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PES 2013 vs 2014, the future ahead of us.

klashman

Registered User
Hi, Please watch both videos at the same time, this is easy using Windows 7. As you will see both games are the opposite of each over. PES 2014 does everything PES 2013 can’t do and vice versa.

Both games seem to have been made so PES 2013 fits on top of PES 2014

[youtube]NoRv0lF8vS4[/youtube]
[youtube]ACNyNeipZTY[/youtube]

PES 2013:

Positives:
  • Responsiveness and freedom.
  • Balanced dribbling and general movement,
  • Balanced shooting, passing.
  • First time kicks, shots, passes headers are responsive.
  • Tactics working and driving the game, this working with the responsiveness so this gives the game a realistic ebb and flow balance, miles ahead of any other game. Defenders working as a team, understanding their positions and excellent usage of jockeying. Fantastic off the ball AI.
  • Individuality and great stat implementation.
  • Keepers who are responsive and pull off a variety of saves in relation to their ability.

Negatives:
  • Poor quality animations. Around 35% of the time, terrible keeper animations 60% of the time.
  • Poor quality Physics with collisions. Body weight implementation, inertia and momentum is good considering the engine power but is inconsistent and ugly at times, these still work within the games vision.
  • Average quality Graphics, at times very poor in places such as the crowd.
  • Turns, tricks and body feints are too rigid.

PES 2014:

Positives:
  • High quality animations.
  • High quality body weight implementation, inertia and momentum. High quality Physical collisions which work very well with the right stick
  • High quality Graphics to current and next generation standard and better presentation.
  • Right stick turns, tricks and body feints work very well, very organic.

Negatives:
  • Terrible Responsiveness and lack of freedom. Game plays on rails!
  • Poor dribbling and general movement, players move too slowly at normal speed which hurts the players general movement in all areas. Players do not slow down and change their pace fluidly. It’s as if the entire movement model for 2013 has been left out on purpose so they developed on the brand new animations and physics so they got these basic elements working.
  • Poor shooting in general.
  • First time kicks, shots, passes headers are unresponsive.
  • Tactics work but they suffer due to the responsiveness and movement. The game lacks a realistic ebb and flow balance. Defenders suffer and don’t work well as a team, they stop far too much and just stand like statues and not react to changes. AI is not ready.
  • Keepers in PES 2014 suffer due to poor responsiveness, not enough animations and the poor basic movement system.

These two videos sum up PES on this generation of consoles. This shows PES has been in permanent transition throughout this entire generation on the Xbox360/PS3 since PES 2010 and shows every game has been experimentation and development for the next gen. Konami gave up with trying to compete with EA and instead looked to redevelop their gameplay image and have prepared for the time when they will be able to use better technology. PES 2011-13 was about recreating the PES vision in 360 degrees using more manual and free controls. PES 2014 is about doing the groundwork for the game to work on the next gen. Like I said, it’s as if PES 2013 strengths are deliberately left out in 2014 or left almost in a unrecognizable state so Konami could focus heavily on all the brand new stuff, all the physics, collisions and so on.

Put both games together, add injuries, weather/wind conditions and everyone will be very, very happy indeed.

This is why we hear little from Konami, they have kept silent on this because if they were open about their developments strategy, nobody would buy it, people wouldn't want to pay for an under-powered or half finished game. They need the money to survive and keep developing. They should have been out of business by now but we along with their good innovation have kept going. I don’t agree with the principle of their marketing since it can easily been seen as lying, its hard times out there, you gotta do what you have to do.

What Konami need to do for next year:

1. Sort the responsiveness out
2. Put the movement and dribbling from PES 2013 back in.
3. Get the shooting to where it was back in PES 2013.

That should be about it, hopefully giving them time to get all the bugs sorted and develop and tweak the game along with complementing weather and physical injury effects properly.
 

LEGOFLAMB22

Registered User
Hi, Please watch both videos at the same time, this is easy using Windows 7. As you will see both games are the opposite of each over. PES 2014 does everything PES 2013 can’t do and vice versa.

sw.

