The in-game scenarios of football games have bored me since I have played PES for almost 6 to 7 years. When players get knocked down, they only know to yelled at referee, its kinda silly. Every player should has his own way to deal with conflicts within the game. I suggest aggressive players ( 90+ aggressiveness) should have some head-on collisions with their opponents, and they may even get red card for this. The introduction of personality can add realistic element into the game itself. In other post i mention that player-and-player interaction is a great area to explored for Konami. Lets say after each game of BAL, our controlled player may get an interview with mass media and that conversation will then affect some elements in the game: his reputation, his personality and his relationship with the team, with specific teammates or opponents. Talking about the relationship between players, players who are in good term will respond call better in bal game mode.
Konami should also consider the ambience of change room. Lets say if a team with higher teamwork, its players will pass more than other teams in attacking action. We actually dun see any effect brought by high teamwork attributes of a team in PES.
Just some ideas about the game. Feel free to give yours about this.
Konami should also consider the ambience of change room. Lets say if a team with higher teamwork, its players will pass more than other teams in attacking action. We actually dun see any effect brought by high teamwork attributes of a team in PES.
Just some ideas about the game. Feel free to give yours about this.