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PES 16: Edit mode discussion.

david_bueno

Registered User
So I have tested, what I could upload into PES 2016 PS4:

Club Emblems = 35 (Bundesliga + Premier League + Sassuolo)
Competition Emblems = 33 (for all excluding Konami Cup and League
Kits = 329 (All NT only 2 kits for North Korea, all of Premier League; all of Bundesliga & Sassuolo)

That's it. No more Space to import any other Pics.
That means no more emblems for Championship, Liga NOS, Argentina League, Chile League, PAS, PLA, and other Teams.
And I have not uploaded any Manager pic. And right now I am not able, due to the extreme limitation of pics / graphics to insert.

This is for Adam Bhatti: Thanks for Not telling the Truth, lure fans with making wrong hopes and lying in proevo.de Interview - "no worries - there will be enough space to edit anything you like" - what's wrong with this guy?

Shame on A.B and Konami for this ridiculous behaviour.

I will go and edit what I can and then I am done with those clowns.

Out of curiosity...
How did you create the Bundesliga and how long did it take you?

Don't epect it. That'd be a miracle.

So everyone is suppose to be ok with this?
Everybody knew before hand about the licenses and what was included in the game. I am not arguing this; however, Konami and Adam Bhatti did LIE about the editing capabilities of the game.
If I can't edit everything which "should be editable by default" (as A.B. had stated couple weeks back)... why on Earth should I get stuck with a 70 bucks game?

Looks like we're all accepting this quite easily. :realmad:
If only each one of us would go to their local store to return the game (giving the same could be returned varying from store policy)... I bet Konami would do something about it.

Its only because they haven't seen mass returns of PES 2016.

And to Mr. Bhatti: You Sir... are full of crap!
 

Ali

It is happening again
[MENTION=153788]david_bueno[/MENTION] - I've merged your posts - you should use the
button when quoting more than one post.
 

kazim

Registered User
hey guys, some maybe stupid question, got my game and iam about testing editing and so on....
over ps4 its possible to export the optionfile to usb and also its possible to import it back again from usb stick...

so why it should not be possible to import a option file from you and overwrite mine on my ps4 ?
 

paul2478

Moderator
hey guys, some maybe stupid question, got my game and iam about testing editing and so on....
over ps4 its possible to export the optionfile to usb and also its possible to import it back again from usb stick...

so why it should not be possible to import a option file from you and overwrite mine on my ps4 ?

Because the files are locked to your PS4, if you try copying them to another PS4 then they won't work.
 

antonytse

Registered User
Because the files are locked to your PS4, if you try copying them to another PS4 then they won't work.

The files are locked to PS4 user account but not the PS4. :(

Since you can copy your edit files to the PSN cloud storage, you can copy the save to other PS4 systems. But other accounts on the same machine cannot open the save.
 

rawkus

Registered User
Out of curiosity...
How did you create the Bundesliga and how long did it take you?
By now i just inserted kits and emblems of the Bundesliga. I will do players and transfers after roster update.

I found a workaround for me to equip all teams with proper kits (and emblems).
As you can only use about 100(+) teams with kits at once, it needs to switch images, so national teams and some of club teams share the same kit slots.
This is possible because the Kit and as well the emblem graphic slots are just linked to teams and teams can share the same slots.

If someone is interested i will write a step-by-step tutorial including Präparation, editing and set up for playing with the different edited teams.

This only effects the kit and emblem importing (i will do no managers due to slot limitations and I don't want to waste space for kits).
All other editing like changing names, transfers, editing appearance etc is not effected by this method.
 

paul2478

Moderator
The files are locked to PS4 user account but not the PS4. :(

Since you can copy your edit files to the PSN cloud storage, you can copy the save to other PS4 systems. But other accounts on the same machine cannot open the save.

Yeah you are right, my mistake, but the result is the same thing.... you can't share :(
 

milenec11

Registered User
By now i just inserted kits and emblems of the Bundesliga. I will do players and transfers after roster update.

I found a workaround for me to equip all teams with proper kits (and emblems).
As you can only use about 100(+) teams with kits at once, it needs to switch images, so national teams and some of club teams share the same kit slots.
This is possible because the Kit and as well the emblem graphic slots are just linked to teams and teams can share the same slots.

If someone is interested i will write a step-by-step tutorial including Präparation, editing and set up for playing with the different edited teams.

This only effects the kit and emblem importing (i will do no managers due to slot limitations and I don't want to waste space for kits).
All other editing like changing names, transfers, editing appearance etc is not effected by this method.
1000% waiting for this guide mate
 

rawkus

Registered User
Hope the Server will not be down again. I will copy the tutorial later, when back home.
This is a lot of text and might sound a little bit tricky, but it's not that hard to do.

But note, you will only have 100+ teams with real kits at once.
You have to choose which teams should have real kits at the same time.
 

ivaks

Registered User
can someone upload option file (edit.bin) for ps4?
i want to try something but i dont have other users OF
 

Torshov

Registered User
I am in the process off editing real names and kits to all the teams in the game,
but I was wondering if all the teams are listed alphabetically after their real names or the ones in the game?

It takes a long time to first have to check the roster of a team before I edit name. If someone can confirm that they are? They do seem to be, but it would be a lot of extra work if they arent...
 

Zsolt

Registered User
I was disappointed in the new game edit mode (PS3 version). I imported kit PNG's but the finished kits wrong his quality in HD :angry:I think I'm going to have bought PS4 :(Is it possible to repair it on the resolution of the kits somehow? :erm:
 

ivaks

Registered User
anyone? i need EDIT00000000 and EDIT00000000.bin file from ps4 to try it out on mine. to see is the problem at .bin data or the folders and name of folders.because there is 4 folders and then edit.bin. first folder is PS4,then it's SAVEDATA,then it's numbers and letters something like 728f0t42892bg9lp and the last folder is probably version of the game,in my case european. Finally there is edit.bin. so if someone had edit.bin exported from ps4 i would appreciate it if could be uploaded somewhere to try sorting something out . thanks in advance ;)
 

antonytse

Registered User
Yeah you are right, my mistake, but the result is the same thing.... you can't share :(

It seems I have found a really working method of sharing option files on PS4, but it is very complicated especially for option file makers. :)

At least I have already successfully get my option file works on 2 different PSN accounts. I will do more testing this week.

Is anyone interested? If yes I will try to post more information about it this weekend.
 
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