lfcboy
Registered User
On the Nintendo 64, every game was about 25 - 30 hours long. On the PS2, most games at the beggining of the generation were about 15-20 hours long. Ever since XBL and PSN have arrived, most games have become 6 - 10 hours long.
Top Selling Games
Call of Duty 4 - 6 hours
Halo 3 - 8 hours
Gears of War - 10 hours
There are games still in next gen that are long. Mass Effect, Bioshiock, Oblivion, and most RPG's but there way more games that are just 10 hours long. I don't want to bash multiplayer in any way because it is great fun playing with friends on Live but I feel that everybody (including developers) focus more on multiplayer than single player. Buying games at full price is hard enough but paying that much cash for a game that is 10 hours long is pathetic. I think developers should make single player the top priorities of games again. Don't cut the multiplayer, just make SP longer.
What are your thoughts?
Top Selling Games
Call of Duty 4 - 6 hours
Halo 3 - 8 hours
Gears of War - 10 hours
There are games still in next gen that are long. Mass Effect, Bioshiock, Oblivion, and most RPG's but there way more games that are just 10 hours long. I don't want to bash multiplayer in any way because it is great fun playing with friends on Live but I feel that everybody (including developers) focus more on multiplayer than single player. Buying games at full price is hard enough but paying that much cash for a game that is 10 hours long is pathetic. I think developers should make single player the top priorities of games again. Don't cut the multiplayer, just make SP longer.
What are your thoughts?