Kirschenmann
Registered User
I found a sensible explanation for the default stats in master league on evo-web, and this guy is absolutely right IMO:
"Frozen wrote:
I am not trying to defend this strange quirk of ML but I think it's mainly due to the stat progression line feature. Now I know that not everyone boosts stats to 99 but that changing stats would throw off the preset (or andom maybe) progression lines by konami
(I read on a HK board that RVN's stats decrease almost immediately and kewell starts declining around the age of 25).
And questions like when players retire and come back, how should their stats be at the beginning and when do they hit their peak...etc?
While I don't completely agree with this style, everyone has been asking for a change to ML...and I think that Konami took a shot at it. Whether they did a good job or bad....well, that's left to you "
"Frozen wrote:
I am not trying to defend this strange quirk of ML but I think it's mainly due to the stat progression line feature. Now I know that not everyone boosts stats to 99 but that changing stats would throw off the preset (or andom maybe) progression lines by konami
(I read on a HK board that RVN's stats decrease almost immediately and kewell starts declining around the age of 25).
And questions like when players retire and come back, how should their stats be at the beginning and when do they hit their peak...etc?
While I don't completely agree with this style, everyone has been asking for a change to ML...and I think that Konami took a shot at it. Whether they did a good job or bad....well, that's left to you "