easy game suddenly my shots will have much less power and any that aren't hit low tend to 'float' more in the air than normal, it's almost as if it's a completely different shooting system.
My defence to will suddenly begin to get sloppy and weird sudden changes will happen all over the pitch (players slipping, running into each other, momentarily not move for the ball etc etc).
So why is this?
Why in one game can my controls (and players) be/feel sharp and consistent then in the next game sluggish and inconsistent, all things equal (except difficulty)?
Surely that's not right, does anyone feel the same here? (I am talking MyClub btw). Surely some of you have at times during games suddenly thought "jeez what's happened to my passing?", "why aren't any of my players supporting me?" or "why are my shots suddenly so crap?" barring the other 'weird' stuff that happens to players you get the picture.
This seems to be how the increase in difficulty is implemented. By forcing limitations upon you and not actually allowing you to operate under the same conditions as the Easier level. So essentially the actual difficulty stays the same but for large periods of the game the controls will become extremely dulled and outside (or unexplained) forces will seem to have a negative impact on the behaviour of my players.
So this brings me to strategy... when this happens am I supposed to change tactics? Is it a signal for me to make changes otherwise I am likely to concede? I'm trying to understand that perhaps this is Konami's way of saying "You must make a change to nullify this condition" - is that where the tactical element comes into the game? Perhaps it does, what is your opinion on the matter.
I think people who play MyClub at professional or above will have noticed at some point their team performing in a strange manner at times and the behaviour of their team and the opposition as very questionable and grossly unfair, and could perhaps, like me, feel that it was outside of their control. Which is why I would love to hear some feedback from high experienced MyClub players. I want to know what their views are on those moments they concede very dubious goals.