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Scrypted Game Momentum should really END now.

Madrileno

Registered User
It is a known fact now that PES has game momentum implemented in its game engine , everybody knows its there , Those who like me have been playing PES games from the times of ISS know it and i might say even new players feel it. Momentum is present in offline games and also in online games. I have always played PES because of its realism and ball physics reality and the overall feeling of a real soccer game but there is something that might be ruining the game in a very subtle way. It is the game scrypting known as Momentum.


If one says momentum than it could sound normal to have it in a sports game given that momentum is ever present in sports and other things in real life but what we have in PES is not natural momentum. Its game scripting. Momentum (game scripting) in PES is deeply wrong . When a team has momentum in real life it means that team will play better but it doesnt mean that their oponents will become retards or that very strange and unatural things happen so that the team with the momentum scores a goal or 2 or even 3 goals in very strange ways were you have defenders and goalkeepers acting very strange or even giving away unacceptable autogoals.


As things stand now ths game scrypting called momentum is stronger and more relevant than how many orange or red arrows your team has or what tactics you use, there are periods in the game were even your players attributes or skills are of less importance because momentum kicks in and things start to happen no matter how hard you fight them, you can feel it.


Some people complained for years for better AI for defenders and goalkeepers but these issues are coming directly from momentum. Momentum is so strong that when a player has momentum its like his team players are all on a red arrow and his opponents players go all on a purple arrow.


In reality the meaning of Momentum in PES is game scrypting which means a series of events during a match that will effect directly your result no matter how well or badly you have played . I must say that this was present in past versions of the game but some reason or an other its is more evident Now in PES2011.


The current scenario with this game scrypting called momentum is this :

Player A is veteran skillfull player of the game and is much better than Player B who is fairly new and rather poor in his gaming skills and experience in PES. They play 10 matches , the end result is that Player B has the 50% of winning or even more depending on were the momentum was. This means that Player B is capable of winning 5 or 6 games out of 10. Like saying a bottom side in the english premier league or the spanish league is able to beat 5/6 times in 10 matches against Man Utd or Barcelona. Its far from realistic. Im not saying that every time you play better than your opponent you should always win but having a 50% or even lower chances of a win when you are 10 times better out of 10 against a lower player but you end up losing because your depending on external elements ( in this case momentum ) is not acceptable and very tiring.


In my opinion there are already other elements in the game that leave Player B with good chances of winning against Player A without the need to effect directly their match with momentum, Scenarios were Player B could win against Player A are :

1.Player A has and off day and plays below his standard level while Player B plays perfectly

2.Player arrows ( form ) can effect a result easily already like in real life , form is important.

3.Player B having a better team squad than Player A of course.

4.Luck ( real life luck ) its always present in anything.


Player A should be able to win against Player B for at least 8 or 7 times out of 10 matches . That is the normal scenario in real life and PES should reflect what happens in real life soccer. The game must give the chance to good players to have a good percantage of games were they have satisfacation of victory. Good players are having long spells of furstation in consecutive matches were they get beaten by much weaker players feeling that there is somehting wrong and not even finding an explantion to why it happened . The explanation is Game scrytping.


I could name the game episodes that influence directly a player s result first hand and are not in his control and these always hand your opponent or hand you an undeserved result . The things with these episodes is that they happen in amlost every match but not all the length of the match but they do effect your final result in every and each match you play . Some would argue that a few of them are because of poor connection or people lagging or game bugs but they happen in certain moments of a match and not in other moments , its like there is precise calculated moment when thet should occur , and these moments are the momentum moments more often than not.

These are :

1.A chasing defender suddenly slowing down for no reason and permitting the winger to cross the ball freely.

2.A defender coming in to cut a cross and puts the ball in his own net even if he had all the time to clear the ball away or control the ball. Im not saying there shouldnt be own goals but not that easy, sometimes its ridicoulas. I know that funny things happen in real soccer but they dont happen in every match in the very same manner , there are acceptable own goals when your defender is underpressure but nothing can justify a defender with space and nobody making pressure on him not being able to control a cross (sometimes not even strong ) and put in his own net while the goalkeeper looks on disinterested. The most funny but shocking of all is when a defender tries to clear a ball and shots in his own net or dives and puts the ball in the net with a flying header. He does it with such a vigour that seems his life depended on it. This has no sense.

