klashman
Registered User
Hi, Please watch both videos at the same time, this is easy using Windows 7. As you will see both games are the opposite of each over. PES 2014 does everything PES 2013 can’t do and vice versa.
Both games seem to have been made so PES 2013 fits on top of PES 2014
[youtube]NoRv0lF8vS4[/youtube]
[youtube]ACNyNeipZTY[/youtube]
PES 2013:
Positives:
Negatives:
PES 2014:
Positives:
Negatives:
These two videos sum up PES on this generation of consoles. This shows PES has been in permanent transition throughout this entire generation on the Xbox360/PS3 since PES 2010 and shows every game has been experimentation and development for the next gen. Konami gave up with trying to compete with EA and instead looked to redevelop their gameplay image and have prepared for the time when they will be able to use better technology. PES 2011-13 was about recreating the PES vision in 360 degrees using more manual and free controls. PES 2014 is about doing the groundwork for the game to work on the next gen. Like I said, it’s as if PES 2013 strengths are deliberately left out in 2014 or left almost in a unrecognizable state so Konami could focus heavily on all the brand new stuff, all the physics, collisions and so on.
Put both games together, add injuries, weather/wind conditions and everyone will be very, very happy indeed.
This is why we hear little from Konami, they have kept silent on this because if they were open about their developments strategy, nobody would buy it, people wouldn't want to pay for an under-powered or half finished game. They need the money to survive and keep developing. They should have been out of business by now but we along with their good innovation have kept going. I don’t agree with the principle of their marketing since it can easily been seen as lying, its hard times out there, you gotta do what you have to do.
What Konami need to do for next year:
1. Sort the responsiveness out
2. Put the movement and dribbling from PES 2013 back in.
3. Get the shooting to where it was back in PES 2013.
That should be about it, hopefully giving them time to get all the bugs sorted and develop and tweak the game along with complementing weather and physical injury effects properly.
Both games seem to have been made so PES 2013 fits on top of PES 2014
[youtube]NoRv0lF8vS4[/youtube]
[youtube]ACNyNeipZTY[/youtube]
PES 2013:
Positives:
- Responsiveness and freedom.
- Balanced dribbling and general movement,
- Balanced shooting, passing.
- First time kicks, shots, passes headers are responsive.
- Tactics working and driving the game, this working with the responsiveness so this gives the game a realistic ebb and flow balance, miles ahead of any other game. Defenders working as a team, understanding their positions and excellent usage of jockeying. Fantastic off the ball AI.
- Individuality and great stat implementation.
- Keepers who are responsive and pull off a variety of saves in relation to their ability.
Negatives:
- Poor quality animations. Around 35% of the time, terrible keeper animations 60% of the time.
- Poor quality Physics with collisions. Body weight implementation, inertia and momentum is good considering the engine power but is inconsistent and ugly at times, these still work within the games vision.
- Average quality Graphics, at times very poor in places such as the crowd.
- Turns, tricks and body feints are too rigid.
PES 2014:
Positives:
- High quality animations.
- High quality body weight implementation, inertia and momentum. High quality Physical collisions which work very well with the right stick
- High quality Graphics to current and next generation standard and better presentation.
- Right stick turns, tricks and body feints work very well, very organic.
Negatives:
- Terrible Responsiveness and lack of freedom. Game plays on rails!
- Poor dribbling and general movement, players move too slowly at normal speed which hurts the players general movement in all areas. Players do not slow down and change their pace fluidly. It’s as if the entire movement model for 2013 has been left out on purpose so they developed on the brand new animations and physics so they got these basic elements working.
- Poor shooting in general.
- First time kicks, shots, passes headers are unresponsive.
- Tactics work but they suffer due to the responsiveness and movement. The game lacks a realistic ebb and flow balance. Defenders suffer and don’t work well as a team, they stop far too much and just stand like statues and not react to changes. AI is not ready.
- Keepers in PES 2014 suffer due to poor responsiveness, not enough animations and the poor basic movement system.
These two videos sum up PES on this generation of consoles. This shows PES has been in permanent transition throughout this entire generation on the Xbox360/PS3 since PES 2010 and shows every game has been experimentation and development for the next gen. Konami gave up with trying to compete with EA and instead looked to redevelop their gameplay image and have prepared for the time when they will be able to use better technology. PES 2011-13 was about recreating the PES vision in 360 degrees using more manual and free controls. PES 2014 is about doing the groundwork for the game to work on the next gen. Like I said, it’s as if PES 2013 strengths are deliberately left out in 2014 or left almost in a unrecognizable state so Konami could focus heavily on all the brand new stuff, all the physics, collisions and so on.
Put both games together, add injuries, weather/wind conditions and everyone will be very, very happy indeed.
This is why we hear little from Konami, they have kept silent on this because if they were open about their developments strategy, nobody would buy it, people wouldn't want to pay for an under-powered or half finished game. They need the money to survive and keep developing. They should have been out of business by now but we along with their good innovation have kept going. I don’t agree with the principle of their marketing since it can easily been seen as lying, its hard times out there, you gotta do what you have to do.
What Konami need to do for next year:
1. Sort the responsiveness out
2. Put the movement and dribbling from PES 2013 back in.
3. Get the shooting to where it was back in PES 2013.
That should be about it, hopefully giving them time to get all the bugs sorted and develop and tweak the game along with complementing weather and physical injury effects properly.