Hi guys!
I thank administrator for e-mail, you 're right, but it's difficult for italian boy speak foreign language and be fluent in discussion like I'm so precise in italian.
Neverthless, I'll try to be competitive as you wish because everyone knows italians speak always too much, so you're lucky I'm not so good in english.
In matter of game in here, yes, clubs, rosters are important; I recently overviewed screeshots about WE6FE and is incredibly improved, especially in badge and kit editor.
It makes me feel anger because here in europe you're once at year interested by konami game, and more over, european ps2 is slower and less powered than japanese one.
For example I've always appreciated more japanese way to lay graphic about players, especially ones in FE with wonderfull air-sized shorts which give the idea of running.
On me, what lacks in pes2 is that emotive status charaterizing every match you watch in tv.
I've heard about brand new graphics, and I hope they improve this side of game because many times, atmosphere balances other things in a videogame you have to accept to be different from reality.
Virtua Striker 2002 for example has this atmosphere, but obviously has no depth.
Finally, I really don't appreciate the fact that people here when talking about something coming from a probable arcade way to make the game don't consider it, for example like swingometer on freekicks, set-pieces and pk too.
I explained why it would be a good thing and why it would impress more reality feeling during such important moments, but none replies giving a good reason apart the smell of arcade style.
In freekick, just to be frank, every choice about height, curving, angle of kick, power are all decided before kicking. Curving after kicking is unreal and much more arcade than precalculate it, but you accept during in-game situations because of complexity and continuity of action.
Try to aim a side of goal and with 99 parameter curving address the ball on the other side in freekick if you achieve, and maybe with outside of foot, because also outsided kicks can have a long distance curving...
I suggest Konami to insert something about iss series because there is spoon of reality also in arcade games...