3.The goalkeeper and defenders totally unresponsive to an uncoming cross , sometimes defenders evern running away from the action like doing it on purpose to make space for the oncoming striker to put the ball freely in the net. Goalkeepers walk in a passive way while the ball is crossed diagonally infront of him with no hint of reaction when he could easily fall to the ground and block the cross with his body.

4.A defender clearing the ball right into the feet of a waiting attacker ready to strike.


5.Something invisible shifting your defender s run when you are on an intercepting run to cut a threw ball which results in your defender leaving the ball go trough to the running striker open on goal.

6.Your midfielder has 2 or more options to whom to give a foward pass to and he always chooses the guy in the offside position even if the others are near and not in offside.

7.No matter how much clear chances of goal one creates the ball will not go in even if you are controlling a great finisher on a red arrow. It always happens in these games were you feel the momentum working against you and probably its not a coincidence.

8.I could also mention the crystal clear sliding tackles from behind which in real life would result in a foul or even a penalty and red card but in game its not even a foul, or the very strange player switching in defence which results always into controlling the less desired player and the most far from the action.

9.The incapabilty of a player to control the ball in the proximity of the touchline near a corner flag when there is chance that the opponent wins a corner and the incapability of a goalkeeper of grabbing the ball when it passes slowly two feet away from him headed for a corner that he could have avoided. This happens often when a ball is deflected but the ball is so slow and so near the goalkeeper that there is no excuse to why he never keeps it.


10. The fact that defenders head the ball into a corner 8 times out of 10 even when not under pressure.


11.Just after a kick off you are not capable to respond to an opponents attack because your team is like glued to the ground , this making it easy for the opponent team to come between your midfield and defence and placing a good trough ball sending a player alone in front of your goalkeeper or even going to a cross with your defenders late on to take their places . This results more often than not in conceding a goal right just after you have scored after a whole 90minutes attacking and fighting against all odds thrown at you by the game momentum .You find yourself on a draw result . This happens often and many times you feel that your only guilt of conceding a goal is that of just having scored.


12. The sequence of some or all of these episodes one after and other ending in a corner against you or in your favour depending were the game scrypted momentum is that ends always in a goal , or straight away from the corner or with some more of the above mentioned episodes with the end result being the ball always ends in the net.


Usually all these episodes gather up in what one would describe as many strange things that happened which made you lose a match. All these factors make up to one result = No matter how good you are you can end up being beated by someone who started playing the game last week. It really gives you the feeling that nothing or very little is under your own control.


The only people who are not effected by this Scyrpting are the cheaters who choose the easy way out and disconnect the match when they see things are coming against them. In my opinion this type of scyrpiting is effecting also the way people play and this can be seen in the online modes of the game . 80% or even more prefer to play direct football going on the wings and crossing the ball mostly low crosses . Some of them do this all match long and its their style , fair enough , but when game momentum kicks in this type of tactic is deadly , not because of ther skill but because of the scyrpting which will make all kind of obstacles to defenders or even having defenders help out to concede a goal. Its the easy way to score , and the game is presenting this. 30% of the goals come right after a kickoff when the game starts or after a goal scored or at the begining of the second half. Other 30% of goals come from corners , an other 20% from low crosses or auto own goals (its often a matter of who puts it in not if it goes in or not, the striker or the defender with an own goal ) an other 10% from defending unresponsivness which you dont see in real life and the resting 10% are free kicks and normal well buildt goals. PES should be open for more different styles of soccer not only one style and all of these style should give you equal satisfaction . There is a very low percentage of goals being scored from open well buildt play and its all happening because of the scrypted momentum. It has to go away.


For Those asking why would Konami even consider working on such algorithms of sycripted momentum, Imagine the scenario were you have 10 people who buy PES , 5 of them are really good in PES and the other 5 are not so good or are new to the game . If the bad players are never able to win against the good players than most probably some of them or even all of them will get tired to always lose and they will consider NOT BUYING THE GAME next time around . Yep ! Buying the game ! Thats what really counts to Konami ! Scyrpted momentum will never let this happen and will always make certain that the 5 good players have 50% of losing against the less good players . I dont want to forget to mention that the same happens in FIFA 2011 , the same precise story ! go there in their forums and chek it out yourselfs the fifa players mentioning this ecxact momentum element. Obviouslu EA like Konami are there for money.



