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Meaning of player ratings

freestyle

Registered User
Hi Guys,

I've always wanted to know what some stats mean. Obviously dribble speed, top speed, and attack are self-explanatory, but how 'bout:

Response
Condition
Technique
Mentality

Thanks
 

chilipeppers

Registered User
freestyle said:
Hi Guys,

I've always wanted to know what some stats mean. Obviously dribble speed, top speed, and attack are self-explanatory, but how 'bout:

Response
Condition
Technique
Mentality

Thanks

Response is how well the player tracks air balls
Condition is how much fatigue the player accumlates game to game
Technique deals with how well a player's first touch is and how many touches it takes to get under control, also helps with volleys, also players with higher technique pull moves off better
Mentality is how they work when they are tired, a 99 mentality person will run (even if not as fast) for the whole time even if their bar is on zero. A 58 mentality is a player that stops working when they get tired.

Hope this helps
 

Huw

PESInsight Legend
Response is their reactions ie a player with good response will react quicker to a loose ball than one with a lower response stat, maybe even intercepting passes etc
 

chilipeppers

Registered User
huw140269 said:
Response is their reactions ie a player with good response will react quicker to a loose ball than one with a lower response stat, maybe even intercepting passes etc

oh my bad, didn't realize that
 

Ko_nami

Registered User
chilipeppers said:
Mentality is how they work when they are tired, a 99 mentality person will run (even if not as fast) for the whole time even if their bar is on zero. A 58 mentality is a player that stops working when they get tired.

First time I've heard of this. :shocking:

I always believed that Mentality was a redundant statistic used often in Pro Evo. Much like the Aggression stat - what does that achieve?
 

Krook

Ex-Classic Creator
Ko_nami said:
I always believed that Mentality was a redundant statistic used often in Pro Evo.

Well other than what has already been said, mentality is a important stat. If the opponents to the player are winning then the player ups their game and will play better to try and get back into the game.

For a brief description of each attribute, go into edit mode and highlight the stat you want to know more on.
 
Agression is how much they push forward and attack
say like Roberto Carlos is a DF but he has a lot of agression cos he runs forward and attacks all the time
 

Ko_nami

Registered User
pes_godfather said:
Agression is how much they push forward and attack
say like Roberto Carlos is a DF but he has a lot of agression cos he runs forward and attacks all the time

That doesn't make any sense. :no:

When I hear the word "Aggression", I'm thinking of the likes of Roy Keane. :erm:

What you're saying is, Aggression in Pro Evo is simply how eager a player is at going forward. Am I right?

If that's true then what the hell does the Attack statistic do? :unsure:
 

GuyP

Formerly known as Villene
Riddle me this,

Describe how the following players work;

A - Top Speed : 99, Dribble Speed : 50
B - Top Speed : 50, Dribble Speed : 99
 

chilipeppers

Registered User
villene said:
Riddle me this,

Describe how the following players work;

A - Top Speed : 99, Dribble Speed : 50
B - Top Speed : 50, Dribble Speed : 99


I don't know about the exact numbers, but off the ball player A runs at 99 speed, with the ball he runs at 1/2 speed (50). When player B doesn't have the ball he runs at 50 speed, when he has the ball he runs at 50 speed.

Aggression is their tendancy to go forward, so if you want a holding midfielder get someone in the low 60's-50's like Makelele. If you want an offensive minded fullback like Cicinho/R Carlos they will have a higher Attack/Defense ratio and aggression stat. Try giving a player 50 aggression at fullback, then the next game give him 99 aggression and see how he plays different. I am not sure but the Attack/Defense ratio shows where they usually are on the pitch for their position, but aggresion makes the players come forward when their team has the ball. The only example I can think of is R Carlos in the Champions League classic in 2003 against Man U where he was in the backline and Madrid held the ball for a while, he came running up and got right into the play and got an assist.

I am not sure of this but say your Fullback has an attack/defense ratio of 60/70 and his aggresion is 85, he will sit in the back for almost the whole game and only come forward when his team has maintained ball control. Usually their ratios seem to be coinciding with their aggresion. If you want to know more you can PM bagrunnell or check out his thread on editted players and read his reviews of them, thats how I made sense of all the stat. BTW his players are freakishly accurate, try out Gary Neville and tell me he doesn't play EXACTLY the way he does in real life, sitting behind the right midfielder. http://www.pesinsight.com/showthread.php?t=38584&highlight=complete+editing

Balance is basically strength.
 

Ko_nami

Registered User
villene said:
Riddle me this,

Describe how the following players work;

A - Top Speed : 99, Dribble Speed : 50
B - Top Speed : 50, Dribble Speed : 99

A - This player has blistering pace (without the ball) but is a very, very slow dribbler.

B - This player isn't the quickest but has a great turn of pace when with the ball.

What do you think? Accurate description?
 

GuyP

Formerly known as Villene
So which is the faster with the ball...i'd assume they are the same.

One is going at 50% of 99 (100) while the other at 99% (100%) of 50. Is that right.
 

Ko_nami

Registered User
villene said:
So which is the faster with the ball...i'd assume they are the same.

One is going at 50% of 99 (100) while the other at 99% (100%) of 50. Is that right.

Technically, they're exactly the same.

But I personally think Player A would be more useful than Player B. I think that Player A, because of his blistering speed, can move into some great positions off the ball which is a great attribute for a goalpoaching striker if you ask me.
 

Stormrider

Registered User
villene said:
Riddle me this,

Describe how the following players work;

A - Top Speed : 99, Dribble Speed : 50
B - Top Speed : 50, Dribble Speed : 99

Player A fast without ball, very slow with ball. Player B is always slow. Max dribble speed but he can only go as fast as his top speed + acceleration. Player A is more useful. But the important stat is dribble accuracy. Player B can be slow but with good dribble accuracy he's the better player.

Ko_nami said:
That doesn't make any sense. :no:

When I hear the word "Aggression", I'm thinking of the likes of Roy Keane. :erm:

What you're saying is, Aggression in Pro Evo is simply how eager a player is at going forward. Am I right?

If that's true then what the hell does the Attack statistic do? :unsure:

Aggression: frequency in which a player will make forward runs. Only applies to uncontrolled players.

Attack: ability to lose your marker or hold off a defender.

Response: reaction to loose balls as well the gamepad. Player with 95+ will react quicker to your commands. Player with low response will take an extra second or more b4 they perform what u ask of them. Reflexes for GK. Overall awareness (intercepting passes).

Mentality: only applies to uncontrolled players. High mentality will continue making runs when tired or losing. Low mentality much more likely to stand around when tired, losing, or tied game.

Technique: 1st touch/control/trapping, 1st time passes, chip shots, and tricks.
 

Ko_nami

Registered User
Stormrider said:
Aggression: frequency in which a player will make forward runs. Only applies to uncontrolled players.

Attack: ability to lose your marker or hold off a defender.

Well surely these two are the same?

Making forward runs and losing your marker is often a skill held by many attackers today. Those two attributes should be classified under Attack in my opinion.

Aggression should involve how likely a player is at making a rash challenge/tackle.
 

jsimmo

Registered User
the 2 are different, aggression is to do with players getting forward, the attack stat is to do with what they do when they are have got there.

for example, a player with high aggression but low attack will bomb forward, but wont take up good positions when he's there.
 
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