Agreed - it seemed like every year instead of just improving on what they did before it was a new game with various different bugs.

2010 was completely broken in terms of responsiveness and 2014 is similar.

I'm reinstalling 2013 as we speak as I cannot sacrifice playability for the good points in 2014.

I'm bored of the players not changing direction when I play it to make me lose the ball meaning that all I can do is get rid every time. Not to mention long range shots don't work - THAT ISN'T PRO EVO!
 

mahanddeem

Registered User
PES2013, when compared to 2014 is just a rigid piece of stone;
Unrealistic (2006) ball physics
Rigid wooden players(robots) from Amiga 64 age
Awful turfs and lightening
Rocket shooting even by worst players (very arcadish, making people love pes6 till today)

PES2014 is definitely the right direction of development, though with some quirks and imperfections around the edges. The biggest 2 mistakes Konami did were :
1.Releasing the game on a awful garbage hardware like in PS3
2.Rushing the release.
It should have been developed on PS4,Xbox One and PC, AND 2-3 months after Sep. 2013 , with 2 demos released ahead for the public to give their impressions.
I always think what stupid monkeys were playing the early codes in Konami "parties" when they were invited to test the game last summer. My fear also is that Konami listen to pes2013 fan boys and will "2013"ize this year's game with future patches, or next year game :( and the evidence supporting this is the gameplay change from 1.06 to 1.07 version. Now on 1.07 you can shoot on goal or long pass facing your own goal !

I am sure PES 2015 , on PC and next Gen consoles would be awesome.
 

LEGOFLAMB22

Registered User
PES2013, when compared to 2014 is just a rigid piece of stone;
Unrealistic (2006) ball physics
Rigid wooden players(robots) from Amiga 64 age
Awful turfs and lightening
Rocket shooting even by worst players (very arcadish, making people love pes6 till today)

PES2014 is definitely the right direction of development, though with some quirks and imperfections around the edges. The biggest 2 mistakes Konami did were :
1.Releasing the game on a awful garbage hardware like in PS3
2.Rushing the release.
It should have been developed on PS4,Xbox One and PC, AND 2-3 months after Sep. 2013 , with 2 demos released ahead for the public to give their impressions.
I always think what stupid monkeys were playing the early codes in Konami "parties" when they were invited to test the game last summer. My fear also is that Konami listen to pes2013 fan boys and will "2013"ize this year's game with future patches, or next year game :( and the evidence supporting this is the gameplay change from 1.06 to 1.07 version. Now on 1.07 you can shoot on goal or long pass facing your own goal !

I am sure PES 2015 , on PC and next Gen consoles would be awesome.

2013 is great - it's pony-ness is all relative. All the stuff that you've pointed out that's bad is only bad next to 2014.

Overall though 2014 is infuriating to play. If it was as fun as it was rewarding then it'd be completely immersive, but the game is fundamentally broken due to controls not working as they should.

I agree it's definitely where they should be heading in terms of development but they would have been better off not releasing this one as it isn't a true successor to 2013.

Anyway all this stuff about shot power or whatever just get the jenkey tool. If you're happy to install pesedit etc... then do this as well. I've gone back to 2013 and turned the gamespeed down by 1 and dropped the ref strictness on jenkey along with shot power. Also, write protect your option.bin file :)

6 was amazing (again go back and play that now and it's horrible...)
2007 was good but different to 6
2008 was along the same lines as 2007 but a bit better (could have done more in this time period really)
2009 was even better still
2010 was a complete and utter fucking joke - Waste of time utterly broken but the development you could see was there
2011 back on track
2012 similar to 2011
2013 great
2014 - a joke
 

schranken

Registered User
2013 is ok i guess, but 2014 in my opinion, is better in terms of player's physique and motion, abillity to further editing the kits and the randomness of situation of each match (no more text book corner kick or simple cutback for example).

One complaint from me maybe the stark stadium shadow when playing in daylight.
 
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