Momentum and game scrytping should be taken away or tweeked down a lot f from the game and the results should reflect what has happened in the game and the winner should be the player who played the best and not the one who was helped most by the scryting. Its killing the fun for everyone. This is what makes me and many other PES players think more than once every october about giving FIFA a try. Every year i come back to PES because its still the best but what will happen if FIFA finnaly gets it right and take away their sycripting before Konami do ? ( yes FIFA is scyripted too ). Konami should keep its basics because they have the best soccer game around but they must remember that soccer is a sport were at the end of the day you have a result and even if luck is part of the game its not the main factor , the best teams win more often than not and in no way there is the randomness that there in PES2011 because of the scrypted game momentum.



I am concsious that some kind of scyrpiting must be present in the game to reflect the mistakes done by players in a real life match when passes and shotting and other rhings go wrong but i can never accept that the scyripting decides every single match result , So this scyripted momentum must be tweeked down , that should be the first step. in my opinion this is the biggest issue with the game even more important than graphics and gameplay , because scyripting means that we are buying a game that we have control on only about 50% of the things that happen during matches that determine the final result.

We BUY PES to play it because we want to COMPETE with our own skill and not watching the game play itself out. PLEASE let us PLAY THE GAME. __________________
 

Amiga73

Registered User
Momentum also controls ball and player physics. This is why the ball physics act like magnet ball than football as in order to control the way the ball acts, magnet ball physics have to be used. You can either calculate using spin, angle and power of the ball hitting the player or ground or just use a number generator to pick which players feet the ball will go. When the momentum is against you the ball will keep going towards the other team from rebounds, first touch,heading and slide tackles etc.

examples of player momentum cheats.
  • You cross the ball into the box, the ball rebounds towards your player (this happens rarely), your player will know freeze.
  • Iniesta of Barcelona will run into the back of your 6 foot midfielder and your midfielder will freeze and lose the ball. But if you do the same thing you will give up a foul, sometimes Iniesta will get the foul if he falls down and you player does not freeze.
  • Ball rebounds in the midfield and all your midfielders run away from the ball, the player you control will not move towards the ball,no matter how you move the controller.
  • Last man fouls for the team with momentum will not get red or even yellow cards.
  • Your tall strong players have no body balance and are easily pushed off the ball or just freeze when tackled.
  • Shooting always sends the ball over the bar, surely the shot should be over and under hit, yet it is always over hit.
  • You intercept a pass and the opponents receiving player will run into you, you will now give up a foul.
 

muscularmatt

Registered User
The current scenario with this game scrypting called momentum is this :

Player A is veteran skillfull player of the game and is much better than Player B who is fairly new and rather poor in his gaming skills and experience in PES. They play 10 matches , the end result is that Player B has the 50% of winning or even more depending on were the momentum was.

This is an absolutely ridiculous exaggeration. I'm sorry but I'm sick to death of these threads now, they aren't going to take this element out of the mechanics of the game, so stop bitching about it and get used to it.
 

Madrileno

Registered User
Momentum

What do you mean when saying '' they aren't going to take this element out of the mechanics of the game, so stop bitching about it and get used to it '' ?

You mean that because you think they wouldnt change something wrong like momentum than you should defend it ? isnt that medivel conservativness ?


Momentum is there and it can be felt by those who want it ( or think they do cause they fear change ) and those who are fed up by having predestined mathces .
 

fick

Registered User
What do you mean when saying '' they aren't going to take this element out of the mechanics of the game, so stop bitching about it and get used to it '' ?

You mean that because you think they wouldnt change something wrong like momentum than you should defend it ? isnt that medivel conservativness ?


Momentum is there and it can be felt by those who want it ( or think they do cause they fear change ) and those who are fed up by having predestined mathces .

