Is there any way to extract data from the PES files kind of on the fly?
What I mean is once I play a match, can I in any way get the data from the match end screen...such as: score, goalscorers, bookings, shots etc etc either from memory (more likely) or from a stored file.
It must be stored somewhere, as the match end screen uses data from the match that just happened, meaning its compiled on the fly - and will need somewhere to be stored - right!?
What I need is to get to this data and read it....
If this is possible, is there a way to read it reliably, say if you quit PES, then reload - I guess it would be stored on-the-fly in a different location or memory address, and this would be different for every person/machine.
Is there a way around this.
Can you help - I hope so as I`m excited about the possibilites if I can get past this problem I have.
Thanks in advance...
What I mean is once I play a match, can I in any way get the data from the match end screen...such as: score, goalscorers, bookings, shots etc etc either from memory (more likely) or from a stored file.
It must be stored somewhere, as the match end screen uses data from the match that just happened, meaning its compiled on the fly - and will need somewhere to be stored - right!?
What I need is to get to this data and read it....
If this is possible, is there a way to read it reliably, say if you quit PES, then reload - I guess it would be stored on-the-fly in a different location or memory address, and this would be different for every person/machine.
Is there a way around this.
Can you help - I hope so as I`m excited about the possibilites if I can get past this problem I have.
Thanks in advance...