While not eloquent in delivery, Matt does have a point. The 'scripting' has been as integral a part of the game as the terrible jap-pop music & ropey menus.

While everyone appreciates the frustration this is likely to cause, the nature of football games will always necessitate some form of control over the game to enable a certain balancing between AI & player. This is after all the simple way to allow a situation/scoreline akin to the one the bindipping Liverpudlian scum managed on Sunday.

Football might be a beautiful game, but like it's game based recreation, it's also damn frustrating for those directly involved & supporters alike.

In a long winded way, and with no nod to Matt's more abrasive message, tough it out.
 

Madrileno

Registered User
Yes i am aware of the fact that a soccer video game must be controlled in some way to keep it real. I have taught about that but in my opinion more often than not the control over the game ( momentum ) favours heavly one part or the other in such ways that you see ridicoulas even crazy mistakes i might which are hindering the reality of the game and take away deserved victories from people.

Those who play with teams full of ronaldo , messi and co will feel this is not a problem because when the hard times of momentum come they have strong players to fight against it even if at times its not enough but what about players who love to play with middle and small teams ? its in some way encouraging people do play all the time with Real Madrid and Barcelona.Think about that too.
 

fick

Registered User
My post is not without consideration of anything. In real football, all teams aspire to the heights of Barca, Real etc. as do players of PES. Surely playing with weaker players in a more frustrating game where ref decisions are against you is more 'realistic'?

Ask any Everton fan.
 

Ali

It is happening again
This is an absolutely ridiculous exaggeration. I'm sorry but I'm sick to death of these threads now, they aren't going to take this element out of the mechanics of the game, so stop bitching about it and get used to it.

I agree. If the game was COMPLETELY scripted, then how come some players have better records than others.
I have a pretty good record online, using smaller teams against similar levelled teams. If the game was COMPLETELY scripted, then I'd only have about a 50% win record, according the the OP. But my win record online is about 65%. I get quite a few draws, but not many defeats. So there is some emphasis on skill. Yes, I have lost to crap players, and have had some fortunate wins, but most of the time I am able to win.... because (without sounding arrogant) I am the better player.
 

Madrileno

Registered User
If you are a good player and ur capable of winning against others with middle teams than you could be easily classified as a top player, maybe your winning percantage shouldnt be 65% but more , have you taught about that ? Its not as common as you might think to have really skillful players who play with middle teams and do not play with real madrid or barca etc

Think about what scrypting has done for you.


Its there and you know it. im sorry we have to discuss about if its really there or not because we should be discussing if it woule be better to be taken away completly from the game or maybe tweak it a lil down.
 

Ali

It is happening again
If you are a good player and ur capable of winning against others with middle teams than you could be easily classified as a top player, maybe your winning percantage shouldnt be 65% but more , have you taught about that ? Its not as common as you might think to have really skillful players who play with middle teams and do not play with real madrid or barca etc

Think about what scrypting has done for you.


Its there and you know it. im sorry we have to discuss about if its really there or not because we should be discussing if it woule be better to be taken away completly from the game or maybe tweak it a lil down.


My winning percentage should be more, but scripting HAS cost me SOME games. I genuinly don't think it happens in every game. I can tell when it works in my favour.
Like I said, I'm not arguing against scripting completely. There are times when it drives me mad. When it gives me a run of about 5 games where I just CAN'T score over 1 goal.

EDIT: fick - you say that real teams aspire to the heights of Barca/Real.... but they actually have to do some work to get there. In PES you just scroll straight across and pick them. In PES, you don't have to be very talented to be able to use those teams. But in real life, you have to be very talented to play for them.
 

fick

Registered User
EDIT: fick - you say that real teams aspire to the heights of Barca/Real.... but they actually have to do some work to get there. In PES you just scroll straight across and pick them. In PES, you don't have to be very talented to be able to use those teams. But in real life, you have to be very talented to play for them.

Fair point, but I was making a general assumption that most ML players are likely to pick a weaker team to develop with said aspiration to become a Real/Barca equivalent.
 

Ali

It is happening again
Fair point, but I was making a general assumption that most ML players are likely to pick a weaker team to develop with said aspiration to become a Real/Barca equivalent.

I find that the better players are the ones that use the smaller teams. Rather than the "lulz, iz guna pik messi n pwn u all lulz" type. I don't have time for any of these so-called "top" players who use the big teams every game. One of the "top" players has something like "NUFC Pride of the North East" as his comment... yet he picks Barca. He must be really prowd of his favourite team if he never has the stones to pick them online :rolleyes: I've probably been them more times than he has!
 

Madrileno

Registered User
I agreed on you about the fact that probably the game needs some scrypting to a certain point for things to have some kind of order , but in no way i accept the fact that the scrypring decides a match. In the present Scyrpted Momentum decides every single match you play or against you or in your favour. So that should change in my opinion , Thats my main argument.
 

Winger

Registered User
Anyone who has played the PES series for long enough will be well aquainted with the forms of scripting the series has experienced throughout the years.

As a player coming back to the series with PES 2011 after playing FIFA 10, FIFA World Cup, and FIFA 2011, I have this to add.

Personally, any scripting that FIFA 10, FIFA World Cup, or FIFA 11 had coded into them either rarely reared their frustration inducing magic wands on a freqent enough basis for me to really take notice, or make a difference, or else they were too easy to counter-act because all too often the opposition could not score against me. And when they did score it was rarely more than a single goal. My only real problems in goal scoring came from the AI being so ridig and conservative in their approach, ie; parking the bus for the majority of the game, and my unwillingness to rely on the almost certain goal scoring repetitive channels,ie; headers and the same one on one finese shot across the keeper.

I've saw enough people swear that scripting is in the recent FIFA games that I'm unable to honestly claim that there is none present within. But I honestly feel that if it is there, and for the sake of this discussion we will assume that it is, it is not effective enough to tilt the scales regularly enough. In PES it either was effective enough or was quite the test to overcome. Whether it is fair or not is another question. But as I've now came to conclude, it sure as hell made games diverse, thrilling encounters.

In reality, on the field of a real football match the rub of the green can bless one side and shun their opposition on any given day. Be it deflections or poor officiating. Quite how to represent that in a football video game is a difficult conundrum. Scripting is perhaps the best answer, to date. Players also make silly mistakes. They mis-time challenges. They mis-judge the trajectory of balls. They fluff the simpliest of finishes. And every goalkeeper from Peter Schmiechel to Massimo Tiabi are prone to dropping the odd clanger. What other than scripting is going to be able to translate that to a video game, especially when in the hands of a seasoned gamer who makes an error maybe once every fifty games, which is an insanely solid ratio compared to real life.

The AI counts for a lot of this, too. But scripting may have to go hand in hand with it to bridge the gap where the AI is still lacking. In FIFA the AI didn't get the ball off me unless I choose to push into the final third and failed to score or failed to find touch (goalkick, corner, or throw-in), or I simply mis-judged how much time I had on the ball while on the recieving end of high pressure. It was too rare that I would mis-place a mass. In PES I can recall the moments where for seemingly no reason my central midfielder would completely make a hash of an everyday 101 can't stuff it up pass to let the opposition in. Fair? Maybe not. Does it happen in real life? It does. Does it force me into suddenly having to wake up and actually think about how to bring an end to the impending attack on my goal? Yes. And if I fail does it leave me begging for my goalkeeper to come to the rescure? Yes! And if he does not, do I then need to go all-out-attack to try and secure the lead, again, if not scrape a draw? Yup.

In my experience FIFA lacks enough scripting for it to really do anything worth while, either results wise or match approach wise. And it was really, really boring. PES on the other hand was always different, sometimes frustrating, sometimes joyous and always exciting. I can't even recall more than one occassion in FIFA where I battered an opposition side so bad that if they were a horse they'd be put down, yet only left with a point, or even no points at all. Or where I've been trapped in my own half for a period and defended for my life. Or where I've knicked a really tight game with an unbelievable goal out of no where to bring on euphoria. I experienced all three in one playing session of PES 2011 today. Scripting probably played a role somewhere in there.

I don't know that even when the AI makes its next leap if it will be enough to create all of that without the aid of scripting. If officiating decisions are always correct, then it is not realistic to modern day football, or any form of the game we have ever known. If players don't make mistakes unless the human gamer makes an error then it is not a fair representation of the beautiful game. Let's be realistic here. Picking a direction with an analogue stick and pressing the corresponding face button is a tad easier than the correlating action the real footballer is undertaking on the real football field against real opposition with real expectations and real pressure on his shoulders.

Anyway, as I often do I've put down the first chapter of a would be novel. :faceplm: So I'll leave it here then!
 

Madrileno

Registered User
I dont agree with who said that those complaining about scyrpting are this who have super teams . I dont have a super team and my most expensive player is ivan cordoba in the defence , i have suarez as an attacker and all my other players s values are 4mil mostly . I play with this team with a possesion game ( which is a big disadvantage compared to those who playe direct wing play ) and im the better team winning possesion and shots at goal in almost every match and spend long periods of time in the opponents half of the pitc , yet it feels to me that none of this is more important than the momentum itself. Thats the problem !

We are not talking about a single game , we are talking about a long series of games for everybody that are depending on momentum with 50% chance of getting it in favour or against you , This creates a scenario were everyone s capacities and how good they are in the game are cancelled out and everything is leveled to the point that the standing dong reflect who is really good at the game and who is less good ( this without forgetting the everpresent cheaters but the argument here is a different one ) .

The only people who have a slight chance of escaping this momentum scrumble in the standings are those who actually have the super teams because they have players who do miracles and are the only ones capable of fighting against the strentgh of momentum.

To add something about why would Konami even consider working on such algorithms. Imagine the scenario were you have 10 people who buy PES , 5 of them are really good in PES and the other 5 are not so good or are new to the game . If the bad players are never able to win against the good players than most probably some of them or even all of them will get tired to always lose and they will consider BUYING THE GAME next time around . Yep ! Buying the game ! Thats what really counts to Konami ! Scyrpted momentum will never let this happen and will always make certain that the 5 good players have 50% of losing against the less good players . I dont want to forget to mention that the same happens in FIFA 2011 , the same precise story ! go there in their forums and chek it out yourselfs the fifa players mentioning this ecxact momentum element. Obviouslu EA like Konami are there for money.

The Point here is , We know that some type of scyrpting in the game is needed to represennt genuine mistakes done by players like in real life and maybe some luck but in no way we ecxepct that this Scyripted momentum efffects the result of every single match ! It has to be tweeked down . I think people can accept momentum being present in the game but not as strong as it is in the present that effects everything.
 

gunnerglow

Registered User
I think we all agree 'it' is there and it needs tuning down.

However, i have a little feeling that the last console patch addressed this issue. I only play MLO, since the latest patch, i have noticed my win % grow a lot higher, my mate has noticed the same and we both agree that we have felt less momentum based horror show defeats.

Would it be that much of a long shot for Konami to tweak MLO 'live' as beta for the next installment?
 

gunnerglow

Registered User
I think we all agree 'it' is there and it needs tuning down.

However, i have a little feeling that the last console patch addressed this issue. I only play MLO, since the latest patch, i have noticed my win % grow a lot higher, my mate has noticed the same and we both agree that we have felt less momentum based horror show defeats.

Would it be that much of a long shot for Konami to tweak MLO 'live' as beta for the next installment?
 

Typho2k

Registered User
So some of you enjoy knowing that when u start a match, theres a high possibility that the AI will screw u over with its horrible scripting, ruining all the hard work you put into the goal you make by haxxing in a cheap goal ? cuz thats what has happened to me most of the times, and its the reason i dont feel like ever play a match again.

I just dont understand how you guys can enjoy getting pissed all over by the slutty ai
 

The Eristic

Registered User
In a thread further down the page, I described a couple general ideas for dynamic momentum, allowing players to play themselves and their teams into control. I agree that the traditional scripting is out of hand, especially given how powerful modern gaming systems are. Make the AI smarter, more tactically aware, disciplined and proactive to make the challenge real and sustainable, don't randomly force our players to play below their stats and the AI well over theirs. If momentum is to be present (and it should be, as it can make all the difference in the real world), it must be contested during the match, earned each moment through good (or at least effective) play.

http://www.pesgaming.com/showpost.php?p=1748753
 
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